Thanks for all your suggestions guys! I'd like to inform you the game design of S&S2 is pretty much done, and I'm glad to tell you that LOT of stuff you mentioned will be in the game
That doesn't include multiplayer, which is impossible for us to make right now.
Here is a short list of the game features:
- World map of the Neverseen to explore. Main path + other side quests locations.
- Town to build and upgrade. Cool NPC to discover and interact with. (Blacksmith, alchemist, in keeper, other weirdos...)
- More dynamic combat system (real time dodge, block, counter, critical, etc.)
- More interesting enemies: attack patterns, abilities and Epic Boss Fight!
- Deeper Hero customization (Male/Female, More skins, skills, abilities, equipment, stats, etc.)
- Evolution in Training mini game with more features to unlock as you progress, more missions, medals, etc.
- 6 Different weapons class to upgrade/equip/loot individually.
- Unique Armor system to collect and upgrade.
- Awesome art and animations improvement
- Pets to catch and rich ally system, they will help you in fights.
- Secrets hidden in the dark...
- TONS of other stuff we want to add if we have time
You should create more arena types, such as kill all, deal so much damage, kill the boss, and so on and so forth. You could also do multiplayer Co-op, or even PVP.
Hey a common idea,how about online battles,it's a simple and common idea I know but it could mean that people would want to keep practicing up there stats so high they might also need different rankings for this,kinda like Angry Birds Epic.
Upgrading not only equipment, but magic spells and classes. The possibility to fight along another characters (DragonQuest/DragonWarrior for the NES got better in DQ2 and DQ3 because of this) through the story of the game.