Thanks for all your suggestions guys! I'd like to inform you the game design of S&S2 is pretty much done, and I'm glad to tell you that LOT of stuff you mentioned will be in the game
That doesn't include multiplayer, which is impossible for us to make right now.
Here is a short list of the game features:
- World map of the Neverseen to explore. Main path + other side quests locations.
- Town to build and upgrade. Cool NPC to discover and interact with. (Blacksmith, alchemist, in keeper, other weirdos...)
- More dynamic combat system (real time dodge, block, counter, critical, etc.)
- More interesting enemies: attack patterns, abilities and Epic Boss Fight!
- Deeper Hero customization (Male/Female, More skins, skills, abilities, equipment, stats, etc.)
- Evolution in Training mini game with more features to unlock as you progress, more missions, medals, etc.
- 6 Different weapons class to upgrade/equip/loot individually.
- Unique Armor system to collect and upgrade.
- Awesome art and animations improvement
- Pets to catch and rich ally system, they will help you in fights.
- Secrets hidden in the dark...
- TONS of other stuff we want to add if we have time
something like a vanity type system where when you buy new equipment u can put on old equipment without it affecting ur stats and make it to where the critical chance cap is atleast 50% and make more skills
For certain upgrades, you could have upgrade paths like BTD5 and/or classes like warrior, rouge, paladin, and others that each have their own abilities.
I think you could add a blacksmithing component and maybe different classes with different weapons, skills, costumes just a lot more customization options would be nice
you should be able to aginst more bosses and be able to attack other online players bases for there loot also should keep the same setup and dd more training activites