ConnerC, I don't know where you have seen that. But when I've asked gameinabottle, he answered me that the game is not made for a long game and he plan to make the second episode so a game wouldn't last longer than 30 min.
It would be nice, imagine how many 'work' we have done here. I just play for 6 hours and accidentally right-click on the screen and got crashed.
So the high score will be 30 minutes, no more wasting time.
Guys, what do you want to add in GC2.
I want
1. In-game save, if they have endurance game.
2. grade 7/8/9 is not enough, we need it until grade 20+.
3. rather than make a bomb to make the same color, add a new button in the upper right, so we can save time.
4. I want pink gem, it can reduce the armor into half instantly, but you can only use this gem for bombing only.
5. Black gem, for bombing only, double the score and double the monster's HP.
6. White gem, towers only, have no attack damage, double monster's speed gain double score.
7. Gold gem, traps only, double score, 'it likes a deep pit', the monster will stuck there for eternity, maximum monster stuck is 3 if you combine with Red.
8. Gold, White, Black and Pink can't be prismasticize, only dual. Very rare to appear.
9. bigger map.
10. You can upgrade the tower and traps too, so they will add speed and range to the gems.
11. There is a story in Gemcraft right? I want that story in a book or E-book or in main menu "Story", this story will be added every time we defeat a stage, so only people who finish all stages can get full story, so it will be looks like 'Lord of the Gemcraft - The Wizard', 'Lord of the Gemcraft - The Resurrection' and 'The Final Great Battle'
12. In Final Great Battle, GC2 must surprised us, only if we play all stages and collect all amulets. What the surprise? It's a secret....
I hope there is amulet that will increase speed/damage/range permanently, so we can adjust the gem's capability. In the main menu, "Gem Capability Shop", we can also change the shape of range from 'O' shape into 'D' shape or 'rectangular' shape.
13. Monster mode, we become the monster, It's a-must-have in GC2.