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firetail_madness
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firetail_madness
20,591 posts
Blacksmith

This is a reminder to all the people who haven't checked yet, as well as a general discussion on the game.

Discuss.

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vesperbot
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vesperbot
955 posts
Nomad

jimmie123, there are stones at the left with symbols, each time a stone is crushed a wave of monsters appears. These are the ones to be gem-bombed. If you invoke a gem-bomb spell and drag a gem over it (but not release the gem) you will see what will happen if you do.

Traps are like towers, you can take a gem out of a trap freely.

ConnerC
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ConnerC
652 posts
Peasant

yea fractal 100+ multiplier is insane, since you got like 10b more since last pic i take it youve begun to take out those 126's, yea wave 170s insane i figure if you make it to wave 200 you automaticly win since wave 201-228 is only about 500 monsters and 105 prismatic traps can hold 525 monsters forever so once they all trapped just let it run for a fwe days and theyll eventualy die

so whats the gemcount if you can see? are most traps/towers grade 16 now?

you could if you pause the game make nearly 1 grade 15 every bar of your mana which prolly only takes 15-20 frames to fill meaning in real game time your making basicly 30ish grade 15s or 1 grade 20 evry wave if you actualy used all your mana income.

yayformee yea on the 60s i tried the over-anger, got 700 monsters on and just killed them all, went from 700m to 8b score in 8 waves no lie, now im getting 600m per normal wave such as runners armored and normal monsters with only a x20 multiplier, id like to be getting 1b per wave andd 5b on giant, and like 0 on swarm cuz they dont count for me so thats like 70b score from wave80-150 giving me like 85b

then at 150 it prolly gets to hard to anger more than 5-6 times

fractalman
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fractalman
635 posts
Nomad

i've been playing this for about a week now...
assuming (min)5 hours per day, that's 35 hours at least.

Vesper, I shouldn't be giving you the creeps-the most significant factor in how long it takes my mana pool to fill is how many of my traps are firing at 5 monsters, with towers firing in second place; the multiplier is essentially (though not exactly) proportional to the pool size past 200,000 mana capacity.

here's the next picture:
http://tinypic.com/r/28chytj/3

fractalman
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fractalman
635 posts
Nomad

gemcount: enough grade 14's and 15's to fill up all traps with grade 15+; I believe that i could also bring the grade 16+ total to 25 without creating any new gems, though i am not certain.

I don't think i'll be able to beat all the monsters up to wave 200 by the time wave 228 roles around. it's taken nearly 60 waves to bring the average hp of the wave 126 giants from 59mill to about 5m, and the monsters on wave 85 have about 51m hp; it'll be by "wave 245" when they are destroyed.
Still, i can reduce the impact of the extra monsters by removing the front-line trap gems untill just before the highly dangerous (much faster laps) runner waves.

ConnerC
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ConnerC
652 posts
Peasant

yea but once you have those mosnters out to a point where all are release and no more are coming all you have is time to basicly let it just keeep running till they all die since you can stun 525 monsters almost forever

ConnerC
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ConnerC
652 posts
Peasant

i also disagree with the "wave 245" thing because those wave 126 monsters with 59m hp you most likely angered and there where ~200 of them, however if you didnt anger 185 at all just leaving 2-5 monstesr with 51m hp rather than taking 60 waves it shuld only take like 3 waves if you have decent towers

then you figure you have more firepower than you did on wave 126, hopefully double the damage capability so honestly you shuold be able to take out that wave in 2 waves if theres only 2-5 51m hp thigns against your grade 18s and stuff

fractalman
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fractalman
635 posts
Nomad

um...wave 185 is a normal wave with 15 monsters, and the giants from 126 were running up against my grade 16's-the 185's will probably be encountering grade 15's.

hate to disappoint you, but i only have one grade 18, 3-4 grade 17's, and probably won't get a second for some time to come.

i've also estimated i'll need to bring the monster count back down to around 350 before i can simply relax-note how far the 212 monsters cover.
http://tinypic.com/r/157bu5s/3

fortuitously, much of that is because i was replacing gems underneath the monsters, thus unfreezing some. still, much of it comes from multiple traps targeting the same monster; somewhat faster kills, but fewer monsters held.

ConnerC
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ConnerC
652 posts
Peasant

i know you had only 1 18 and 3 17s but point still is 15 mosnters with 51m xp vs. grade 16s and stuff is easier than 200ish with 59m vs grade 14s

also since thers only 15 your 18 and 2 of your 17s could cover them since each holds 5

ConnerC
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ConnerC
652 posts
Peasant

oh and also it takes ~2120k mana for a grade 15 prismatic and yours takes around 20 frames to fill, 1 second is around 20 frames and i believe thers around 600 frames between each wave so yea you could go back over every trap with a grade 15 adn uprdade any wave 15 to a 16 then fill every tower with a grade 15 and it would only take you abuot 8 waves if you could click fast enough then youd have 200ish grade 15/16 between all your towers and traps combined, you could also make 1 grade 20 every wave if you used every last mana on gems

yayformeee
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yayformeee
136 posts
Nomad

well, to answer your question, I am still playing this one battle. I got 54 score right now at wave 93. I just angered giants to 6 million health, and there's like 240 of them. 1 mil score per monster plus the multiplier of 50 or so. I will definitely get to 100 billion.

slogsdon
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slogsdon
28 posts
Nomad

Can someone help me out with setting up a mana farm on the first endurance level.

I'm level 55 and still i can't do it well at all. Some help with skill setup would be a good start.
I have max mana gain mastery and level 9 splash mastery. I combine all the gems I get from those right off the bat to have a R/O trap with 4 targets. And sometimes I can get 3 R/O traps but that doesn't last long, even if with a level 6 or 7 gem of some sort in a tower.

Other skills:
-Level 8 Replenish
-Level 8 Focus
-Level 7 Trap Specials
-Level 9 Forge
-Level 8 Dual Gem Mastery
-Level 7 Resonance
-Level 7 recharge
-Level 7 turbulence
-Level 7 flexible pool

ConnerC
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ConnerC
652 posts
Peasant

yayformee whats your firepower at as far as gem total and can i see a pic of your game? yea im at about 30 multiplier on wave 80ish i hope to have 40 multiplier and be at abuot 30b score when i get to that wave, its nice to know 3 people i trying at wave 228 so 1 is bound to get it and then help the others with few tips

yayformeee
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yayformeee
136 posts
Nomad

uh, my firepower is:
all my towers are grade 13 prismatic
most of my traps are grade 12 prismatic, upping them to 13 now.

vesperbot
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vesperbot
955 posts
Nomad

slogsdon, first, you don't need the skills at level 8, they have an effectivity cap at level 7, so drop your skills to level 7 each and the remainder is to be put in orange mastery and red mastery. Red mastery is essential, it boosts your maximum targets for traps to 5, or 6 if maxed.

fractalman, anyway you have that much patience to do all the things constantly over and over... that's just shocking

slogsdon
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slogsdon
28 posts
Nomad

Thanks a bunch vesper, I didn't know it was that useful. Although right now I'm going to see if I can beat the last arcane guardian at level 60.

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