The world governments try to keep organized civilization intact. All the while, the various advanced steampunk societies of the world are fighting wars and chipping away at each others infrastructure. In every city, every town, warships can be seen in the air, and the rumbling of subterranean tanks can be heard. You are a mercenary who is hired by one of the nations, known as "Gozara" to all, and you are put in a squadron of other mercenaries. As you get shipped off to the front line in a subterranean tank, one of your allies says that the nation you're fighting, Udiston, has started deploying monsters to the battlefield. You're appalled at this, but before you have a chance to reply, your tank bursts out of the ground, and you rush to the battlefield.
There are five classes in Dystopia RPG. (Note: these are the starting stats, and can be changed by leveling up, equipping new equipment, and things of that nature.)
Footsoldier
Footsoldiers are the default class. They have a good balance between offense and defense, and have medium health.
Stats
HP: 35/35
Attack:3
Defense: 3
MP: 10/10
Equipment: Weapon: Infantry Rifle Atk+3 Armor: Military Armor Def+3
Skills: Double Tap (shoots enemy twice, costs 3 MP) Stimulant (doubles damage of attacks for the next turn, costs 4 MP)
Shocktrooper
Shocktroopers are a close assault unit with very high attack and high MP, yet low defense.
Skills: Full Auto (pumps a whole clip into an opponent, triple damage attack, costs 6 MP) Napalm Shot (reloads weapon with a clip of napalm bullets, doubles damage for next three attacks of for one Full Auto, adds fire damage, ignores armor, costs 10 MP)
Paladin
Paladins are warrior-medics with high MP, HP, defense, and healing magic, yet very low attack.
Skills: Kick (kicks the enemy, stuns them for the turn, allows for a second action, costs 3 MP) Heal (heals one character for 5 health, costs 3 MP) Medicate (heals all characters fully, costs 20 MP)
Yari
Yaris are energy weapon and mage units, using offensive magic to crush their opponents. They have low health, however, and their regular attack damage is halved.
HP: 20/20
Attack: 2 (physical attack damage halved)
Defense: 2
MP: 40/40
Equipment: Weapon: Laser Rifle Atk+4 (magic damage x1.5) Armor: Cybernetic Armor Def+2 Special: Energy Node (10% chance to let a skill be used without MP cost)
Skills: Shock (charges the enemy with electricity, does normal damage, costs 5 MP) Incinerate (destroys an enemy with sheer force, does quadruple damage, costs 15 MP) Snap Freeze (stuns an enemy, does normal damage, costs 7 MP)
Close Combat
Close Combat units are outfitted with powerful magic and attacks. They are considered expendable, so they have only the most basic MP training.
Skills: Blaze (chars an enemy with a flamethrower blast, does double damage, costs 6 MP) Plasmid Blast (hits an enemy with an energy blast, does triple damage, costs 8 MP)
As you level up a class, you will learn new skills, but some skills are weapon-exclusive. Also, your MP and HP will go up. In addition, you will be able to increase either your attack or defense permanently by one point. Here is a link to the Dystopia RPG website.
You all load into the airship, and fly to the inhabited island. There, you meet the Chieftain of their tribe. "ofhwa ihfred hehfnavic dolok maaaaaaaa" You can't understand the chieftain. The town has a bonfire, a feast area, and a general store. Where do you go?
You go to the shop, and inside you smell herbs. You see a young man and an ol lady behind a counter. They have many bottles for sale. Note: Each one of you has 100 gold ***Shop Inventory*** Healing mixture 2 gold (heals 5 health) Healing Potion 4 gold (heals 10 health) medkit 8 gold (heals 20 health) Panacea 20 gold (heals full health) Island Spear 25 atk+48 (all classes, no weapon skills, breaks easily) What do you want for food? Fried stuff raw stuff sauteed stuff grilled stuff roasted stuff pan-seared stuff flambed stuff After you choose a type of cooking, then you can choose what you want, just tell me.
Can we go to GOOOOOOzara now? OMG we're in the inhabited island?!?! Magic!!! So these people are dirt-dwellers? I never knew we could survive in the earth and dirt, and cities could be there! And oxygen! How does the oxygen pass through the surface and get inside the island to feed the fire and us?
You say good-bye to them, and go to GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOzara. ----------------- You step to the front gate, and introduce yourselves. The person at the gate says to go see the king! ----------------- Weapon shop General Store Fight Club Bottomless pit of eternal despair (it's like 6 inches deep, lol.) Highlands King's Palace
I jump in the BOTTOMLESS PIT OF ETERNAL DESPAIR and then go to the weapon shopppp hoping for something that is NOT made for support and will not turn me into a snail...even a light MG is slow, and its made for suppresive fire, keeping enemy heads down and forcing them to concentrate less on aiming...and a sniper rifle is just a force multiplier, takes out important targets/enemy assests...only close range wep I have is *gasp* ATK+8 carbine!