Right, so I pulled out of the previous GFX round due to not being able to finish on time. Since then I've been working on the image on-and-off and now it's finished only about a week late.
The picture shown below is half the size, the fullsize one can be found by clicking on the picture.
The full resolution pic (1280xs1024) is low quality...the high quality version is 1.1Mb and doesn't fit on photobucket xD Lame. Except I feel justified with the size...this was hand-drawn from start to finish.
I should have tidied up the sketchlines more, but wasn't actually intending to spend this much effort on it. Meh.
roflrofl what, manta, there's no 5000 feet watery stage in a fighting game.
Also the entire exercise is like, an audition, you know? Your performance in the WoM will determine how (and if) I fit everybody's character into the scheme.
And so it is that I have gone from being Strop...to Strip.
The change you all feared yet anticipated! Will it ever be reversed!? What will happen to the tournament!? All this and more, on THE WAY OF MODERATION.
It took a lot of thought for me to come up with a way to feminise Cen the way everybody in the WoM... except Cen... has been.
We figured Cen was the perfect psychotic serial killer: quiet and downtrodden, perfectionist and methodical to a fault, neatly groomed, timid and socially awkward, carries a lot of disapproving and anger and stress but bottles it up...
...to be released in the form of Jan.
The hair (most important bit) was done by Cen. Cen also picked the Walther P99, otherwise I would have given Jan something like a minigun.
I decided to name Cen's female version "Jan" because Cen is short for Cenere, or, as I've have dubbed him, "Cenere the Sincere". Jan, however, is short for "Janus", the Roman two-faced deity who has since become symbolic of liars. It works on so many levels!
He is most often depicted as having two faces or heads, facing in opposite directions. Janus is one of the few major deities in Roman mythology that does not have a Greek counterpart.
I will admit to stretching the "two-faced" part a bit. You're entirely correct about the doors and passageways.