ForumsThe TavernThe Zombie Survival Club! (basic rules on page 144)

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thoadthetoad
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thoadthetoad
5,642 posts
Peasant

This is a completely serious club, people who make a decent enough plan will be able to comment and review other plans. Here is some zombie info.

run/walk: they walk

scream/groan: they groan

day/night: All da time babey!

what they attack: EVERYTHING THEY HEAR, OR THAT MOVES!

survivors: very very little, like near 100-1000 people on EARTH

guns: This is real time, being your neighboorhood and everything, you have all the resources you have in your house.

cure: there is none.

where to go: so long as you have a plan to get their, go for it.

how much you can carry: AGAIN, THIS IS REAL TIME

family members: theres a high chance they are zombehs too.
able to join: if you didn't read, just make a good plan.

durability: they can take ALOT of damage, worse than playing last stand 2 with just a pistol for the entire game when the zombies have twice as much life.

doors: they can't work a doorhandle for the mostpart of their brain is already rotted
I am still making my plan right now, but I think some of you can do it. Let the zombie surviving begin!

  • 5,049 Replies
DDX
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DDX
3,562 posts
Nomad

So I just finished resident evil 5... so unrealistic... zombies using guns....

LiL_GaNgSta_BlAzE
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LiL_GaNgSta_BlAzE
2,269 posts
Jester

So I just finished resident evil 5... so unrealistic... zombies using guns....


There not zombies, they are a type of infected who can still weild arms. And they can think, communicate etc, but they are not the brightest. In other words, they are still human-ish but a lot of the 'human' has been taken out of them.

Same with Resident evil 4, but the other Resident Evil always had zombies, actall zeds, not the 'infected' villigers.
thoadthetoad
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thoadthetoad
5,642 posts
Peasant

After Resident Evil 4, the series went downhill. RE4 made teh zombies still zombie-ish, and had an actual INTERESTING backstory. Not to mention, Wesker wasn't a dumbf*ck.

DDX
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DDX
3,562 posts
Nomad

RE4, Hand Cannon (the magnum + unlimited ammo) and the chicago typewriter (tommy gun).= <3

LiL_GaNgSta_BlAzE
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LiL_GaNgSta_BlAzE
2,269 posts
Jester

After Resident Evil 4, the series went downhill. RE4 made teh zombies still zombie-ish, and had an actual INTERESTING backstory. Not to mention, Wesker wasn't a dumbf*ck.


Believe it or not, but Resident Evil 5 was sort of taking the path of 'Black Hawk Down' (so says the creator....at least in the begging) but anyway, Resident Evil 5 is supposed to be more 'action' then 'horror'.
bretttrumpour
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bretttrumpour
677 posts
Nomad

In RE5 the zombie's are genetically enhanced if you listen to it all so they are smart and can use guns and what not

DDX
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DDX
3,562 posts
Nomad

well too bad this place isn't like RE at all or any other zombie game for that matter. Otheriwse I'd grab a shotgun and go rambolollerskates.

skater_kid_who_pwns
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skater_kid_who_pwns
4,375 posts
Blacksmith

allright, just checking up on you all.....

Thoad, your for play wth the girl, while every one else does stuff....not really realistic. They would expect you to help, and what's to even say she would like you?

As for the AK, unless you are well trained, which none of us are, it would be a bad choice.

As for left for dead 2, SUCKED!!!!!!!!!!

As for, dead rising 2, LOOKS BAD ASS!!!!!!

.....I guesse that's all....0_o

quakingphear
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quakingphear
410 posts
Peasant

I don't know if the RE series has neccesarilly gone down hill. They are still great games, and pretty fun. It's just that they can't decide if they want to survivor horror, or action. It all comes down to personal preference. I would have preffered that the games stayed survival horror, but the new ones are still enjoyable.

The main problem I have with RE5 is that whoever wrote the story in is a complete moron, especially towards the end.
Why is Wesker Neo with a bad British accent?
Why did they have to have an arbitrary boss fight in a damn volcano?
Why does Chris use steroids, and yell terrible one-liners?
Why did the developers try to avoid the rascist label, by adding several kinda white zombies, only to have several chapters of you fighting grass skirt wearing, spear chucking natives? That last one seems like they're just shooting themselves in the foot.
Oh, and last, why does Chris punch a boulder to move it? Seriously, WTF!

Sorry if you haven't played the game and that didn't make any sense. Those were just the main problems I have with the story. If you play through you'll know just what Im talking about.

Devoidless
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Devoidless
3,675 posts
Jester

....This is the Zombie Survival Club. Not the Discuss Zombie Video Games Club.

So, hop to it. Someone make a scenario and have people do it up.

Kthnx.

LiL_GaNgSta_BlAzE
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LiL_GaNgSta_BlAzE
2,269 posts
Jester

As for left for dead 2, SUCKED!!!!!!!!!!


...............It's not even out yet............

LOL!


Anyway onto the scenario;


Scenario:

Your a sniper in the military, you have been selected to snipe zombies from the rooftops in downtown. While the infantry ground units are clearing the buildings and streets, you are equipped with such tools to help you scale from bulding to building clearing a path for the infantry.
You move ahead of the group, working fast to clear out the rooftops then the streets. But, that's when you alerted the zeds, they came running out of the other shops, and trying to claw thier way up to you. But you fought them off, and are waiting for support to show up in three minuets time. Until then you have to prevent the zeds from climbing up through the balconey onto the rooftop your on.

MAP:


______________________
| || --> STREET -->
| ||
| Y _|| -STREET-
| | |
| | | --> STREET -->
|____________________|__|


S S
T T
R R
E E
E E
T T



Ledgend:

Y = You
| = Wall
_ = Wall


*The little area on the roof is the balconey*



Equipment:

Sniper Rifle - three cases of ammo
10 foot scaling rope - three hooks
Radio - two batteries
chocolate bar - two peices
water bottle - half emptey



Enjoy.......
quakingphear
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quakingphear
410 posts
Peasant

Id just wait on the edge of the balcony, and put the rifle barrel right to their heads as they try and climb up. Then you could use the rifle butt to knock them off as they come up.

LiL_GaNgSta_BlAzE
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LiL_GaNgSta_BlAzE
2,269 posts
Jester

Not bad I'd rate that on the;

Bazes
Life
And
Zombie
Epedemic

Scale a 7/10.


What I forgot to mention was, there are a lot, a lot of the Zeds trying to climb up the balcony. Not just one or tow, but hordes and hordes of them, more then enough to overwelm you in a matter of seconds if not for the foortop.

Scale

DDX
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DDX
3,562 posts
Nomad

So, I was thinking of a new virus/plauge, that strengthens the muscles of the infectees and allows them to be very quick, almost like feral beasts. I don't know if it will work (because every plan needs a counter plan, I have to figure out a way to destroy it too).

LiL_GaNgSta_BlAzE
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LiL_GaNgSta_BlAzE
2,269 posts
Jester

So, I was thinking of a new virus/plauge, that strengthens the muscles of the infectees and allows them to be very quick, almost like feral beasts. I don't know if it will work (because every plan needs a counter plan, I have to figure out a way to destroy it too).


Thank you for ignoring my comment! :|

Anyway, so your virus is well a virus that can enable the infected to run and climb etc? Sort of like '28 Days Later' or '28 Weeks Later' or even 'Dawn of The Dead' the 2004 remake?

Sounds interesting.....

How about even though it makes the muscles strong, it has a counter effect witch is a need of basic foods. So the infected can no longer stay 'alive' forever. It needs to feed on living fleash every so and so years or something. So the virus is not that strong, but since it's just starting out it can be destroyed by time?

:|
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