Thanks for all your suggestions guys! I'd like to inform you the game design of S&S2 is pretty much done, and I'm glad to tell you that LOT of stuff you mentioned will be in the game
That doesn't include multiplayer, which is impossible for us to make right now.
Here is a short list of the game features:
- World map of the Neverseen to explore. Main path + other side quests locations.
- Town to build and upgrade. Cool NPC to discover and interact with. (Blacksmith, alchemist, in keeper, other weirdos...)
- More dynamic combat system (real time dodge, block, counter, critical, etc.)
- More interesting enemies: attack patterns, abilities and Epic Boss Fight!
- Deeper Hero customization (Male/Female, More skins, skills, abilities, equipment, stats, etc.)
- Evolution in Training mini game with more features to unlock as you progress, more missions, medals, etc.
- 6 Different weapons class to upgrade/equip/loot individually.
- Unique Armor system to collect and upgrade.
- Awesome art and animations improvement
- Pets to catch and rich ally system, they will help you in fights.
- Secrets hidden in the dark...
- TONS of other stuff we want to add if we have time
You know what would be cool? if towards the end of the game you can start a gulid. or maybe a kingdom? like you recruit allies to help you fight in battle and once you beat the game you can start taking over other kingdoms. but make it unique. you don't want to do it like other games.
Please make the defense training a little easier it was extremely hard for me to even get 150 in it and I can get like 500 on all others Also would LOVE to see an arena for PvP or at least an insane boss challenge if not PvP! Thanks for the Awesome first game cant wait for the 2nd!
You could Make it Like Sinjid! For example, 4 different Classes Having Differing Abilities, Spells, Heals etc.! Multiplayer Matches, More training Modes could also be added!
More Bosses, and More Everything! And Make more Ideal Maps! The artwork could Use a Bit of Improvement too! And a God Mode Challenge along with an invisibility Challenge like in Super Mechs, right? And You could Adjust to The Hardness!
That's all My Ideas For Swords and Souls II right now, I'll post more ideas If I Get one!