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thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

The world governments try to keep organized civilization intact. All the while, the various advanced steampunk societies of the world are fighting wars and chipping away at each others infrastructure. In every city, every town, warships can be seen in the air, and the rumbling of subterranean tanks can be heard. You are a mercenary who is hired by one of the nations, known as "Gozara" to all, and you are put in a squadron of other mercenaries. As you get shipped off to the front line in a subterranean tank, one of your allies says that the nation you're fighting, Udiston, has started deploying monsters to the battlefield. You're appalled at this, but before you have a chance to reply, your tank bursts out of the ground, and you rush to the battlefield.

There are five classes in Dystopia RPG. (Note: these are the starting stats, and can be changed by leveling up, equipping new equipment, and things of that nature.)

Footsoldier

Footsoldiers are the default class. They have a good balance between offense and defense, and have medium health.

Stats

HP: 35/35

Attack:3

Defense: 3

MP: 10/10

Equipment: Weapon: Infantry Rifle Atk+3 Armor: Military Armor Def+3

Skills: Double Tap (shoots enemy twice, costs 3 MP) Stimulant (doubles damage of attacks for the next turn, costs 4 MP)

Shocktrooper

Shocktroopers are a close assault unit with very high attack and high MP, yet low defense.

Stats

HP:15/15

Attack: 5

Defense: 1

MP: 30/30

Equipment: Weapon: .45 SMG Atk+5 Armor: Tactical Suit Def+1

Skills: Full Auto (pumps a whole clip into an opponent, triple damage attack, costs 6 MP) Napalm Shot (reloads weapon with a clip of napalm bullets, doubles damage for next three attacks of for one Full Auto, adds fire damage, ignores armor, costs 10 MP)



Paladin

Paladins are warrior-medics with high MP, HP, defense, and healing magic, yet very low attack.

HP: 50/50

Attack: 1

Defense: 5

MP: 45/45

Equipment: Weapon: Military Shield Def+3 Armor: Medic Self-Defense Suit Def+2, Atk+1



Skills: Kick (kicks the enemy, stuns them for the turn, allows for a second action, costs 3 MP) Heal (heals one character for 5 health, costs 3 MP) Medicate (heals all characters fully, costs 20 MP)



Yari

Yaris are energy weapon and mage units, using offensive magic to crush their opponents. They have low health, however, and their regular attack damage is halved.

HP: 20/20

Attack: 2 (physical attack damage halved)

Defense: 2

MP: 40/40

Equipment: Weapon: Laser Rifle Atk+4 (magic damage x1.5) Armor: Cybernetic Armor Def+2 Special: Energy Node (10% chance to let a skill be used without MP cost)

Skills: Shock (charges the enemy with electricity, does normal damage, costs 5 MP) Incinerate (destroys an enemy with sheer force, does quadruple damage, costs 15 MP) Snap Freeze (stuns an enemy, does normal damage, costs 7 MP)



Close Combat

Close Combat units are outfitted with powerful magic and attacks. They are considered expendable, so they have only the most basic MP training.

HP:30/30

Attack: 8 (attack damage doubled)

Defense: 1

MP: 10/10

Equipment: Weapon: Flamethrower Atk+4 (physial attack damage x2) Armor: Speed Suit Def+1

Skills: Blaze (chars an enemy with a flamethrower blast, does double damage, costs 6 MP) Plasmid Blast (hits an enemy with an energy blast, does triple damage, costs 8 MP)

As you level up a class, you will learn new skills, but some skills are weapon-exclusive. Also, your MP and HP will go up. In addition, you will be able to increase either your attack or defense permanently by one point.

Here
is a link to the Dystopia RPG website.

  • 992 Replies
lalala12
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lalala12
2,165 posts
Nomad

Most of your weps have too broad an attack to weld thingies :P

jezz
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jezz
3,337 posts
Farmer

Ahh lalala has an answer for anything :P

Thankyou most kindly BURN!
*Picks up Napalm Shotgun*
*starts blasting Kain, laughing hysterically*
I cannot live without my hammer!!
Die foul Kain!!!

lalala12
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lalala12
2,165 posts
Nomad

*poke*

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

Sawwy. You shoot it at Kain, but he sidesteps and takes 1 damage because he stubbed his toe.
----
You take the shotgun and blast Kain multiple times for a total of 344 damage. "I'm just getting started! Take THIS!" Kain yells, before dissolving into the air.
"Dammit, you won. Well, I've been freed. I'm out, going to McDonald's."
Kain's phantasm materializes and goes to McDonald's.
He leaves behind two pieces of equipment. . . .
Received Thor's Hammer!
Attack + 333
Defense + 12
ScT (shocktrooper) only
-----
Assalt Rifle
It appears to be a rifle made of salt. . . .

jezz
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jezz
3,337 posts
Farmer

yayayayayayayayayayay~
THOR'S ALMIGHTY HAMMOORRR!!

*equips Hammer*

Burnt
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Burnt
661 posts
Nomad

ok...?
NOW WHAT

lalala12
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lalala12
2,165 posts
Nomad

WAA NO FAIR NOW JEZZ HAS THE SAME DEFENSE AS ME

And I worked hard for my tank armor D:

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

Don't worry, bob. . . .
Try equipping the Assalt Rifle.

lalala12
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lalala12
2,165 posts
Nomad

lol Assalt Rifle

*resists urge to lick it or chop it up for seasoning*
*equips it*

Will I turn into a salt sculpture to be licked by deer?

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

It's stats are revealed to you!
Atk + 104
Def + 23
Weapon Skills: Salt Lick- purges all moisture from the enemy, with unknown results. 13 mp.

Burnt
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Burnt
661 posts
Nomad

am i still dead? if yes, i revive myself... i guess...

lalala12
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lalala12
2,165 posts
Nomad

YAYAY super tank!

But I'm not a tank when sniping D:

lalala12
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lalala12
2,165 posts
Nomad

Name: Bob
HP: 75/75
Attack:5 (+103)
Defense: 13 (+23)
MP: 43/43
Weapons:
1. Phaeton's Wrath ATK +127
*2. Assalt Rifle ATK +103, DEF +23
3. 2x .44 Magnums ATK +38 Armor: Plate Armor DEF+4 (Sidearm)
4. Machete ATK +50 (Melee)
SKILLS~~~~
*1. Stimulant (doubles damage of attacks for the next turn, costs 4 MP)
2. Headshot (4x damage, 90% accuracy, higher chance of crit, costs 7 MP)
*3. Double Tap (2 shots, costs 3MP)
Ammo: *Normal--xinfinite

Oh yeah buy a burrito and send it to gwherstrag wherever...

There's my sheetie! With lots of weapons and stuffs, and indicators which is eqiuped/can be used!

BUY 9999 MEDKITS!

lalala12
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lalala12
2,165 posts
Nomad

Name: Bob
HP: 75/75
Attack:5 (+103)
Defense: 13 (+23)
MP: 43/43
Weapons~~~~
1. Phaeton's Wrath ATK +127
*2. Assalt Rifle ATK +103, DEF +23
3. 2x .44 Magnums ATK +38 (Sidearm)
4. Machete ATK +50 (Melee)
Armor~~~~
Plate Armor DEF+4
SKILLS~~~~
*1. Stimulant (doubles damage of attacks for the next turn, costs 4 MP)
2. Headshot (4x damage, 90% accuracy, higher chance of crit, costs 7 MP)
*3. Double Tap (2 shots, costs 3MP)
Ammo: *Normal--xinfinite

Burnt
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Burnt
661 posts
Nomad

might if i borrow ur sheet stile ?

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