As many of you are aware, Shift 3 was released not so long ago to Armor. Now I've not started Shift 4 yet, and can't tell you when it will crash land, however, the big boss Mr McNeely made it clear with his direction of the end movies (he was the one who wanted those adding on, and what they'd involve,by the way, kudos to him) that a Shift 4 would be out somewhere down the line.
But you'd already guessed that, right?
What this post is about is the fact I want the Armor community involved in the next one, which, like Shift 3, will contain a user generated Players pack section. For Shift 3, I used maps I found out and about on the internet, but for Shift 4, I'd like to try and have them be Armor exclusive creations (cause you guys are like my family! - didn't you get that Christmas card I sent?)
Anyway, I've already seen the Shift 3 maps thread, and I like what I've seen so far a lot, but organizing those maps and chasing up credit would be a massive ordeal, so I've decided on making something a bit more structured.
So please, I'm asking for you to post your maps (or go create one in Shift 3!) as replies to this post and include the following.
1) Your real name (Or a Pseudonym you don't mind being credited as if you're uncomfortable with posting your name)
2) The difficulty of the level (I'm looking for levels for an easy pack, a medium pack, and a hard pack)
3) Your level code, posted as a single line (s a double click selects the whole line for pasting into Shift)
4) A short note about it below (keep it short, as we don't want the post getting cluttered)
ax9101112 hard needs good reaction time 80Z5Z14351150Z50Z5Z15Z15Z15Z15Z15Z15Z130Z52Z5Z130Z53Z53Z53Z53Z53Z53Z53Z5Z15Z13021152Z5Z153Z53Z5Z15Z15Z15Z15Z15Z15Z15Z13021152Z53Z53Z5Z15Z15Z15Z15Z15Z15Z15Z153Z53Z53Z5Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z15Z132211335115Z15Z15Z15Z15Z15Z15Z15Z15Z143Z3151130Z52Z52Z52Z52Z52Z52Z52Z52Z52Z52Z92112 please put this on pleeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaase
READ THIS FIRST!!!!!!!!! With this next one, you must grab the key on the left at just the right time so the moving door will go halfway though the door. Making half the door on the white side, half the door on the black side. But it won't enter the door, so once you get to the base of the door, you can say it counts.
That last one could be called Yin Yang, 'cause of the flipsides. Just make sure you try both. ......and I realize I'm the only one posting so i'll shut up now...
This level is VERY simple. At least I think so. There are no traps, no spikes, etc., but it's not as easy as the first level of any of the three shifts. It incorperates the arrow things (can't think of a good name for them) and the removable blocks, so it would be something for the intro for newbies. I'll see about working on something more difficult. I hope to see the new shift soon!
Name: Spencer Level Name: Mission Impossible Difficulty: On the Highway to Impossibility (a.k.a hard) 80ZC0010Z22Z22351AAAC40131C007032110Z22Z52311A0203516