I added the level 2 today. Level 3 to 5 are gonna come soon, hopefully tonight or tomorrow (GMT-5).
Blkasp, thanks for your input. The tower's design has to be improved I agree ;-) So is the background, I'll see what I can find. For now I make the sound my top one priority!
I can understand, but the beta version is actually to be tested ;-) Today I added the registration feature and also the monsters are now bigger. I'm still working on them to have them face the way they go. Also, the higher level you play, the more point you get for the tower you build !
My only objection is that the game isn't very graphically sharp, which can lead to some confusion, and creating backgrounds yourself will make the game look better. The regular enemies also have too much health. If you fix those problems, then you have a winning formula for a TD!
@ Ernie15: It is actually not a Flash game but a Java game which is why I post in miscellaneous.
@ thisisnotanalt: I have a real background issue, several people criticized it. Can you be more detailed about what you like as a background. I observe most of the successful TD have no background at all!
@ Peter 213: Thanks :-)
Also you can register now, to be able to access the level 6-10 (that will be created within 24h). If you sponsor people when they register, you will gain 10 coins (the game's money) and 10% of the sponsored's coin order (yet to implement). The coin will be usefull to play level 11-20 (yet to create)
The level 4 has been changed: it is now a classical TD level. the previous 4 became 5 (5 was too hard). I also added/changed some sounds. Step I am doing now: building level 6 to 10 :-)