ForumsForum GamesCreate your Own Enemy

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ilovemoney249
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ilovemoney249
811 posts
Nomad

This is a thread for creating your own enemy. I got this idea from the other create your own stuff(weapons,armor,etc.,etc.) So I'll make something interesting. All you have to do is make your own enemy. Weak or strong. I'll start out with a few ones. But first, with the format.

Name:*******
TypeMecha,Beast,etc.)
Level:*******
Descript:******
DMG:****-******
Skills:1.********* Description of skill:**********
Drops:*****
ElementFire,Earth,Water/Ice,etc.)

And that's all!
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Name:Super Goliath
Type:Mecha
Level:28
DMG:167-913
Descript:A mecha made for killing zombies. Owned by the ZPCI.
Skills:1.Bullet Barrage:800%DMG 2x attack
2.FlameThrower:60%DMG Gives the BURN Status.
3.Protect:Protects from all attacks for 5 turns. Cannot be dispelled.
Drops:MiniGun
Element:Fire
------------------------------------------------------------------
Name: Mutant Marine
Type:Beast
Level:15
DMG:90-235
Descript:A marine that was infected by a zombie or somethinf else.
Skills:Poison Bullets:100&DMG Gives Poison Status.
Drops:Marine Uniform,8mm gun
Element:Poison

Now put yours!

  • 317 Replies
Doombreed
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Doombreed
7,024 posts
Templar

Ok i got another idea:

Name:Chess
Type humanoid shadow cosmic. Appears like Clemons with shadow blend.
Health:60.000 on easy
80.000 on custom
120.000 on heroic
Strength:600 on easy
800 on custom
1000 on heroic
Instinct:400 on easy
500 on custom & heroic
Speed: 100 on all difficulties
Focus: 500 on all difficulties
lvl:30
Attacks:


White To Play: CD -: Applies to himself cosmic debuff "White To Play": The unit is moving first each turn. This effect can only be dispelled by Chess.

Attack:CD 1eals physical damage equal to 200% of strength

Scholar's mate: CD 4: Deals shadow damage equal to 100% of strength and instinct and applies shadow debuff "Scholar's mate": A quick checkmate is all that is needed...Real effect: Chess will cast Checkmate on the target on the final turn the debuff lasts.

Check: CD 4: Deals shadow damage equal to 100% of strength and instinct. Applies shadow debuff "Check": The unit is vulnerable to checkmate in the next turn.

Checkmate: CD 2: Applies shadow debuff "Checkmate" to the target: The unit is going to die in the next turn. This effect cannot be dispelled. What is going to be your last move?

Stalemate: CD 6: Attacks dealing shadow damage equal to 100% of strength and instinct. Applies shadow debuff "stalemate": The unit is stunned for 2 turns.

En passant: CD 6: Applies to himself Cosmic buff "En Passant": The unit is ready to counterattack. Be careful...Real effect: If you or any of your teammates use an offensive ability against him. It automatically misses and the attacker suffers damage equal to 200% of Chess' strength.

Zugzwang: CD 10: Applies to the target shadow debuff "Zugzwang": The unit is trapped! No ability will be useful. If the affected unit uses any of its abilities, it suffers 3000 damage. Lasts for 8 turns.

Queen sacrifice: CD 8: damages himself for 15% of his maximum health but applies "checkmate" to one of his opponents without the need of the "check" debuff. This can be any target except Sonny.

No Match For A Computer!: CD -: applies to himself cosmic debuff "No Match For A Computer!": Chess has lost his focus. Every buff on him is dispelled. His focus is again full but he is suffering 3000 damage per turn. Lasts 5 turns

Castling: CD 1: Applies to himself Cosmic buff "Castling": The unit is shielded from 15000 damage

Italicized text means the description of the buff/debuff


HOW TO BEAT: He really seems a bit overpowered so i am going to show you how to win him If he was a real enemy in the game.

At the first turn he casts White to play. This may thwart your planning of abilities but it is still not that dangerous. If he casts scholar's mate, stun him for 2 turns on the final or penultimate turn to avoid checkmate. The same goes for check. Stun him to avoid instant death. If he casts en passant, put all your teammates on phalanx mode and heal. If he casts Zugzwang to you, keep veradux on phalanx mode and heal. You may have to skip 3-4 turns in order to avoid damage altogether. If he casts Zugzwang to a teammate, keep him on phalanx mode and heal him occasionally. While you fight him, focus on disrupting him or haunting him to destroy his focus ( i don't remember the hydro move that destroys focus. When his focus reaches 0. He casts to himself No match for a computer. On the next turn you will have to stun him, so that he doesn't use castling to himself. Take this time to heal and disrupt him generally whenever possible. It is not that difficult.

randy295
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randy295
42 posts
Nomad

Name:Rock Golem
Type:Rock
Apperance:A rock golem what did you expect?
Level:29(30 On medium,31 on hard)
Hp:998(1000 on medium,1020 on hard)
Focus:500(600 on hard)
Description:Just a golem made out of rocks

Rock Smash CD:1 Basic attack
Rock Throw CD:11 Basic attack
smash CD:10 Stuns the enemy
Power smash(Only In medium and hard mode) CD:10 Stuns enemy for 2 turns
Anger CD:- Turns angry when at low hp and when its not defeated it turns powerfuler
Heavy Punch CD:9 Basic attack

Note:This is just a Enemy not a boss

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