ForumsGame WalkthroughsGUIDE: Biological

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Flamemachedi
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Flamemachedi
60 posts
Nomad

http://s399.photobucket.com/albums/pp75/flamemachedi/th_Bio-1.gif

Apparently this class is "Recommended for Beginners."Well, I think it's slightly safe to say, it is as difficult as the other two, if not a bit harder.Maybe because it has easier to understand moves, and a simpler way to train stats.Whichever, there isn't a Biological build guide , yet, and I have asked for help multiple times and received multiple answers.I've seen others struggle, as well, so I'll help out by making this for all you out there.

Overview

http://s399.photobucket.com/albums/pp75/flamemachedi/th_untitled-3.gif

Biological class is a class that is one that is focused all around strength, speed, and vitality.You will have almost no use of Instinct in this class.

Builds

There are build using Poison, Speed, and brute strength.I'll be starting with Brutes, though.I'll add on the others soon enough.

Brute : This build has you being the main damage dealer.You are the one who rips the enemies apart.Sadly, you are not the healer of the group, and if your not careful, you'll be missing quite often.


http://s399.photobucket.com/albums/pp75/flamemachedi/th_Killed.jpg


Attribute Points

It's simple and obvious where to put your Attribute Points.

Primary: Strength
Secondary: Vitality and Speed

By the time you beat the game, make sure your stats are close to around

Vitality:200
Strength:500
Instinct:10-20(From small bonuses in armor)
Speed: 200
Focus:100


Equipment:

Primary: Strength and Physical Piercing
Secondary: Vitality and Speed

Here's a little tip: Never ever wear things that give high instinct bonuses, because those aren't for you.Unless, and this will come up, in Zone 1 you have no gloves or helmet, you can just wear them to fill space(I mean, what harm would it do?)

Abilities

Integrity 4/4 (Passive)
Vicious Strike 1/1 (Prerequisite)
Break 2/2
Disrupt 2/2
Savagery 4/4 (Passive)
Predator Form 1/1
Slash 1/4 (Prerequisite)
Corrosion 1/4 (Prerequisite)
Envenom 1/4 (Prerequisite)
Infect 1/4 (Prerequisite)
Withdrawal 4/4
Endurance 4/4 (Passive)
Sharp Senses 4/4 (Passive)
Evolution 3/3 (Passive)

*I know some of you may favor Enrage or Animalism, but really, with your kind of power, you don't strictly need it.

Ability Pool

Now you have them ready, you can put in your moves.

1 Predator Form
1 Destroy
1 Leading Strike
1 Break
1 Withdrawal
3 Disrupt (You don't need the extra 2 if you don't want to)

http://s399.photobucket.com/albums/pp75/flamemachedi/th_Abilities.jpg

When fighting with all those abilities, try to do this order of moves.

Predator Form
Destroy
Break
Destroy
Withdrawal
Leading Strike
If they aren't dead yet, keep using Destroy and Leading Strike until you get a Break or Withdrawal.


Zones Bosses

Zone 1 : Felicity

All you have to do is rather straightforward. Attack her with destroy, and break every chance you get to shorten how many times she attacks and giving you more attacks in. Get her to around the 800- HP, and she'll say,"You're not getting that tape!"That's when she used "Serious Business" which makes her hit 50% more and receive 50% less damage.Keep Veradux on Relentless, until someone gets hurt seriously.He's probably the main damager at that point in the game. When she gets to the 250 HP range, she'll finally give up.

Zone 2 : Captain Hunt

This boss can be pretty annoying.He has too allies, a Sniper and a Med.They both immediately put up shields that block 2500 damage. Captain Hunt isn't much a threat, but his Sniper keeps himself buffed and attacks really high if you allow him too.Make sure you kill the Sniper first, and if he puts up a buff, Break him.If Break is unavailable at the moment, use disrupt and make him only allowed to use his weaker normal attack.Once the Sniper is out of the way, attack Captain Hunt.Bring him down fast as possible.Once he reaches about 1000 HP, he'll put on his shield that shields him from 4000 damage, but stuns him.This is your chance.The Med is spending time healing Captain Hunt and Captain Hunt is stunned.Break the Med's shield fast as possible and kill him.When he's out the way.By then, Hunt should have about 2-3 left on his shield.You could either wait it out while debuffing him and getting yourself ready, or attempt to break it.When he's out, finish him off.

Zone 3 : Clemons the Deceive

This guy may be seeming super strong in the beginning, but just keep striving to kill him.Bring him down to around 1000-2000 HP, he'll transform into his true form and heal all his health, but now he will receive 200% extra damage.Keep your allies on Relentless no matter what and kill him.
*Secret: His "Unknown Condition" is really a Subversion.If he hits you , you'll receive more HP, but make sure you DO NOT HEAL YOURSELF.

Zone 4 : The Hydra

Aah this thing is such a pest.But they have a very very important weakness.And you have both.The Fire Claws are strong against fire and normal attacks, but terribly weak against Poison attacks, so finish them fast and easy.On the other hand, Hydra is stronger against poison and normal to Normal attacks, so keep a Destroy handy.

For them, you'll need to Re-Spec.If you are lvl 17+, you'll have enough points.

Get:

Toxicant Form 1/1
Acidic Blood 4/4 (Passive)
Infect 4/4
Predator Form 1/1

That all you need.Acidic Blood will shoot up your poison piercing.Turn into a Toxicant, then use Infect ro kill both Fire Claws.Then turn into a Predator and use Destroy to kill the Hydra.You could also use the extra ability points on other useful physical attacks(I suggest you make sure to get break and savagery).

http://s399.photobucket.com/albums/pp75/flamemachedi/th_poison.jpg

Once your finished with it, re spec again and get the original ability pool again.Hopefully you'll get Emerald Death.That will help you finish the game.It's an extremely powerful weapon. If you feel like it, you could fight the Hydra again to try and get it.


Zone 5 : Mayor

The Mayor has one ally, which is a Guardian Cannon.The Guardian Cannon will immediately put on a shield called "Duty" which will shield it from 3000 damage and make it heal 300 health/turn.
Put Veradux and Roald into Relentless.Turn into a Predator. They will attack the Guardian Cannon.Break the Shield for them.Then while they focus on the Cannon, you focus on killing the Mayor.Once he gets around 15000- he'll cast enrage on himself, making him deal 400% more damage, but he soon replaces it at one time later on.When the Guardian Cannon has been disposed of, and you have the Mayor down to around 10000- HP, he'll start debuffing you with Destroy Healing and Destroy Damage, which severely limit Healing and Damage you deal.He will also stun one of your team for 8 turns.When he gets under 5000 health, he'll cast Retrograde(switch damage with healing).Keep an eye on his buffs all the time.You might just end up healing him.Just put Roald and Veradux on Phalanx mode and either skip your turn or use disrupt.After that, just keep attacking and he's dead.

Other Difficult Enemies

Baron Brixius

This is a mainly defensive battle, so keep Roald and Veradux on Phalanx.
Lucky for us, Biologicals are this man's weakness.Get a 2/2 Disrupt and you can damage his focus 100 focus at a time.If you kill him Focus, he'll use an ability which will damage him 3000-4000 Each turn it is active.But he will be healing focus, also, so don't disrupt yet.You should probably break him to reduce his hits, thus reducing the times he uses his dreaded Tick-Tock attack.When he gets to around 30000- HP, he'll start having an auto debuff called Holy Scars, which amplifies his damage taken.This is when you stop using disrupt.Just keep using your attacks now.Put both of your teammates on Relentless and Destroy him!

Gregor the Cockroach

This annoying little pest always uses an attack called Roach Vitality.It heals him substantially each turn. Just keep attacking and hitting.Hopefully hie'll heal less than he deals.Once the Vitality goes off, he'll put it back up the very next turn, so Break him quickly to get extra attacks in.When he comes to, make sure you bring him to around 1000 health.He'll either full heal or use Roach Vitality.Either one, use Subversion, which will switch it.If he uses the full heal he'll die, and if he uses RV, he'll get severely injured.He'll shoot down to around 300 HP, and that's when you kill him.

Not many I could think of, but just ask me and I'll list it.

Credits

I'd like to thank those who helped me when I had troubles and asked for help.I can't recover those topics, but you know who you are.And Thank You.

Also I'd like to thank DaliuXas and Transitive, the Creators on Hydraulic In-Depth Guide and Build Guide for Psychological Class.Thanks to your topics, I had an idea of how to put together this guide.

Thanks to Krin for making this amazing game.It was a pleasure to play it.Brilliant job.

And lastly, thanks to me for spending hours making this.

  • 320 Replies
Flamemachedi
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Flamemachedi
60 posts
Nomad

Sorry I haven't gotten it out yet...twice I accidently clicked backspace and went back and lost all my Data.Just a few minutes ago I lost 3 1/2 hours of work..

VoltCruelerz
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VoltCruelerz
501 posts
Nomad

Well, self annoyance is far better of a punishment than anything we could inflict.

Flamemachedi
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Flamemachedi
60 posts
Nomad

I got my new laptop and the Next and Previous buttons are right on the sides of the arrow keys..It's so frustrating.It also happens when I miss the SHIFT and CTRL keys.I annoy myself >=O

Genda1ph
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Genda1ph
1 posts
Nomad

My speed build (27 atm):
Integrity 4\\4
Slash 4\\4
Savagery 4\\4
Predator Form 1\\1
Agile Exposure 3\\3
Sharp Senses 4\\4
Shadow Blend 4\\4
Evolution 3\\3
Subversion 1\\1
Endurance 3\\4

Action Bar:
Leading Strike
Slash
Slash
Agile Exposure
Subversion
Shadow Blend
Predator Form
Sharp Senses

Base stats (including abilityes)
Vitality 88
Strength 89
Instinct 16
Speed 120

With equip:
Vitality 88
Strength 173
Instinct 16
Speed 246
Focus 125

Tactics:
Roald -> [secondary DD] Aggressive
Me -> [primary DD]
Veradux -> [healer] Defensive

Predator Form -> Shadow Blend -> Agile Exposure on target -> Slash => turns into 10k+ dmg (1 hit kill)
>Form left - 1 turn, full focus
Then: Agile Exposure -> Sharp Senses -> Agile Exposure -> Slash
Continiue buffing Shadow blend and Sharp Senses, using Agile Exposure and Slash. If u run out of focus use Leading Strike.

bjorndaking
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bjorndaking
230 posts
Nomad

learned a lot from it. like to make warrior kind classes, much hp, defence and attack. bio was good, also hydralic was good to make warrior type class

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Which is the best type?

Poison, brute strength, or speed?

PsychoIncarnate
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PsychoIncarnate
1,037 posts
Nomad

I think speed is, but the idea of poison is just awesome. It needs to be buffed though because I swear a Shadow Psych does more DOT than a poison ever does.

transitive
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transitive
22 posts
Nomad

the highest damage output i've every gotten on a Bio is with a Poison build optimized to use Infect. if you combine the initial hit with the one turn delayed damage each Infect is responsible for more damage than any other attack the class can use.

this is the setup i used:

(a whole bunch of prerequisites and filler stuff)
4/4 Corrosion
3/3 Sample Blood
1/1 Toxicant Form
4/4 Infect
4/4 Acidic Blood

setup includes using Corrosion and then Sample Blood. the main attack sequence is to pop Toxicant Form and then Infect 3 times in a row. Each Infect will usually have an initial hit of about 2000 (a crit) and then a delayed hit of about 3000 after the enemy's next action.

i've never been able to match that level of burst damage with any other build for Biological, it even gives the Electric Psycho a run for its money.

Speed build can never produce more than one big hit because of the durations and cooldowns on the abilities (Shadow Blend, Slash, and Withdrawal) so its actually less overall damage by a noticeable amount, its just a bigger single hit.

highest sustained damage comes from the pure Strength physical build, which can use Destroy very frequently (need to alternate focus recovering moves during cooldown of destroy). the classic setup is to just have 4/4 Integrity and alternate Leading Strike and Destroy in rotation. thats average 295% Str co-efficient per attack. not bad, but its not the highest possible. using Withdrawal, Predator Form, and Adrenaline Rush in place of Leading Strike can lead to better damage rotations if you can get enough focus recovery to start including Wound or Agile Exposure in the attack rotation.

Jerkoid
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Jerkoid
222 posts
Shepherd

Speed is best for one huge hit, which some people like. It's good for people who heal a lot, I guess. I think it sucks though. You can get more damage from a strength/toxic build, and more survivability.

My favorite is the toxic build. Stacking DOT's and huge health/focus regen.

PsychoIncarnate
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PsychoIncarnate
1,037 posts
Nomad

As long as I'm killing everything with that one hit, I don't need survivability.

Manoasthir
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Manoasthir
10 posts
Nomad

I really like To play with biologicals Characters because of the Strong melee Attacks!This Is very use full!

Jerkoid
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Jerkoid
222 posts
Shepherd

But it takes so long to set up! Granted, they may miss (especially if you don't use a form first, and do shadow blend), but if they don't you're screwed.

Maybe I just suck with it.

But my hydro does nearly as much damage as my speed bio without critting and without taking two or more turns to set up, and has more vitality.

PsychoIncarnate
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PsychoIncarnate
1,037 posts
Nomad

Shadow Blend raises your speed by 500%

Accuracy is based on speed - If you miss, it's a complete fluke.

The max speed I've been able to get so far is only 435 + (Maybe)

435 x 5 = 2175. For 2 turns it's 2175. If you use Agile Exposure (Maxed out) it times ALL damage dealt afterward at 200%. + 6% with evolution = 2436

So a speed of 2436 with damage x2 with the enemy for a turns can deal quite a lot of damage.

Also, you will critical. My critical only increases my damage output by 39% (Because I don't have all critical gear)

Speed of 2436 +strength of 249 (Slash) x 239% damage

(Now, if you want, you can add Toxicant AND/OR Predator form here. I have both Toxicant is +40%, while Predator is +10%)

Overall that's:

Speed of 2,436 + Strength of 249 x 289%. MASSIVE damage.

transitive
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transitive
22 posts
Nomad

im not sure your math is totally accurate PsychoIncarnate, but thats not really a big deal as your basic claim is totally true.

i ran a test using the strategy you described and was able to get pretty impressive results. my gear isnt as optimized for speed so the damage isn't as high as possible but it was very good nonetheless.

with about 300 speed and 400 strength i was able to get the following results:

turn 1: go Toxicant Form
turn 2: use Shadow Blend
turn 3: use Agile Exposure, crits for about 2300
turn 4: use Slash, crits for 15350

total damage in this rotation is 17650, a very nice amount. its right up there with the burst damage from the Infect poison build (which is about 16000 from the 3 Infects but also includes another 2000ish points from setup moves).

the two strategies are very comparable in total damage output as it turns out. Speed build has better co-efficients (well not really, its just Shadow Blend that has the huge multiplier) as well which means it should in principle scale better if decent speed gear is made available in a future addition.

PsychoIncarnate
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PsychoIncarnate
1,037 posts
Nomad

I decided to put everything into Speed, because every point you put into speed is 5 points with shadow blend.

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