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thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

The world governments try to keep organized civilization intact. All the while, the various advanced steampunk societies of the world are fighting wars and chipping away at each others infrastructure. In every city, every town, warships can be seen in the air, and the rumbling of subterranean tanks can be heard. You are a mercenary who is hired by one of the nations, known as "Gozara" to all, and you are put in a squadron of other mercenaries. As you get shipped off to the front line in a subterranean tank, one of your allies says that the nation you're fighting, Udiston, has started deploying monsters to the battlefield. You're appalled at this, but before you have a chance to reply, your tank bursts out of the ground, and you rush to the battlefield.

There are five classes in Dystopia RPG. (Note: these are the starting stats, and can be changed by leveling up, equipping new equipment, and things of that nature.)

Footsoldier

Footsoldiers are the default class. They have a good balance between offense and defense, and have medium health.

Stats

HP: 35/35

Attack:3

Defense: 3

MP: 10/10

Equipment: Weapon: Infantry Rifle Atk+3 Armor: Military Armor Def+3

Skills: Double Tap (shoots enemy twice, costs 3 MP) Stimulant (doubles damage of attacks for the next turn, costs 4 MP)

Shocktrooper

Shocktroopers are a close assault unit with very high attack and high MP, yet low defense.

Stats

HP:15/15

Attack: 5

Defense: 1

MP: 30/30

Equipment: Weapon: .45 SMG Atk+5 Armor: Tactical Suit Def+1

Skills: Full Auto (pumps a whole clip into an opponent, triple damage attack, costs 6 MP) Napalm Shot (reloads weapon with a clip of napalm bullets, doubles damage for next three attacks of for one Full Auto, adds fire damage, ignores armor, costs 10 MP)



Paladin

Paladins are warrior-medics with high MP, HP, defense, and healing magic, yet very low attack.

HP: 50/50

Attack: 1

Defense: 5

MP: 45/45

Equipment: Weapon: Military Shield Def+3 Armor: Medic Self-Defense Suit Def+2, Atk+1



Skills: Kick (kicks the enemy, stuns them for the turn, allows for a second action, costs 3 MP) Heal (heals one character for 5 health, costs 3 MP) Medicate (heals all characters fully, costs 20 MP)



Yari

Yaris are energy weapon and mage units, using offensive magic to crush their opponents. They have low health, however, and their regular attack damage is halved.

HP: 20/20

Attack: 2 (physical attack damage halved)

Defense: 2

MP: 40/40

Equipment: Weapon: Laser Rifle Atk+4 (magic damage x1.5) Armor: Cybernetic Armor Def+2 Special: Energy Node (10% chance to let a skill be used without MP cost)

Skills: Shock (charges the enemy with electricity, does normal damage, costs 5 MP) Incinerate (destroys an enemy with sheer force, does quadruple damage, costs 15 MP) Snap Freeze (stuns an enemy, does normal damage, costs 7 MP)



Close Combat

Close Combat units are outfitted with powerful magic and attacks. They are considered expendable, so they have only the most basic MP training.

HP:30/30

Attack: 8 (attack damage doubled)

Defense: 1

MP: 10/10

Equipment: Weapon: Flamethrower Atk+4 (physial attack damage x2) Armor: Speed Suit Def+1

Skills: Blaze (chars an enemy with a flamethrower blast, does double damage, costs 6 MP) Plasmid Blast (hits an enemy with an energy blast, does triple damage, costs 8 MP)

As you level up a class, you will learn new skills, but some skills are weapon-exclusive. Also, your MP and HP will go up. In addition, you will be able to increase either your attack or defense permanently by one point.

Here
is a link to the Dystopia RPG website.

  • 992 Replies
thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

Sorry, too late. They just beat the final boss!

lalala12
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lalala12
2,165 posts
Nomad

Lol...
Ohai I haz 35 hp hai really big boss *takes 100 damage* ow...

level ups! level ups! level ups! an dlemonades!

lalala12
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lalala12
2,165 posts
Nomad

*poke*

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

I'm too lazy to find your hseets for you. :P

jezz
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jezz
3,337 posts
Farmer

awwwrawwrawww ALT. Stop being lazy :3

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

Nope. Posting your sheet is your civic duty!

jezz
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jezz
3,337 posts
Farmer

Uhhhh. Im far too lazy to trawl through 70 pages of Dystopia.
Give me say, a few hours?

lalala12
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lalala12
2,165 posts
Nomad

Name: Bob
HP: 61/61
Attack:5
Defense: 8
MP: 33/33 (-unknown headshot amount)
Equipment: Weapon: Phaeton's Wrath ATK+127 Armor: Plate Armor DEF+4
1. Stimulant (doubles damage of attacks for the next turn, costs 4MP)
2. Headshot (4x damage, 90% accuracy, higher chance of crit)
Ammo: *Normal--xinfinite
at least I am not lazy :P

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

The Elder gave Bob a strange pink liquid to drink. . . .
Bob leveled up 5 times!
HP increased to 75!
MP increased to 43!
5 stat points!
You can now use Weapwns!

Burnt
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Burnt
661 posts
Nomad

- Name: BURN
- Level: [7]
- Class: CC
- HP: [40/40]
- Attack: [10] (2x Attack Damage)
- Defense: [6]
- MP: [22/22]
- Weapon:- Napalm Shotgun (Attack +66)
+ 2x Napalm Pistols (Attack +24)(2x Physical Attack Damage)
- Armor: Light-Speed Suit (Defense +1)
- Skill 1: Plasmid Blast (3x Damage, -8 MP)
- Skill 2: Napalm Injection (5x Damage, -10 MP)(Pistols)
- Skill 3: Napalm Time (2 Shots at 3 Enemies, -11 MP, High Critical Hit Rate)
=====================================================================

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

Burn takes some too. . . .
Burn leveled up 5 times!
HP increased to 50!
MP increased to 37!
5 stat points!
You can now use the NERD!

Burnt
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Burnt
661 posts
Nomad

- Name: BURN
- Level: [12]
- Class: CC
- HP: [50/50]
- MP: [22/22]
- Attack: [10]
- Defense: [6]
- Weapon: NERD
- Armor: Light-Speed Suit (Defense +1)
- Skill 1: Plasmid Blast (3x Damage, -8 MP)
- Skill 2: Napalm Injection (5x Damage, -10 MP)(Pistols)
- Skill 3: Napalm Time (2 Shots at 3 Enemies, -11 MP, High Critical Hit Rate)
=====================================================================
YAY !!!
skills ?

jezz
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jezz
3,337 posts
Farmer

Laela
Class: ShockTrooper
Level: (6)
HP:2/37
Attack: 6 (+65)
Defense: 5 (+4)
MP: 46/46
Equipment:
Weapon: ShockHammer (+62 Atk)
Armor: Power Suit (def +4) (atk +3)
Skills:
-Full Auto (3x damage, -6MP)
-Napalm Shot (2x damage for 3 attacks/1 Full Auto attack, -10MP)
-Headshot (-10%accuracy, x4 DMG, -7MP)
-Crush (x3 damage, -4MP)

lalala12
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lalala12
2,165 posts
Nomad

Name: Bob
HP: 75/75
Attack:5
Defense: 13
MP: 43/43
Equipment: Weapon: Phaeton's Wrath ATK+127 Armor: Plate Armor DEF+4
1. Stimulant (doubles damage of attacks for the next turn, costs 4MP)
2. Headshot (4x damage, 90% accuracy, higher chance of crit)
Ammo: *Normal--xinfinite

Hai my name's mr. tank nice to meet you.

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

Using the NERD is enough of a skill. . . .
----
Laela leveled up!
HP increased to 44!
MP increased to 66!
5 stat points!
you can now use Molecular Displacement weapons!

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