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Maverick4
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Maverick4
6,800 posts
Peasant

this is gonna be my first time making an RPG so just...headsups...
------------------------------------------------------------

[b]STORY[/b]

When a new disease escapes when the truck transporting it to a top=secret lab crashes, it makes world news. Shortly there after, 95% of the population is killed, .5% of the population is immune and the other 4.5% are well...dead...living...er...ZOMBIES! (dramatic music). The world is up for grabs as you battle the zombies in a wild test for survival!

(sounds like a tv gameshow...)

Classes:

Soilder: good with weapons, CQC (close quarters combat)
Medic: heals people, best weapon is is SMG (sub machine gun)
Heavy Demo: good with explosions, traps, etc. Similar to engineer, as he can build/repair things.
Scout: good with rifles (sniper, or standerd)can also detect zombies.
Officer: Really good with pistols. Gives tactics and is over all in charge of what ever group he is in. Also need to be smart, one wrong move and theres a new zombie in town...

Soilder starts with: Ak-47, 4 HE grenades, knife
Medic starts with: Mp-85, 2 Frag grenades, knife
Heavy Demo starts with: Rocket launcher, 2 mines, knife
Scout starts with: Standerd issue US rife, 2 HE grenades, knife
Officer starts with: Glock 9mm, radio, knife

Registration:

(so we can prove your not a zombie)

Name: (...)
Age: (15-25)
Class: (see above...)
Gender: (Male or Female)
Armor: Clothes
Perks: (see below)

Inventory:

Perks

choose 3:

agility - light on your feet, have good reflexes

long arm - can throw objects extremly far

confusion - can make the enemy (mainly zombies), question their motives

hard hitting - recive less damage, and give more damage (takes up 2 perks)

resiting - takes several zombie bites to convert you into a half'y

thick skin - cannont be turned into a zombie or half'y at all (takes up 3 perks)

camoflage - harder to detect

endurance - have more energy, so you can do things longer (running, etc)

sable eye - have great acuracy, almost never missing your mark

assasin - attacks agains an enemy unawares deal more damage

wraith - you can move across open places, and making you harder to detect when moving

may day - you are able to call up reinforcements (artillers, plane strikes, etc) for a short time (takes 2 perks)

healing hands - your a much better healer

metal monkey - your repair skills are way better, alowing you to fix most anything

lead wall - you manipulate your gun to fire much faster

Enemys

zombie: undead, open woulds...you kno...zombie?
half'y: fresh zombie if "killed" can revert back to human form

thug: immune person stealing from homes ussualy attacks you on sight

gangsta: better armed thug. ussualy travels in gangs

corrupeted soilder: soilder who has gone crazy! kills EVERYTHING on sight!

PLEASE ONLY 1-5 PEOPLE FOR THIS GAME!!!

  • 184 Replies
Pois0nArr0w
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Pois0nArr0w
2,053 posts
Nomad

VISE

You ask the woman what her name is. She says it's Cristy, but you can just call her Cris. She walks over to you and sits down. Do you

1) Demand thanks
2) Go back to sleep
3) Set your traps back up
4) Go zombie huntin'!

zlith
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zlith
1,252 posts
Nomad

Name: ??? call me VISE
Age: 20
Rank: Scout
Gender: Male
Armor: Clothes
Perks: sable eye, assassin, wraith
inventory: flare,
weapons: Standerd issue US rife, knife, makeshift flamethrower x10
traps: blast tripwire x2

"don't mean to be rude but I got to get some sleep" 3) Set your traps back up "your welcome to stay here for the night"

Pois0nArr0w
offline
Pois0nArr0w
2,053 posts
Nomad

VISE

Cris mumbles her response, lies down, and falls asleep. You finish resetting the traps and lay down next to Cris and sleep for the night.

... It's morning now, and Cris isn't awake yet. Do yo

1) Wake up Cris
2) Leave her here
3) Disarm traps
4) Go back to sleep

theonewhoplays
offline
theonewhoplays
403 posts
Nomad

Name: Pascal
Age: 23
Class: Soldier
Gender: Male
Armor: Clothes+ Kevlar vest
Perks: hard hitting, resiting
Weapons: AK-47, 4 HE granades, Knife, Smoke grenade
Inventory:10 nails, 50 $, 2 wooden planks
Allies:

option 1

Gregbyte
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Gregbyte
1,053 posts
Nomad

Pascal
You get up and call out to the zombies. You say quietly to yourself, "Astalavista...baby!" You hear John say "Did you just-" before you oopen fire. You start from the left and slowly make your way to the right. The zombies dramatically fall to the floor as you pass by them and you smile at how much it looks like a game. As you come to the centre, you reload and start again. Finally at the end, one zombie is standing, not sure what to do. You aim and quietly one hit kill him. You look around you know and see what you've caused; shattered glass, tables, chairs, corpses lie about everywhere. You walk into the shop, where the bell by the door clangs as you open the door. You grab some food, eat a bit of it and head out [put in Inventory Provisions (3days)] You look around now and hear vicious, guttural roars coming from your left! Nothing is in sight, but Susy is getting scared.
1) Head over to the source of the noise.
2) Run away!
3) Head cautiously ahead.
4) Go to-
A) Sports shop (weapons)
B) Tech shop (gadgets)
C) Toy shop (materials)

zlith
offline
zlith
1,252 posts
Nomad

Name: ??? call me VISE
Age: 20
Rank: Scout
Gender: Male
Armor: Clothes
Perks: sable eye, assassin, wraith
inventory: flare,
weapons: Standerd issue US rife, knife, makeshift flamethrower x10
traps: blast tripwire x2

3) Disarm traps
then I'll wait

Pois0nArr0w
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Pois0nArr0w
2,053 posts
Nomad

VISE

You disarm the traps and wait patiently for Cris to wake up. When she wakes, you ask her if she is going to stay with you, and her answer is yes(add Cris to allies). Do you

1) Go back to sleep
2) Head towards Beacon City
3) Go back the way you came

zlith
offline
zlith
1,252 posts
Nomad

Name: ??? call me VISE
Age: 20
Rank: Scout
Gender: Male
Armor: Clothes
Perks: sable eye, assassin, wraith
inventory: flare,
weapons: Standerd issue US rife, knife, makeshift flamethrower x10
traps: blast tripwire x2
allies: Cris

2) Head towards Beacon City

Pois0nArr0w
offline
Pois0nArr0w
2,053 posts
Nomad

Well that was fast.
--

VISE

You get back on the road towards Beacon City. When you arrive, you find nothing but remains of what the city used to be. Garbage strewn everywhere, broken down cars lining the streets, destruction as far as the eye could see. You notice some shops on the left side of the street that haven't been completely raided. Do you

1) Go to the shops with Cris
[a] Have Cris be lookout
[b] You be lookout
2) Continue along the road
3) Check near you for zombies

Gregbyte
offline
Gregbyte
1,053 posts
Nomad

[quote=Pois0nArr0w]Well that was fast.[/quote]

lol xD

@Pois0n, stealing my 1A, 2C idea are we?

Pois0nArr0w
offline
Pois0nArr0w
2,053 posts
Nomad

... Maybe... Shhhhh! Don't tell anyone! Besides, it makes things less complicated, and allows more freedom within the game. You should've copyrighted it, lol.

zlith
offline
zlith
1,252 posts
Nomad

Name: ??? call me VISE
Age: 20
Rank: Scout
Gender: Male
Armor: Clothes
Perks: sable eye, assassin, wraith,
inventory: flare,
weapons: Standerd issue US rife, knife, makeshift flamethrower x10
traps: blast tripwire x2
allies: Cris

1) Go to the shops with Cris [b] You be lookout
Cause I'm a nice person.

Maverick4
offline
Maverick4
6,800 posts
Peasant

hey guys. thanks for working the thread while i was gone. i would post a comment on ur profile but my comp crashes when ever it ry to do that so...

NOTICE: Due to reasons of higher importance, a personal project has come to my attention as needing work IMMEDIATLY. Therefore im going to turn this thread over to whoever would like to have it. just post a comment on my profile, and i will relinquish controll of it over to you.

Gregbyte
offline
Gregbyte
1,053 posts
Nomad

I don't want to take it over-I've got my own RPGs. No probs Maverick. Pois0nArr0w you want it?

Pois0nArr0w
offline
Pois0nArr0w
2,053 posts
Nomad

I gotta go to summer camp for a week, sorry. I'll take it over after that.

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