(I've got permission to post this, ask Moegreche.)
Here is the mod page with the link and the details (Sonny Wiki).
Features:
-Rebalanced abilities, leveling, classes, items, teammates, enemies, mechanics.
-New mechanics, battle UI, abilities, enemies, stages, items, builds, allies, training fights, strategies, dialogue tooltip, area of effect abilities, and reworked zone 4.
-More accurate descriptions/info.
-Fixes, extras, etc.
2.2 (2024 Jun.) - The accuracy & hot hydro update
-Major rework of the accuracy system (to sum up: more hit chance for everyone)
-New stats: hit chance and dodge chance, present on items and buffs
-Major changes to physical and fire hydraulic (too many changes to list here, check the detailed log)
/!\ If using saves from a previous version, do a re-spec for hydraulic runs /!\
-Added new ally experience catchup system (activates for ALL allies 1.5 levels behind Sonny)
-Major balancing
-Vicious Strike and some AI moves now heal instantly based on damage done
-Some enemies were changed (too many changes to list here, check the detailed log)
-Ally changes (Veradux heal is now Lightning, Enigma nerfed, Felicity blade dance changed, etc.)
-Fixed shop buy/sell price, they adapt to the item slot
-All shops have 15 items now
-3 new weapons in zone 6
-Fixed some incorrect values on the piercing bars
-Fixed stun VFX when someone is affected by multiple stuns
Would it be possible to add more classes into the game with your mod?
Or is that too complicated for modding? If so it'd be really cool to have a class focusing mostly on the "cosmic" element. Maybe one centered around buffs and debuffs.
certainly possible but very time-consuming. i was actually planning a major update since last year which will include new classes among other things but i probably wont be able to get to it for a while, maybe later this year. in the meantime you could join the sonny wiki discord server if youre interested in that sorta thing, theres a guy working on a sonny2 mod thatll also feature new classes and stuff