this is gonna be my first time making an RPG so just...headsups... ------------------------------------------------------------
[b]STORY[/b]
When a new disease escapes when the truck transporting it to a top=secret lab crashes, it makes world news. Shortly there after, 95% of the population is killed, .5% of the population is immune and the other 4.5% are well...dead...living...er...ZOMBIES! (dramatic music). The world is up for grabs as you battle the zombies in a wild test for survival!
(sounds like a tv gameshow...)
Classes:
Soilder: good with weapons, CQC (close quarters combat) Medic: heals people, best weapon is is SMG (sub machine gun) Heavy Demo: good with explosions, traps, etc. Similar to engineer, as he can build/repair things. Scout: good with rifles (sniper, or standerd)can also detect zombies. Officer: Really good with pistols. Gives tactics and is over all in charge of what ever group he is in. Also need to be smart, one wrong move and theres a new zombie in town...
Pascal You get up and call out to the zombies. You say quietly to yourself, "Astalavista...baby!" You hear John say "Did you just-" before you oopen fire. You start from the left and slowly make your way to the right. The zombies dramatically fall to the floor as you pass by them and you smile at how much it looks like a game. As you come to the centre, you reload and start again. Finally at the end, one zombie is standing, not sure what to do. You aim and quietly one hit kill him. You look around you know and see what you've caused; shattered glass, tables, chairs, corpses lie about everywhere. You walk into the shop, where the bell by the door clangs as you open the door. You grab some food, eat a bit of it and head out [put in Inventory Provisions (3days)] You look around now and hear vicious, guttural roars coming from your left! Nothing is in sight, but Susy is getting scared. 1) Head over to the source of the noise. 2) Run away! 3) Head cautiously ahead. 4) Go to- A) Sports shop (weapons) B) Tech shop (gadgets) C) Toy shop (materials)
You disarm the traps and wait patiently for Cris to wake up. When she wakes, you ask her if she is going to stay with you, and her answer is yes(add Cris to allies). Do you
1) Go back to sleep 2) Head towards Beacon City 3) Go back the way you came
You get back on the road towards Beacon City. When you arrive, you find nothing but remains of what the city used to be. Garbage strewn everywhere, broken down cars lining the streets, destruction as far as the eye could see. You notice some shops on the left side of the street that haven't been completely raided. Do you
1) Go to the shops with Cris [a] Have Cris be lookout [b] You be lookout 2) Continue along the road 3) Check near you for zombies
... Maybe... Shhhhh! Don't tell anyone! Besides, it makes things less complicated, and allows more freedom within the game. You should've copyrighted it, lol.
hey guys. thanks for working the thread while i was gone. i would post a comment on ur profile but my comp crashes when ever it ry to do that so...
NOTICE: Due to reasons of higher importance, a personal project has come to my attention as needing work IMMEDIATLY. Therefore im going to turn this thread over to whoever would like to have it. just post a comment on my profile, and i will relinquish controll of it over to you.