The world governments try to keep organized civilization intact. All the while, the various advanced steampunk societies of the world are fighting wars and chipping away at each others infrastructure. In every city, every town, warships can be seen in the air, and the rumbling of subterranean tanks can be heard. You are a mercenary who is hired by one of the nations, known as "Gozara" to all, and you are put in a squadron of other mercenaries. As you get shipped off to the front line in a subterranean tank, one of your allies says that the nation you're fighting, Udiston, has started deploying monsters to the battlefield. You're appalled at this, but before you have a chance to reply, your tank bursts out of the ground, and you rush to the battlefield.
There are five classes in Dystopia RPG. (Note: these are the starting stats, and can be changed by leveling up, equipping new equipment, and things of that nature.)
Footsoldier
Footsoldiers are the default class. They have a good balance between offense and defense, and have medium health.
Stats
HP: 35/35
Attack:3
Defense: 3
MP: 10/10
Equipment: Weapon: Infantry Rifle Atk+3 Armor: Military Armor Def+3
Skills: Double Tap (shoots enemy twice, costs 3 MP) Stimulant (doubles damage of attacks for the next turn, costs 4 MP)
Shocktrooper
Shocktroopers are a close assault unit with very high attack and high MP, yet low defense.
Skills: Full Auto (pumps a whole clip into an opponent, triple damage attack, costs 6 MP) Napalm Shot (reloads weapon with a clip of napalm bullets, doubles damage for next three attacks of for one Full Auto, adds fire damage, ignores armor, costs 10 MP)
Paladin
Paladins are warrior-medics with high MP, HP, defense, and healing magic, yet very low attack.
Skills: Kick (kicks the enemy, stuns them for the turn, allows for a second action, costs 3 MP) Heal (heals one character for 5 health, costs 3 MP) Medicate (heals all characters fully, costs 20 MP)
Yari
Yaris are energy weapon and mage units, using offensive magic to crush their opponents. They have low health, however, and their regular attack damage is halved.
HP: 20/20
Attack: 2 (physical attack damage halved)
Defense: 2
MP: 40/40
Equipment: Weapon: Laser Rifle Atk+4 (magic damage x1.5) Armor: Cybernetic Armor Def+2 Special: Energy Node (10% chance to let a skill be used without MP cost)
Skills: Shock (charges the enemy with electricity, does normal damage, costs 5 MP) Incinerate (destroys an enemy with sheer force, does quadruple damage, costs 15 MP) Snap Freeze (stuns an enemy, does normal damage, costs 7 MP)
Close Combat
Close Combat units are outfitted with powerful magic and attacks. They are considered expendable, so they have only the most basic MP training.
Skills: Blaze (chars an enemy with a flamethrower blast, does double damage, costs 6 MP) Plasmid Blast (hits an enemy with an energy blast, does triple damage, costs 8 MP)
As you level up a class, you will learn new skills, but some skills are weapon-exclusive. Also, your MP and HP will go up. In addition, you will be able to increase either your attack or defense permanently by one point. Here is a link to the Dystopia RPG website.
Sharp objects make me feel all warm and fussy on the inside...ou sorry, not in hostile robot's hands...I have an idea! I'll use my incredible dancing skills and I'll do the Robot, maybe he'll understand me :P
Hey that was a joke!!! I can't even dance...great now i'll have to post my stats again... wait until I find them...and START POSTING THE ENEMY'S HEALTH already...I dart behind him and pump fire with my shotgun,and I prepare to dodge any sharp objects that could be bad for my health...
Ahhh...(looks back several pages looking for sheet)
This is.....Madness !!!
Name: Bob HP: 45/45 Attack:4 Defense: 4 MP: 22/22 Equipment: Weapon: Sniper Rifle ATK+15 Armor: Plate Armor DEF+4 1. Stimulant (doubles damage of attacks for the next turn, costs -4MP) 2. Headshot (90% accuracy, 4x damage, higher chance of critical, -4MP)
Uhh...uhh..uhh...run back and go to prone position (highest support = highest accuracy ftw!), then erm...wait I don't even know where it's head is so shoot at the middle. Also...stimulant!
Madness. . .THIS IS SPARTAAAAAAAAAAAAAAAAAAAAAAAA! ------------- I don't post the health of bosses! ----------- You hit him squarely in the back with a blast from your shotgun! 51 damage! His targeting system has been temporarily scrambled. ------------ You shoot straight for the middle after taking a stim! +15 damage! 45 damage! -------------- It starts to attack Laela, but spins and hits Kain! 50 damage! Kain drains power from it, restoring 20 health to him.
- Name: BURN - Level: [4] - Class: CC - HP: [40/40] - Attack: [10] (2x Attack Damage) - Defense: [3] - MP: [22/22] - Weapon: 2x Napalm Pistols (Attack +24) (2x Physical Attack Damage) Napalm Shotgun (Attack +66) - Armor: Light-Speed Suit (Defense +1) - Skill 1: Plasmid Blast (3x Damage, -8 MP) - Skill 2: Napalm Injection (5x Damage, -10 MP)(Pistols Only) - Skill 3: Napalm Time (2 Shots at 3 Enemies, -11 MP, High Critical Hit Rate) ===================================================================== Congratulations!!! You all just won 1.000.000.000.000.000.000$! ------------------------- Boss already !?!?!? I shoot him with a Plasmid Blast, hoping to get his attention. Than I dodge his attack and twist his sharp-object-carrying hand(s)toward a center part of his body that looks important.
You blast him with plasmid, dealing 72 damage (your sheet says you have the pistols equipped. . . .) and grab one of his arms, and stab it into the robot's center. 28 damage! Targeting system scrambled. --------- Who ever said that there can't be multiple bosses in a chapter? I know I didn't. >
- Name: BURN - Level: [4] - Class: CC - HP: [40/40] - Attack: [10] (2x Attack Damage) - Defense: [3] - MP: [22/22] - Weapon:- Napalm Shotgun (Attack +66) + 2x Napalm Pistols (Attack +24)(2x Physical Attack Damage) - Armor: Light-Speed Suit (Defense +1) - Skill 1: Plasmid Blast (3x Damage, -8 MP) - Skill 2: Napalm Injection (5x Damage, -10 MP)(Pistols) - Skill 3: Napalm Time (2 Shots at 3 Enemies, -11 MP, High Critical Hit Rate) ===================================================================== I take out my pistols and I start playing Jango Fett, running around him and shooting him from all sides. By the way I just submit my first game, so let's hope they accept it...
You hit the robot 3 times for 142 damage, then he spins around with a razor out, hitting your leg for 40 damage and incapacitating you until you use a medkit. ----------- You shoot off a large machete! atk+50, no weapon skills.
Ooouch...why don't we ever fight robots like C3PO...I use a medkit and get my guard back up.Than I do another Plasmid Blast with my shotgun and dash back, so I'm out of his reach.