ForumsThe TavernThe Zombie Survival Club! (basic rules on page 144)

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thoadthetoad
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thoadthetoad
5,642 posts
Peasant

This is a completely serious club, people who make a decent enough plan will be able to comment and review other plans. Here is some zombie info.

run/walk: they walk

scream/groan: they groan

day/night: All da time babey!

what they attack: EVERYTHING THEY HEAR, OR THAT MOVES!

survivors: very very little, like near 100-1000 people on EARTH

guns: This is real time, being your neighboorhood and everything, you have all the resources you have in your house.

cure: there is none.

where to go: so long as you have a plan to get their, go for it.

how much you can carry: AGAIN, THIS IS REAL TIME

family members: theres a high chance they are zombehs too.
able to join: if you didn't read, just make a good plan.

durability: they can take ALOT of damage, worse than playing last stand 2 with just a pistol for the entire game when the zombies have twice as much life.

doors: they can't work a doorhandle for the mostpart of their brain is already rotted
I am still making my plan right now, but I think some of you can do it. Let the zombie surviving begin!

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thoadthetoad
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thoadthetoad
5,642 posts
Peasant

I would drop the apples on the floor behind me while I run the fark away. The zombehs would slip and If I found any more of the dead heads *likely* I would throw eggs in their eyes or the person next to me's eyes then push him at the zombies (aren't I just heartless?).

skater_kid_who_pwns
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skater_kid_who_pwns
4,375 posts
Blacksmith

Ahhhhh, sacrifice, the key to survival. I would push that dude out, take my food and run like hell. possibly take a back street or something to avoide people.

Timegoesby
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Timegoesby
1,006 posts
Nomad

I will take the opisist way of skater, grab the guy and lead him to safety.


I think the key to survival is a team. You can not survive alone.

thoadthetoad
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thoadthetoad
5,642 posts
Peasant

Even though that IS true, the instance must have came from the beggining of my outbreak, so you can find tons of other survivors. Before you say that people won't be my friend, it's easy to travel a state out and meet someone who doesn't know me.

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

***SCENARIO***
Your mother wants you to go buy school supplies, and she gives you an 100$ bill to spend. Lucky you, you can still use most of your supplies from last year so you can bust your money on other stuff! At around midnight, you sneak out to one of the late-opened supermarkets to look for something. As you round a corner, a zombie trips you and you fall, dazed, into a small, rusty cellar. You get up, light a match, and look around. There are 3 zombies already in the room closing on you, and 2 zombies coming in through the cellar doors. You don't know how many more there is. You tuck your hand into your pocket, and find the 100$ bill there, a small metal pin, change, and a toy car. Useless. You look around, and find a small wooden box. You rush over to it, and see that it is locked. Using your master skill, you pick open the lock with your pin, but it's now bent and useless. One of the zombies near on you, and you throw loose change and the toy car at it, stalling you for a few seconds. You quickly peek inside the box. There is a heavy sledgehammer that could deal a lot of damage, but it would take too long to set up. There was a small metal wrench, a lightweight hammer, a paper clip, 4 blocks of wood, and a broken chainsaw. Ugh, these things wouldn't do a lot of damage. You look around the table and find an addition screwdriver, extra box of matches, 2 books, an unused candle, and a candy wrapper. You quickly gather them up, and turn around, Hurry up and make your choice, as the zombies are closing on you. What do you do?

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Awwww...like, nobody is answering!
And that took me 10 minutes! Lol...

quakingphear
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quakingphear
410 posts
Peasant

What am I McGuyver?? What can we make from those?? Nevermind, the zombies are obviously looking for hand outs, lazy bastards they are. I'd give them the hundred, and let them fight each other to the death for it. (Didn't feel like doing a serious post.)

thoadthetoad
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thoadthetoad
5,642 posts
Peasant

LOL, non-serious post....

Use my portable inprobablility drive to go totallly TRICKY TEH CLOWN ON DEMZ. Then I would suddenly pop out of the building in a chevy with a cigar in my mouth with an AK-47. Going, "Take that zombie nastards! All your cigars are to ME!"

slightly_insane
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slightly_insane
84 posts
Nomad

Ello, i am joining the club. i am a master zombie killer, i love counter strike Zombie mod and any other zombie mod steam has. anyways, i would check to see if the chainsaw had any gasoline, luckly it has some. i would pore all the gas onto the books ( the books are 2000 pagers) and light them on fire with the $100 dollor bill and throw them before the fire can burn me then when the zombie are distracted i grab the hamer, wrench and sludge hammer. i would put the hammer and wrench in my pocket and use the sludge hammer on the zombies and keep the candy wraper for good luck.

slightly_insane
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slightly_insane
84 posts
Nomad

here is my plan.

i live in a small farming town in kansas, we don't have alot of guns at my house just a 22. and 2 civil war replac muskets, i wake up one day to a heart wrenching scream, i go out side and see a zombie eating my horse. i run inside to grab the civil war replaca calvary sword and sheath, my fathers musket, i get the black power and mini balls, it takes 30 seconds to reload but it can kill in one shot or take of a body part. then i would get the duffel bags and start paking some canned good and a can opener ( i is smart) and a lighter. then go out side to the workshop and grab a hammer, a box of nails, a crowbar, and a pipe wrench. with my supplys look for my family but only find more zombies. i run to the barn and get my other horse ready and ride to the local sale barn, i work there so i know were every thing is. i shut all the gates that i can so most zombie can't get in and baracked my self in the auction block. i could use the intercom systum to lure the zombie away from my and in the day i would go hunting for better weapons and supplies

p.s. all the gates in the sale barn are made from iron and to open them the zombies would have to lift up on the handles. the auction block has two side doors but only one of them has stairs the other one is a balcany to look at the back of the salebarn. a good snipers nest. it is a 15 foot drop to the scale floor, if zombie some how get in there i could lock them in so they could not get out. the zpmbie would start to kill them selves

thoadthetoad
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thoadthetoad
5,642 posts
Peasant

that's one of the most decent plans here! Stay active in the club and you are DEFINETELY in.

skater_kid_who_pwns
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skater_kid_who_pwns
4,375 posts
Blacksmith

Ok, why wouldn't you take the 22.? While a muscket may be stronger, it would ba a pain in the rear end to have to reload all the time. As for the rest of it...sounds good. You even hve a horse which is the best for travel. (and food if need be)

slightly_insane
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slightly_insane
84 posts
Nomad

@thoad thanks, i think i will stay. this combines my 2 favorite things, zombies and role playing.

@skater_kid_who_pwns, i left the .22 because i don't know much about gun and the ammo for the .22 is so small and the musket is larger.

p.s. if you are realy good you can fire 3 bullets per minute with the musket. i read almost all the post for this thread and found out that the 22 is good so when it is day again i will head back for it.

mentorso123
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mentorso123
368 posts
Jester

I think i'll carry around an M16 a shotgun, and a minigun.

skater_kid_who_pwns
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skater_kid_who_pwns
4,375 posts
Blacksmith

p.s. if you are realy good you can fire 3 bullets per minute with the musket. i read almost all the post for this thread and found out that the 22 is good so when it is day again i will head back for it.


never knew that, well welcome to the club! As for the ammo though, you can arry more esier.
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