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firetail_madness
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firetail_madness
20,591 posts
Blacksmith

This is a reminder to all the people who haven't checked yet, as well as a general discussion on the game.

Discuss.

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ConnerC
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ConnerC
652 posts
Peasant

ive concluded r/o/b is amazing in every way. even runner monsters take up to 10 waves per lap, giants and armored can take a good 20, plus it still htis 6 monsters for like 8.6 mana, also mass combining and supergeming since its only 3 gems, allan try this as a third wave you play, and possibly the 3rd to last round thats r/o/l

ConnerC
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ConnerC
652 posts
Peasant

8 huors still alone -.-

munch
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munch
194 posts
Peasant

Busy day. Has anyone reverse engineered the hp increase formula yet? I liked 34 but decided against for some reason. I'm away from computer but was the wiz hut by the monster den? If starting hp matters that little, that opens more options. Now experience and transmute shrines get bumped up in the list of considerations. I luuuuv this. Many variables => many possible strategies. More like chess than checkers.

I've got about 5-6 more sessions left in my game. I still want to be the first to 10t and finish unassisted. It will go much faster after 10t. I still haven't decided whether to keep cranking up the points after 125 or just boost my armory to 8 and boogie out of Dodge.

I still

ConnerC
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ConnerC
652 posts
Peasant

anger the giants still, youllg et like 12t+

fractalman
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fractalman
635 posts
Nomad

so...on beyond corruption, how does the hp compare to endurance, again?
...man, I spend too much time playing games as it is, but even if I spent all my play time on gemcraft, It would take me a while to get to wave 250 ish...

hp increase formula, final level:
totalhp=startingwavehp*(2^[wave#/10*])xtypemultiplier
*I've got the exact value somewhere...
typemultipliers, these are approximate, not computed:
swarm: 1.5
armored:1.5
giant: 5
runner: 0.7

ConnerC
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ConnerC
652 posts
Peasant

all i know is wave 232 is like 1m hp per monster, its about 70x per 100 waves and double every 16 waves

munch
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munch
194 posts
Peasant

Connor,

Is that w/starting wave hp of 18?

munch
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munch
194 posts
Peasant

PS,

I'll be at 11t by 126 :-) I should break 15t. My wave 91 are only down to 221m hp so 444 monsters at 11.5m 525-550 multiplier.

ConnerC
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ConnerC
652 posts
Peasant

meaning ull get about 4t more from 91 and about 3t from1 26, 20t shuld be no problem thanks to ur double game idea

ran the numbers 1q isnt humanly possible, however if they let us have buyable gems up to grade 10-15 maybe

max score u could do is about 140t i calced, tryed 3 methods of anger/firepower/mana and all came to about 140t

i think 100t is an amazing goal

munch
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munch
194 posts
Peasant

I'll bet you $1.00 I can break 140t given a month to tweak strategies ;-) I look forward to a new mission. I thought 10t was impossible. Ah the good ol days. You wanna have a laugh? Go back and read some of our posts from June/July. HAH!

ConnerC
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ConnerC
652 posts
Peasant

i shall see you that 100 penny bet (not sure how its gonna work out once one of us looses) but yea given a month maybe, i mean there are a fwe things i left out, 100 tower mana gems, see the path is room for like 55 traps for mana, yet thers 100 yowers for either orange or red orange towers. i think 100 towers gets about 80% as much mana as 55 traps so ud get 1.8x the mana meaning mroe multiplier

with 5k monsters, started at wave 30 improved 5 mult per wave (max is about 7 but ud need anger/firepower)

and angering waves 70-270 with grade 17s on the 10-8 waves, 16s on the 13-11 waves, and 15s on the 16-14 waves thed i calced about 330t possible assuming u can no longer effectively anger at 270

keeping the massive hoards on the board long enough to make around 10 laps then die(60ish waves) with like 700 multiplier maybe

ud need a r/o/b about every 8 spaces for proper speed controll but this only harmd ur mana farm by bauot 2% and makes monsters 4xish slower

once you reach 4m mana around wave 70 if ur good, right when the massive anger starts, u fill the mana in say 8 frames, then have auto clicker make a 16, or make it urself if ur good and having a super lagged screen and a normal speed inventory for gemming, then you can easily anger with 17s and still get firepower + mana

i still dont see breaking 330t id put 1000 pennys on that one =]

a goal i have is wave 400, it would take like 5m firepower but remember that 398 takes like 4.8, et etc 380 takes like 3m 370 takes like 2m and all the waves leading up add to like 100m firepower over several games(im sure in ur 228 attemps uve broke 40m)

ConnerC
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ConnerC
652 posts
Peasant

if there was lvl id 0 that at wizard lvl 1000 unlocked giant only mode, had buyable 10s, a long path, and only r/o id definately score 1q myself

Karsten75
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Karsten75
266 posts
Peasant

There is *so* much knowledge buried in this thread that I'm wondering if we should start a wiki to consolidate it so that people do not have to read through 200 pages of stuff when we keep refining and discovering alternate strategies.

Let me know. If a few of you experts will contribute I will try and wet up a GC strategy wiki somewhere (I have a few unused domains).

ConnerC
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ConnerC
652 posts
Peasant

oh munch whats the update btw, 10t yet?

realy realy wanting allan to post, maybe hes on like 240 by now

ConnerC
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ConnerC
652 posts
Peasant

im completely hating the low post ammount

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