Thank for all the input guys.
@Kittel Lol for the don't get bitten mini game! Good idea for the win streak for experience, that's a cool way to make battles engaging. Loots & craft & enchanting are cool options that could work well with the game.
@mmmangos You're definitely right about Survival. You're also very right about female hero. This is definitely a must have. I just hadn't the time to add that to S&S 1. You're also right training being repetitive. I shall find a way to make training evolve as you progress through the game. Thanks!
@Derpwho clans wars would be awesome... But Swords&Souls will be a solo experience. MMO are way too hard to create and required a team of dev. We are two...
@LordMayhem yup more armor part, including helmets
@xGunGrave I won't make an idle game I promise ^^ There will no more idle than a bank investment. Skills tree is in the idea list, and I'd love to have a great story (for a change...) with cool characters!
@007Jets: thanks a lot! We could definitely use a better shop... Adding that to the list. And the upgrade bank as well.
@Petar: yay! Dragons. Sure! But baby one... Can't have a giant monster burning all the battlefield
@HPR0406 I wish I could find a cool way to add real time actions in those fights. But I'll probably stick with an hybrid real time/ turn based system. And yes, I'll definitely add female character! Sorry I couldn't in S&S1...
@AEtherwing You're absolutely right. I will try to make possible for the player to customize his combat style.
@Oehtab Thanks More mini games are planned, and I like the idea of building more things in the town. Regarding travel, yes, I would like to add a world map with different location to explore and get out of this Arena.
@kusij01 Yes for the loot system and helmet. And I agree boss could be more epic and unique.
@UzumakiDeh yes customize weapons could be awesome. Like looting runes or gems and use them on your weapon to make it different.
@the3o0 We definitely could use different fighting style. I'm not sure how to make that cool and balanced, but will work on it based on all you guys ideas. Tho, I think I don't want a game were you're stuck with your character. I like the idea of being able to customize and change style when you want. Regarding your second post: Yes, yes and yes! I'd love to have more exploration. Thanks for the super input!
@Devin231 Thanks for your kind words on the game. You advice was super clever. I'm actually very concerned about what to add and not to add in order to prevent the game to be carried away. Don't worry, I'm not gonna go blind and will remain true to my idea of the game. I agree that it should be possible to add custom abilities without ruining the game. I like the synergies you describe, and I want to march towards that kind of nice design. Of course, I want to make many cute and powerful pets. Not only an OP one ^^
To all those who mentioned multiplayer features, I'm sorry but we don't have the skill nor the team required to make that kind of game