9t!!! omg!!! and u got another swarm coming so by the time wave 116 comes youll be at like 1400 monsters at 10t score, 28x 17 is great, thats 7 19s and i said 8 19s gets you about 8.2, or ur almost halfway to the 8x 20 goal,
4.2m firepwoer may not me what u wanted but its honestly all you need is 5m, i hope you finihs ur game the same time i get my game worked back so we can both start on the beyond corruption thing at the same time
we wont run into trouble for a while, i caled at wave 330 the monsters will be 90-100m hp at about 24 monstesr, still prety easy, i calced with 10m firepower you can take up to wave 420
Prbably don't even try for pts until wave 260 as a test. I know uv most likely picked your track. I would still pick the longest track w/lowest hp increase and best 3 gem given. (l/r/o i'm sure doesn't exist but would be nice). IMO a 3 gem lvl is important because specials get reduced after 3 and for speed waves it'll be nice to make quicker dmg.
Pts waves I'll convert every thing to prism. After thought - long map important because on pts waves important to have space to focus towers. I forsee 3k-4k monster count and traps have too focused dmg to handle super crowds.
Another issue is the anger cap. Because of the low hps the number of angers will go up higher than GoE to maximize score. There is an anger cap at acertain #of angers where score doesn't increase any more but hp and armor do. This was put in one of the earlier updates because it was possible to abuse uncapped anger on early lvls.
I would research track choice thoroughly... It's going to be home for a while :-)
Any observations from your experience (Allan, you might have the most to offer here) would be greatly appreciated. Any choices you would have done different?
1Q is indeed a lofty goal. I don't know about 3k-4k monsters, though. I just can't stand the lag. I think I'll try level 1 again, this time using prismatics. I should get more damage that way.
I took notes last time I played level 1. Here are some monster damage numbers: (approximate) wave 70 400 hp wave 100 3,400 hp wave 150 35,000 hp wave 180 110,000 hp wave 200 144,000 hp wave 230 1,250,000 hp
Thanks Allan. Even wave 230 has 6-7 angers depending on how busy the board already is and probably more. ThAt's w armory at 7.5m and it should be closer to 10m. Any techniques for the speed waves?
1q is too much munch just focus on 100t, also r/o/l maps exist, theres 2 i know of one is the level right ebfore the last arcane guardian wave, and the other is only a few waves awaya from them
so basicly the 60s have some r/o/l but also the highest hp and increase i bet
hurry up the current game lol, well i could see you scoring 15t this game, possibly 20 but just keep the pace, and after a certain point (126/134/153/170) just stop the anger and finish it cuz past 170 thers no score opportunities for more than maybe 50b, my personal goal is wave 300 for now, hps would be about 100m at 24 monsters so its still faily easy
r/o/b was an idea fractal had claiming it to be amazingly amazing and only like 1m firepower would be used on 228 with this so idk ill test, there is 2x the hp per wave however...that only means wave 250 has the same hp as 265 on id 1 yet monsters are 5x slower and therse longer path so maybe