ForumsThe TavernThe Zombie Survival Club! (basic rules on page 144)

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thoadthetoad
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thoadthetoad
5,642 posts
Peasant

This is a completely serious club, people who make a decent enough plan will be able to comment and review other plans. Here is some zombie info.

run/walk: they walk

scream/groan: they groan

day/night: All da time babey!

what they attack: EVERYTHING THEY HEAR, OR THAT MOVES!

survivors: very very little, like near 100-1000 people on EARTH

guns: This is real time, being your neighboorhood and everything, you have all the resources you have in your house.

cure: there is none.

where to go: so long as you have a plan to get their, go for it.

how much you can carry: AGAIN, THIS IS REAL TIME

family members: theres a high chance they are zombehs too.
able to join: if you didn't read, just make a good plan.

durability: they can take ALOT of damage, worse than playing last stand 2 with just a pistol for the entire game when the zombies have twice as much life.

doors: they can't work a doorhandle for the mostpart of their brain is already rotted
I am still making my plan right now, but I think some of you can do it. Let the zombie surviving begin!

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TrayDogenzaka
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TrayDogenzaka
386 posts
Nomad

...I know. That's why I said bombs are not good.


To be honest, I'd think that bombs could be used as distractions. Make a little pin on a small explosive and throw it like, over a small building, and bam. Zombies are heading in that direction, instead of towards you.

And of course, smoke bombs should only be used in emergency situations, like if a horde saw you, or if you see a helicopter or some shit, and there's little to no zombies around.
Greene
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Greene
58 posts
Nomad

God damn new virus'. I don't know how well that would work here, but against Goliath (the default virus we use) dead meat will not deter the zombies' attention.


It said in the description he gave that it made the infected very hungry, and that they weren't picky about food. That's what made me think meat would be feasible :P

Okay, so Greene is in, she obviously knows what's up.


Yay!

Nope, because bombs are pretty much useless in most situations, so the skill hardly helps you.


The bombs in the video he put up looked flashy, but not powerful enough to hurt a zombie. Might work as a decent distraction if you wanted to get past a larger group.
DefinitelyCrazy
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DefinitelyCrazy
344 posts
Nomad

It said in the description he gave that it made the infected very hungry, and that they weren't picky about food. That's what made me think meat would be feasible :P


Well, I guess that works then.

The bombs in the video he put up looked flashy, but not powerful enough to hurt a zombie. Might work as a decent distraction if you wanted to get past a larger group.


Hardly seeing as Goliath don't rely on sight. It's pretty much only good for blinding and hurting himself.
Bjiscuit
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Bjiscuit
610 posts
Nomad

Nope, because bombs are pretty much useless in most situations, so the skill hardly helps you.


The bombs in the video he put up looked flashy, but not powerful enough to hurt a zombie. Might work as a decent distraction if you wanted to get past a larger group.


The powder in those wasn't packed. Those were simple fire crackers we made. Also those were just a demostration. and just to note for you guys.

The reason they didn't "explode" is because all those "bomb" and "smoke grenades" did not have the powder packed. If the powder is loose then is will just burn rapidly without building enough pressure to do anything. If i had taken the time to pack and properly package said powder then it would have resulted in a strong blast and loud noise.

Nope, because bombs are pretty much useless in most situations, so the skill hardly helps you.


I really question this statement, as it depends on the kind of bomb made, and how you use it.
skater_kid_who_pwns
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skater_kid_who_pwns
4,375 posts
Blacksmith

Attention to everyone.

For clarification, if your gonna use a virus other then the goliath syndrom, BOLD The virus name, and linkthe page it's on.

Alright, looking around now. Greene, Orion.....you two are in.

Bjiscut. Explosions won't really help. The reason it kills humans is becuse the force of an explosion is equal to hitting a brick wall at a large speed. Still pretty cool though.

DC....You just keep doing your thing man.

Tray, just be active for now, I'll let you in soon enough.

If Isaid you were in, please comment me so I can add you to the list. Bjiscut...I dont think I ever added you (though your a member). So Grenne, Bjiscut, and Orion, comment me and just say "add me" So I don't forget....again.

skater_kid_who_pwns
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skater_kid_who_pwns
4,375 posts
Blacksmith

cyancanine402

Your messing stuff up. Just leave. Right now, I'm very mad at you. Your not a member, and being a whiny little kid.

Greene

Your doing wonderfull. I also feal terrible about this, but could you make your plan with the goliath syndrom?

I take it that you used cyancanine402 virus? Since he wasn't a member, his virus was never approved.

Actually, don't change your plan at all. You still showed great understanding and thought. So your in.

O, and goliaths can't climb, or anything. They can go across water......floating, not walking or the bottom or swimming.

EnterOrion
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EnterOrion
4,220 posts
Nomad

I really question this statement, as it depends on the kind of bomb made, and how you use it.


Unless you can make an ammonium nitrate bomb, and you're taking refuge on a farm, most of your materials are limited.

But IF you can make an ammonium nitrate bomb (not really that hard), you have brilliant defenses. Or a suicide bomb. Your choice.
thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

And of course, smoke bombs should only be used in emergency situations, like if a horde saw you, or if you see a helicopter or some ****, and there's little to no zombies around.


Goliaths hunt by smell and sound, not sight. Smoke bombs wouldn't do shit.
thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

They would disguise smell, because smoke, well, smells.


No, Goliaths aren't stupid. They can pick out a human's smell and pursue it - the smell of smoke from a smoke bomb like that wouldn't be pervasive enough to provide more than a minor hindrance to the zeds. Most likely.
EnterOrion
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EnterOrion
4,220 posts
Nomad

Like a bloodhound?

TrayDogenzaka
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TrayDogenzaka
386 posts
Nomad

Goliaths hunt by smell and sound, not sight. Smoke bombs wouldn't do ****.


Well, then that guy would have to keep them as emergency flares for when he's out of the zombie's area.

Also, question. I never quite understood what "Zed" was. I assumed it was short for Zombie?
skater_kid_who_pwns
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skater_kid_who_pwns
4,375 posts
Blacksmith

Yup. Pretty much. Zed is zombie.....just fun to say.

thoadthetoad
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thoadthetoad
5,642 posts
Peasant

If you guys wanna incapacitate a goliath easily...

Set a fire trail, motherf**kers!

Perfect example: IF you're in a forest and you know how to get out of said forest, pack your stuff up, set the forest on fire and briskly walk away so that way you're not burned and the zombies are.

Oh yeah, I'm back.

now then, to crack down on the club in one seriously, SERIOUSLY long post.
*ahem*

It said in the description he gave that it made the infected very hungry, and that they weren't picky about food. That's what made me think meat would be feasible :P

If you have say.... a dead cow, then yeah, that'd distract the zombies to a point where they'll start nomming on it a bit. IT'll buy you a few minutes because they can taste if it's human or not. Generally by the screams.

I don't doubt that it could kill a zombie. It's the act of retrieving the arrow that is it's downfall.

Not only that, but (depending on your experience) the accuracy, too.

I would suggest a crossbow.

I think that a modern Katana would be perfectly suitable for chopping firewood.

WEll yeah... despite it turning into nothing more than a metal club in about TWO FREAKING SWINGS.

A katana isn't suitable for cutting wood. Wood is not like flesh. Wood will dull stuff out. Fast.

Cutting through flesh with katana is to cutting through marshmallow with crunchy center with cooking knife.
Cutting through wood with katana is to cutting through a freaking jawbreaker with a kitchen knife.
thoadthetoad
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thoadthetoad
5,642 posts
Peasant

Sorry for teh double post, but I just realized something that might help me for the categorization of the zombies.

I'd like you to submit a virus, figureing out an "archetype" for the virus. Archetype being a broad type of virus that can apply to your virus.

Here are the archetypes. If your zombie simply does not fit in, please select "Other".

Rage Zombie - Technically not a "zombie", but an infected. Generally fast and are killed when shot anywhere.

Undead Zombie - An actual undead, which was brought back through science or magic. I personally don't prefer the magic ones, but if you can pull off a good science one I'll award you a shiny medal showing me yelling "SCIENCE" in the air. Depending on how they are made, they can be infective or totally non-infective with limited numbers. These tend to be able to take such a big hit... Sort of like the collectives I've made, which can basically not be killed as long as the meat is still there.

Parasitic Zombie - Perfect example being the Goliath Syndrome. These are caused by, duuuur, parasites. Pretty self-explanatory. Tend to be slow and body-morphy. <See Resident Evil 4>

Other - anything else I didn't cover, like ones that can climb, are overly co-ordinated, etc. etc.

thoadthetoad
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thoadthetoad
5,642 posts
Peasant

Sorry for the triple post. I'm sure that's bad for my image, but I forgot one last thing:

+-+_~STORY SCENARIO~_+-+
Oh yes, it's that one time of year where you and your comrades seem to calm down, that one time during the zombie apocalypse where you simply must shed a tear. The Goliath Syndrome broke out on July 13th of '08 and darn are you happy to be alive.
It's yule-time cheer in your small outpost you've set, with 100 survivors with you. You met a speshul someone during the survival, and supplies are high. Nothing seems to be bad, as it's time for yule.
Also known as Christmas! The yule-tide cheer spreads throughout the parking lot (where your outpost is) and you decide to throw a parking-lot sized party, with Christmas lights and fireworks!
You're not worried about zombies, you think that the gunmen at the gates and walls will protect your hoover-house-home. The night comes down and the Christmas lights are up, and the bonfire is blazing. You shed a tear as you kiss your yule-tide lover.
Then you hear something so unwelcome, your warm smile turns into an angry frown.
You heard a crash of metal. One of the worst sounds a survivor could hear on Christmas. You run towards the crash, loaded pistol in hand (You have 3 extra clips on you), to see that a stupid gunman had too much to drink and broke a large section of the wall.
You use a walkie-talkie to get some technicians, also known as civillians, also known as "guys with hammers" to come over here and fix the wall before the infected decide to crash the party.
Across the parking lot, you see several Goliath walking towards you, some still carrying clubs etc. You let the light out and now they're attracted to you. They won't let off until the morning, and the night is still young.
Your armory is pretty bland, nothing more than some common guns, generally of the hand variety. You raided a gun shop a few days ago and you have plenty of hunting rifles. There are limited bullets, about 20 extra rounds for each gun. You have 10 guns and the zombies will more than likely bring down the walls during the assault.
You also have a variety of hand to hand common weapons. Including fire axes, hand axes, shovels, sledgehammers, crowbars, brooms, staves, a chainsaw, a few collectable katanas, and any other type of gardening equipment you can think of.
There are 100 survivors with no fighting experience, besides the ~40 that got here without any luck (meaning they didn't just luck out, they actually got to the outpost).
Primary Objective: Hold out till morning.
Secondary Objective: Have NO casualties.

Btw, a story scenario is a scenario with a plot. Meaning, if/when you survive this scenario, I'll come out with another one that takes place directly after this one.

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