Thanks for all your suggestions guys! I'd like to inform you the game design of S&S2 is pretty much done, and I'm glad to tell you that LOT of stuff you mentioned will be in the game
That doesn't include multiplayer, which is impossible for us to make right now.
Here is a short list of the game features:
- World map of the Neverseen to explore. Main path + other side quests locations.
- Town to build and upgrade. Cool NPC to discover and interact with. (Blacksmith, alchemist, in keeper, other weirdos...)
- More dynamic combat system (real time dodge, block, counter, critical, etc.)
- More interesting enemies: attack patterns, abilities and Epic Boss Fight!
- Deeper Hero customization (Male/Female, More skins, skills, abilities, equipment, stats, etc.)
- Evolution in Training mini game with more features to unlock as you progress, more missions, medals, etc.
- 6 Different weapons class to upgrade/equip/loot individually.
- Unique Armor system to collect and upgrade.
- Awesome art and animations improvement
- Pets to catch and rich ally system, they will help you in fights.
- Secrets hidden in the dark...
- TONS of other stuff we want to add if we have time
i thonk there could be a alternate way of gaining money other than a museum like a job and the better stats your hero has the better pay checks i hope this help a little bit
I would Like that you can customize your characters skin color buy skins and maybe customize armor colour.And I would realy like that you make Rogue Soul 3.
I don't think team battle is a good idea but I have an idea like that
you can have a clan, find people , do their quests (I dont know how quests could be maybe like lost children) or just gather them by progressing through story
and in clan you an send your people you found to quests and they can bring gold to you and maybe clovers? secrets?
or just put this thing to pet
option to send pet to quests while you're away
Mmmmm It would be good to put some system like when moris have the possibility of reviving a minigame like a roulette wheel or something even be able to win prizes or things like that
You should have a progressive mission system. So instead of having to do one specific mission, the game is monitoring them all at once. It was really annoying to get a x125 combo in defense again, so if you get it once, you should have completed the mission. Maybe kind of like a tier of achievements like Good Game Empire does. They have different achievements you're always building up to and is monitoring them ALL at once. So if you happen to get a 20x perfect combo, but weren't actually doing a mission for it, it won't be wasted, because it was monitoring that mission also. Maybe have a recommended mission though in place of one you have to do.
I think it should be more modern. Like, guns for ranged attack and city setting. And once you get 100 percent, you own the museum and get to choose what commercial and billboards to advertise to attract tourist and get more money! and maybe allies. and combat difficulty settings. More Arenas and More tools than last time!
super game? really! but i think need dark side with epic\horror music and images, and enemy - may be undeads? or dark power... sorry for my eng, i want say, need GRIM Game