Thanks for all your suggestions guys! I'd like to inform you the game design of S&S2 is pretty much done, and I'm glad to tell you that LOT of stuff you mentioned will be in the game
That doesn't include multiplayer, which is impossible for us to make right now.
Here is a short list of the game features:
- World map of the Neverseen to explore. Main path + other side quests locations.
- Town to build and upgrade. Cool NPC to discover and interact with. (Blacksmith, alchemist, in keeper, other weirdos...)
- More dynamic combat system (real time dodge, block, counter, critical, etc.)
- More interesting enemies: attack patterns, abilities and Epic Boss Fight!
- Deeper Hero customization (Male/Female, More skins, skills, abilities, equipment, stats, etc.)
- Evolution in Training mini game with more features to unlock as you progress, more missions, medals, etc.
- 6 Different weapons class to upgrade/equip/loot individually.
- Unique Armor system to collect and upgrade.
- Awesome art and animations improvement
- Pets to catch and rich ally system, they will help you in fights.
- Secrets hidden in the dark...
- TONS of other stuff we want to add if we have time
why dont you add new roles like Fighter that uses 2 swords and has high damg but low armor and hp Tank that has 1 sword and a shield that has high armor and hp but low damg Mage that has a wand and can cast spell but he has Mana so he cant use a lot of powerful spells
Archer that uses a bow ...
Also you should add more armor that looks like the rouge soul two armor and an combat modifier to where you go against enemies that have the same strength as you. Another idea is to add the entrances for the bosses like one flies in and another comes out of the ground. Finally you should add more to build on your house like an interior.