This is a thread for creating your own enemy. I got this idea from the other create your own stuff(weapons,armor,etc.,etc.) So I'll make something interesting. All you have to do is make your own enemy. Weak or strong. I'll start out with a few ones. But first, with the format.
And that's all! -------------------------------------------------- Name:Super Goliath Type:Mecha Level:28 DMG:167-913 Descript:A mecha made for killing zombies. Owned by the ZPCI. Skills:1.Bullet Barrage:800%DMG 2x attack 2.FlameThrower:60%DMG Gives the BURN Status. 3.Protect:Protects from all attacks for 5 turns. Cannot be dispelled. Drops:MiniGun Element:Fire ------------------------------------------------------------------ Name: Mutant Marine Type:Beast Level:15 DMG:90-235 Descript:A marine that was infected by a zombie or somethinf else. Skills:Poison Bullets:100&DMG Gives Poison Status. Drops:Marine Uniform,8mm gun Element:Poison
name-bossfight engie. type-angry builder. level-9001. description-this guy really has had a bad day... careful of his golden wrench! DMG-(GW) 170-950. (SGB) 10-25. (SGR) 100-250. skills-(1) normal attack. hits for normal dmg. (2) sentry going up! unlocks his other 2 attacks. (3) sentry gun bullets! 10 hits of 10-25 dmg. (4) sentry gun rockets! 1 hit of 100-250. (5) equaliser effect! more damage on lower levels of health. (6) destruction. all attacks critical (X3 dmg) and 250% more DMG on his next hit! (7) golden statues. every time he kills someone that guy turns golden and can be used to power up the sentry. (8) ubercharge! invulnerability. activates at 1 hp remaining. drops-golden wrench. spare metal. element-golden epicness.
Name:Sirnoobalot Type:Confused knight Level:-5 Descript: a very confused person who thinks he is a knight DMG:Lance Squeak toy :1-1 Flail squeak toy: 1-1 Skills:OHAITHAR!: he surprises you giving him a bonus turn. LOL: you laugh so hard that your defense falls to 0 Drops:squeak toys, cardboard armor Element:Pure LOL
name-spartandestroyer. type-pain. level-12345678987654321. description-he destroyed the spartans. now he will destroy you. DMG-999999999-chuck norris cant survive this level of DMG! skills-spartan destruction. does 100% of dmg and gives him a dmg multiplier exactly the same as his level and previously done dmg multiplied. drops-essence of spartandestroyer. anti-spartan anti-armor minigun. GERNADEHZ! element-death to all! you will all die! they will have to glue you back together in hell! beer!
Name:Me Type:electric,holy level:based on players level descript:the xpert himself,master of gamez DMG:0 Skills:
1summons ghosts of beaten games,choose between rpg,shmup,platformer etc... Dame based on user's and hence xpert's level.
2 infuses a sword with the internet,stabs the player,and "unfuses" he internet.Player will be stunned for 3 turns do to too much information. 666-1337 damage+level boost
3 copies player attack+level boost
4summons the spirits of videogames as actual enemies
5:dark eternal:makes a black hole and puts the player in it,jumps in the hole and does...something. random damage between 1 and 6345+level boost
name-the real spartandestroyer. type-cosmic and dark and earth. level-beyond comprehension. description-the true spartandestroyer is here! DMG-230 to 570 (DMG increases with lower HP) skills-time is running out. you lose 25% of your max HP for 4 turns. crusades beginning! takes -90% of you normal DMG and deals 500 extra DMG for every attack. crusaders crossbow! deals normal DMG and regenerates 50 focus and 500 HP and is permanent. mutilation! takes 90% less dmg and heals 10% of his max HP every turn for 10 turns. sparta kick! 300 more DMG delt for every attack for the next 99 turns. end of the crusades! he takes 10% of his max HP as DMG and does 1000% more dmg. none of the effects are dispellable. drops-crusaders crossbow. a full set of powerful armor.
Name:Shadow the hedgehog Type:Beast Level:30 Descript: a black hedgehog with the ability to use chaos Hp: 100000 Focus: 250 DMG:500-1500 Skills: Chaos Spear: throws a weak spear of chaos at the enemy. damage: 15% of normal. stuns target for 1 turn. costs 5 focus. CD: 1 Chaos Lance: throws a strong spear of chaos at the enemy. damage: 125% of normal, CD:2 Focus: 10 Chaos Snap: teleport to a target and attack him multiple times, before ending with chaos nightmare. damage: 5 rounds of 12.5% normal damage, then 75% normal damage on finish. has a 50% chance of inflicting the chaos status to the target, which makes all attacks take on a random element every turn for 5 turns. CD 10, Costs 20 Focus Chaos Boost: inflicts chaos boost on self for 99, which raises damage given by 20% and reduces damage taken by 50% Charge-up(Red): prepares chaos blast. (Hp: must be less then 30% CD: 99 focus: 50) Chaos blast: requires using charge-up and turning red. hit all foes for 300% of normal damage. (must have Charge-up(red)) Charge-up(blue): prepares chaos control (hp must be less then 20% CD:99 focus: 50) Chaos control: heals self for 10% of hp and inflicts the time slowed status on self for 5, which lets him take 2 moves per turn. Drops: Chaos Emerald Element: Random (it's chaos elemental, so yeah, i'm using random)
Name:PrinceJac11 Type:Human Level:14 Descript:A young kid and son to KingJac11 DMG:180-4180 Skills:1.Slash (Slash with the His heavenly Sword.) Drops:Nothing Element:Light
name-spartandestroyer on a bomb kart. type-human riding a bomb kart. level-a scaled battle at the end of zone 8. descript-i like bomb kart riding. DMG-scaled to level. skills-trample (huge DMG and good chance of stun.) explosion (kills self and player ((happens after 30 turns are up.))) roflcopter (large helicopter with roflblades lands on player for half of the players HP.) ultimatium (do i even NEED to explain?) epic regen (regenerates 4/5ths of max HP - current HP ((not affected by ultimatium!))) crossbolt (a focusless attack that does 100% of DMG X current player cash.) passively regens 50 focus (has 250) and 5% of his max HP every turn. drops-bomb kart fragment. spartandestroyers crossbow. (the crossbow i will explain later) element-??? extra info-at the beginning of battle there is some dialogue...
sonny-whats with the bomb kart? spartandestroyer riding a bomb kart-iz not bomb kart! iz gewd ride! veradux-are you serious?!? spartandestroyer-I AM SRS BSNS INSIDE A COCONUTSHELL! roald-oh my god... spartandestroyer-there iz nyet god! sonny and veradux and roald-... spartandestroyer-YATATATATATATATA BOOM! (battle begins)
Name:The Forbidden Type:ZPCI/Final boss Apperance:has a Orange visor with a armor of a orange zpci Level:100 Hp:20,000 Focus:1000 Description:The forbidden....the real leader of the ZPCI Attacks:
Dark electro bolt(50 focus,5 CD) hits at the enemy doing 150% of the damage adds a debuff called surrounding dark which makes the enemy miss alot
Assasult(20 focus,2 CD) Shoots at a enemy doing 10-20% of the damage adds a debuff called Assasulted which deals 5 damage to the enemy each turn
Protection Shield(100 focus,1 CD) Shields its self for 15 turns asorbing over 500 damage
Assasulted High power(60 focus,6 CD) Shoots at the enemy doing 30-41% of the damage adds a debuff called Wanted which all of the enemy's allies will attack the enemy instead of the player
Battle Form(1% of its health,0 CD)(only when 60% or lower) turns into its battle form which looks like a prison warden from sonny 2 zone 1 it increass 50% of its strength,Vitallity and int but decreases 10% of its speed adds a buff called Battle form which lasts 99 turns
Striker form(1% of its health,0 CD) (only when 60% or lower) turns into its striker form which looks like a Red and blue striped ZPCI it increases 50% of its speed and int but decreases 10% of str and vit adds a buff called striker form which lasts 99 turns
Energized bolt(101 focus,5 CD) (Only when striker form) fires a energy bolt at the enemy dealing 120% of the damage adds a debuff called paralyze which stuns the enemy for 6 turns
Warden Strike(120 focus,5 CD) (Only when battle form) strikes the enemy wtih a warden's hammer dealing 130% of the damage adds a debuff called Bleeding which bleeds the enemy for 6 turns
Regenerate(0 focus,5 CD) adds a buff called Regenerate which heals 100 hp to the player/ally lasts for 5 turns
Regenerate focus(0 focus,5 CD) Adds a buff called Regenerate Focus which gives 500 of the focus each turn lasts for 5 turns
Call for backup(55 focus,1 CD) summons 2 ZPCI Snipers for assistance
Terrible sacrfice(1000 focus,0 CD) (10% hp or lower) sacrfices and steals all of the player/ally/enemies life forces completely killing them
Drops: The forbidden's Uniform set (All level 29-30) so the forbidden has dropped its uniform set? you should wear it +100 everything
Cure Misc Cures all the zombies back to normal often to end the game you can replay it but there will be no ZPCI enemies(you can fight the forbidden)
Randy 295: Nice enemy. Far more balanced than most of those here. good job.
Spartanthedestroyer: Ridiculous enemy. C'mon.
Mine:
name:The nullifier description: A seemingly human with nostalgia-appearing equipment. Type:shadow Hp:200,000 level:30 Focus:100
Attacks:
Null piercingfocus 10,CD:1):All of the targeted unit's piercings become 1% of normal for 5 turns.
Null defensefocus 10,CD:1):All of the targeted unit's defenses become 1% of normal for 5 turns
Null instinctfocus 10,CD:1):The targeted unit's instinct becomes 1% of normal for 5 turns
Null speedfocus 10,CD:1):The targeted unit's speed becomes 1% of normal for 5 turns
Null strengthfocus 10,CD:1):The targeted unit's strength becomes 1% of normal for 5 turns
Null vitalityfocus 10,CD:1):The targeted unit's vitality becomes 1% of normal for 5 turns.
Mindset damaged: The nullifier has lost its focus. Significant*** instinct drop unil focus is again 100. casted automatically if his focus reaches 0.
Muscules damaged: The nullifier has lost its focus. Significant*** strength drop until focus is again 100. casted automatically if his focus reaches 0.
Vascules damaged: The nullifier has lost its focus. Significant*** vitality drop for 10 turns. casted automatically if his focus reaches 0.
Respiratory damaged: The nullifier has lost its focus. Significant*** speed drop until focus is again 100. casted automatically if his focus reaches 0.
Dark recovery: The unit is recovering 5 focus per turn and it is shielded from damage equal to 5% of its maximum health (i.e. 10,000) but it is also stunned until focus reaches 100.