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thisisnotanalt
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thisisnotanalt
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Farmer

The world governments try to keep organized civilization intact. All the while, the various advanced steampunk societies of the world are fighting wars and chipping away at each others infrastructure. In every city, every town, warships can be seen in the air, and the rumbling of subterranean tanks can be heard. You are a mercenary who is hired by one of the nations, known as "Gozara" to all, and you are put in a squadron of other mercenaries. As you get shipped off to the front line in a subterranean tank, one of your allies says that the nation you're fighting, Udiston, has started deploying monsters to the battlefield. You're appalled at this, but before you have a chance to reply, your tank bursts out of the ground, and you rush to the battlefield.

There are five classes in Dystopia RPG. (Note: these are the starting stats, and can be changed by leveling up, equipping new equipment, and things of that nature.)

Footsoldier

Footsoldiers are the default class. They have a good balance between offense and defense, and have medium health.

Stats

HP: 35/35

Attack:3

Defense: 3

MP: 10/10

Equipment: Weapon: Infantry Rifle Atk+3 Armor: Military Armor Def+3

Skills: Double Tap (shoots enemy twice, costs 3 MP) Stimulant (doubles damage of attacks for the next turn, costs 4 MP)

Shocktrooper

Shocktroopers are a close assault unit with very high attack and high MP, yet low defense.

Stats

HP:15/15

Attack: 5

Defense: 1

MP: 30/30

Equipment: Weapon: .45 SMG Atk+5 Armor: Tactical Suit Def+1

Skills: Full Auto (pumps a whole clip into an opponent, triple damage attack, costs 6 MP) Napalm Shot (reloads weapon with a clip of napalm bullets, doubles damage for next three attacks of for one Full Auto, adds fire damage, ignores armor, costs 10 MP)



Paladin

Paladins are warrior-medics with high MP, HP, defense, and healing magic, yet very low attack.

HP: 50/50

Attack: 1

Defense: 5

MP: 45/45

Equipment: Weapon: Military Shield Def+3 Armor: Medic Self-Defense Suit Def+2, Atk+1



Skills: Kick (kicks the enemy, stuns them for the turn, allows for a second action, costs 3 MP) Heal (heals one character for 5 health, costs 3 MP) Medicate (heals all characters fully, costs 20 MP)



Yari

Yaris are energy weapon and mage units, using offensive magic to crush their opponents. They have low health, however, and their regular attack damage is halved.

HP: 20/20

Attack: 2 (physical attack damage halved)

Defense: 2

MP: 40/40

Equipment: Weapon: Laser Rifle Atk+4 (magic damage x1.5) Armor: Cybernetic Armor Def+2 Special: Energy Node (10% chance to let a skill be used without MP cost)

Skills: Shock (charges the enemy with electricity, does normal damage, costs 5 MP) Incinerate (destroys an enemy with sheer force, does quadruple damage, costs 15 MP) Snap Freeze (stuns an enemy, does normal damage, costs 7 MP)



Close Combat

Close Combat units are outfitted with powerful magic and attacks. They are considered expendable, so they have only the most basic MP training.

HP:30/30

Attack: 8 (attack damage doubled)

Defense: 1

MP: 10/10

Equipment: Weapon: Flamethrower Atk+4 (physial attack damage x2) Armor: Speed Suit Def+1

Skills: Blaze (chars an enemy with a flamethrower blast, does double damage, costs 6 MP) Plasmid Blast (hits an enemy with an energy blast, does triple damage, costs 8 MP)

As you level up a class, you will learn new skills, but some skills are weapon-exclusive. Also, your MP and HP will go up. In addition, you will be able to increase either your attack or defense permanently by one point.

Here
is a link to the Dystopia RPG website.

  • 992 Replies
thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

You can only buy 99 medkits > >

lalala12
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lalala12
2,165 posts
Nomad

suure...

now what?

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

You buy 99 medkits and send a burrito back to Gwehrstag.
-----
You can go forward. . . .

lalala12
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lalala12
2,165 posts
Nomad

*steps forward*

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

You step forward, and see a large ornate door. Open it?

lalala12
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lalala12
2,165 posts
Nomad

Knock before entering! It's polite!

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

You knock. You hear an old lady yelling, 'Marge! Look after that penguin on the television set while I go answer the dam door!'

She answers the door. 'Who are you?'

lalala12
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lalala12
2,165 posts
Nomad

Umm...we are Gozaran mercenaries exploring this dungeon of DOOOOM...

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

'This ain't a dungeon of doom! It's a pointless Monty Python reference! Noe get in here and help us get rid of the penguin on the television set!'

lalala12
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lalala12
2,165 posts
Nomad

Ooooh...

Ok then...why's a penguin in here?!?!?!

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

You walk in, and the penguin doesn't move.
Encountered penguin!
Bob
vs.
The Penguin on the Television Set

jezz
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jezz
3,337 posts
Farmer

Say what?
A penguin?
*pets the penguin*
If it tries anything I'll break out my new hammer on his face...

Burnt
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Burnt
661 posts
Nomad

i stand by, ready to help... i guess...

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

A force field prevents the two of you from doing anything.

Burnt
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Burnt
661 posts
Nomad

i ask the force field really politely to let us in .Than i smash my head in it.

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