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thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

The world governments try to keep organized civilization intact. All the while, the various advanced steampunk societies of the world are fighting wars and chipping away at each others infrastructure. In every city, every town, warships can be seen in the air, and the rumbling of subterranean tanks can be heard. You are a mercenary who is hired by one of the nations, known as "Gozara" to all, and you are put in a squadron of other mercenaries. As you get shipped off to the front line in a subterranean tank, one of your allies says that the nation you're fighting, Udiston, has started deploying monsters to the battlefield. You're appalled at this, but before you have a chance to reply, your tank bursts out of the ground, and you rush to the battlefield.

There are five classes in Dystopia RPG. (Note: these are the starting stats, and can be changed by leveling up, equipping new equipment, and things of that nature.)

Footsoldier

Footsoldiers are the default class. They have a good balance between offense and defense, and have medium health.

Stats

HP: 35/35

Attack:3

Defense: 3

MP: 10/10

Equipment: Weapon: Infantry Rifle Atk+3 Armor: Military Armor Def+3

Skills: Double Tap (shoots enemy twice, costs 3 MP) Stimulant (doubles damage of attacks for the next turn, costs 4 MP)

Shocktrooper

Shocktroopers are a close assault unit with very high attack and high MP, yet low defense.

Stats

HP:15/15

Attack: 5

Defense: 1

MP: 30/30

Equipment: Weapon: .45 SMG Atk+5 Armor: Tactical Suit Def+1

Skills: Full Auto (pumps a whole clip into an opponent, triple damage attack, costs 6 MP) Napalm Shot (reloads weapon with a clip of napalm bullets, doubles damage for next three attacks of for one Full Auto, adds fire damage, ignores armor, costs 10 MP)



Paladin

Paladins are warrior-medics with high MP, HP, defense, and healing magic, yet very low attack.

HP: 50/50

Attack: 1

Defense: 5

MP: 45/45

Equipment: Weapon: Military Shield Def+3 Armor: Medic Self-Defense Suit Def+2, Atk+1



Skills: Kick (kicks the enemy, stuns them for the turn, allows for a second action, costs 3 MP) Heal (heals one character for 5 health, costs 3 MP) Medicate (heals all characters fully, costs 20 MP)



Yari

Yaris are energy weapon and mage units, using offensive magic to crush their opponents. They have low health, however, and their regular attack damage is halved.

HP: 20/20

Attack: 2 (physical attack damage halved)

Defense: 2

MP: 40/40

Equipment: Weapon: Laser Rifle Atk+4 (magic damage x1.5) Armor: Cybernetic Armor Def+2 Special: Energy Node (10% chance to let a skill be used without MP cost)

Skills: Shock (charges the enemy with electricity, does normal damage, costs 5 MP) Incinerate (destroys an enemy with sheer force, does quadruple damage, costs 15 MP) Snap Freeze (stuns an enemy, does normal damage, costs 7 MP)



Close Combat

Close Combat units are outfitted with powerful magic and attacks. They are considered expendable, so they have only the most basic MP training.

HP:30/30

Attack: 8 (attack damage doubled)

Defense: 1

MP: 10/10

Equipment: Weapon: Flamethrower Atk+4 (physial attack damage x2) Armor: Speed Suit Def+1

Skills: Blaze (chars an enemy with a flamethrower blast, does double damage, costs 6 MP) Plasmid Blast (hits an enemy with an energy blast, does triple damage, costs 8 MP)

As you level up a class, you will learn new skills, but some skills are weapon-exclusive. Also, your MP and HP will go up. In addition, you will be able to increase either your attack or defense permanently by one point.

Here
is a link to the Dystopia RPG website.

  • 992 Replies
Burnt
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Burnt
661 posts
Nomad

aammm, you want mine? I like chatting with people from other countries to keep up my English.

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

Sure!

Burnt
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Burnt
661 posts
Nomad

asivarbata or CHAOZmaster
everyone is welcome

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

I sent a message to ya.

lalala12
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lalala12
2,165 posts
Nomad

Hey, who said you could hijack my machete like that?!?!

Lol...was a bit busy past few days...*pets fuzzles*...I died D:

Burnt
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Burnt
661 posts
Nomad

nah we all supernaturally revive after boss fights
and sorry about the machete- it was just sticking out of an evil glass guy who I was just accidentally fighting and I thought that if nobody uses it at the moment, I can maybe take advantage of it to destroy my enemy quicker. Besides, I didn't hijack it, I borrowed it without your premition
][_. ([]) ][_,
Come on in Yummy Ristorante, the drinks are on me :]
btw, if you want it, my skype is asivarbata

Zachattack16
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Zachattack16
193 posts
Nomad

Wait can I join?

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

Not yet. If everyone stays interested,I'm making Dystopia a trilogy, and after it's one, I'll probably restart.

Zachattack16
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Zachattack16
193 posts
Nomad

Oh okay, fine

jezz
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jezz
3,337 posts
Farmer

Im here. I might be posting tonight. Bonus dungeon yes?

Burnt
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Burnt
661 posts
Nomad

since i killed the king with bob's machete i believe i should wait for him... on the way there. Lets go
do we level up now?

lalala12
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lalala12
2,165 posts
Nomad

*ahem* GIMME MY MACHETE BACK!!!

Mmm lemonade...

*goes to retirement home with lots of pension*

Burnt
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Burnt
661 posts
Nomad

hello ? bonus dungeon ?

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

You go to the bonus dungeon.
---
The Elder is still there. "You've come back. You have proven yourselves. But before you go in, your true strength must be unleashed. (The Elder is willing to give you all 5 free level-ups. . .you're overdue XD)

doodooboy89
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doodooboy89
48 posts
Nomad

Footsoldiers are the default class. They have a good balance between offense and defense, and have medium health.
Stats
HP: 35/35
Attack:3
Defense: 3
MP: 10/10
Equipment: Weapon: Infantry Rifle Atk+3 Armor: Military Armor Def+3
Skills: Double Tap (shoots enemy twice, costs 3 MP) Stimulant (doubles damage of attacks for the next turn, costs 4 MP)
My character if you are still accpeting

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