ForumsForum GamesFlyboys: Flying Tigers RPG

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Maverick4
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Maverick4
6,800 posts
Peasant

This is a remake, since the last 'Flying Tigers' was filled with 5 pages of post unrelated to the content of the game. The SAME PEOPLE will have to register AGAIN. I will NOT accept any players other than those who signed up in the previous thread.
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The sequel to 'Flyboys: The Pacific'
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Three of the Five spots are reserved by Parsat, Zlith, and Afroninja. The other Two spots will serve on a first come, first serve basis.
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Flying Tigers, the story of Claire Chennault and His American Voulunteers, 1941-1942. Enjoy.

American Volunteer Group(AVG) Story:

You left for China because of three things: Better pay, Easy pickins', and the Scenery. Little did you know that in 6 months, you would be fighting Tojo as they attempted to take over China, and reach hands with Nazi Germany in the Middle East, to make their diplomatic affair physical. The only thing that stands between Tojo taking over China, India, and making it to the Middle East are a handful of pilots, and their Curtiss P-40 Tomahawks.

Chinese Air Force (CAF) Story:

The Generalissimo (Chaing Kai-Shek) built up an airforce to prevent Tojo from gaining anymore ground in China. The Republic Lancer P43 Fighter Plane became the standard airplane of the CAF. As Tojo gained more and more ground, the CAF lost more and more of its planes. You become on of the last pilots in the CAF to help push the Japs back into the sea.

Royal Air Force (RAF) Story:

After the Disaterous Retreat across Burma by the British Army, your the last RAF squadron left in Burma. Flying the Hurricane Mk.IIb, your the last line for the British in Burma. Without you, the AVG and the CAF will be hard pressed by the Japs.
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Registration

Name: (simple enough, I hope)
Age: (19-36[based on actual ages of AVG])
Force: (AVG, CAF, or RAF)
Rank: Pilot (this will increase with kills)
Side Arm: Colt 45 (allows you to continue fighting if yu crash, land, etc)
Plane: (see above story)
Lvl: 1 0/20 XP
HP: 20/20
Armor: (see below)
Fuel: (you have 7 points to spend on armor and speed. more armor means you take less damage, but can stay up less. More fuel means your faster and can stay up longer, but take more damage)
Perks: (pick one, see below)
Plane Weapons: 50 cal MGs (4)(more weapons can be bought upon leveling up, same with stronger, more of...)
Perks: For now, you can only pick one perk. More perks will be availible later on.
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Perks:

Self-sealing Fuel tanks: Your fuel tanks will seal up if they are hit. Useful if you reley on fuel, rather than armor.

Reflector-Sight: Your equipped with this better sight, rather than the standard 'tube' sight from WWI.

Cannible Mechanics: Your Mechanics will repair your plane faster, taking needed parts from other planes.(the mechanics wont eat you either :P)

Exhaust Covers: Your exhaust pipes have a cover, making you harder to spot, especially at night.

Long Patrol: Your plane is more economical, so you can travel further on the same amount of gas.

Mixed rounds: Your ammo is upgraded from standard rounds (1 tracer, 4 normal rounds) to the improved 'mixed rounds' (1 tracer, 1 incendiary, 3 normal rounds) that does more damage

Umbrella insurance: Your parrachute comes with a spare parachute, incase the first one fails. Useful if you take alot of chances...or are stupid

Porcupine Formation: You know how to better attack Jap bombers when they move into the infamous 'Porcupine Formation
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How is 'Flying Tigers' Differnt from 'The Pacific'?

1. There will always be one choice out of four or five in which you die or get wounded. If you happen to choose that one, don't worry, I'll give you the option to parachute out a total of 3 times. After that, it's game over. War is hell, and people die. I have to say that some of you chose some fatal mistakes in the last one *looks at TSL3*, but I let them slide. Not anymore.

2. You may have noticed the Armor/Fuel tabs. These can be your best friend, or your worst enemy. More fuel means you can out run the enemy in dire situations, but more armor means you can take less damage. Play to your strengths, because the enemy plays to your weaknesses.

3. You can be killed when your not in a plane. You may have noticed the 'sidearm' tab. This means that you can still fight when your not in a plane. You may be attacked by a wild animal, or be captured by angry chinese farmers when your plane goes down.

4. Remember that you are not limited to the choices I give you. There will almost always be an answer marked "Other," where you can do something different or even do two actions I've given you, provided they don't contradict. Surprise me with your tactical skill! If you are especially creative, you may be rewarded with a new weapon or even a perk.
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Random fact that mostly pertains to the tread, but actually does not relate in anyway to this, or anyother, thread.

Pilots used to joke about the chinese writing on the parachuts, saying that the chinese writing translated to: 'Please return this parachute to the factory if it fails to open'. The pilots aptly named it 'Umbrella Insurance'.
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Special Thanks To:

TSL3: For making me realize that i was getting to soft on you guys, and that kamikazing the Soryu is considered stupid by most people.

Parsat: For mentioning the idea of making a fighter plane based RPG, for letting me use a bunch of his ideas, for giving me a bunch of ideas, and for making me relize that i was getting soft.

Daniel Ford: For writing the book "Flying Tigers" that gave me the idea to do this RPG

  • 69 Replies
zlith
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zlith
1,252 posts
Nomad

Name: Vise
Age: 22
Force: AVG
Rank: Pilot
Side Arm: Colt 45
Plane: Curtiss P-40 Tomahawk
Lvl: 1 0/20 XP
HP: 20/20
Armor: 2
Fuel: 5
Perks: Cannibal Mechanics
Plane Weapons: 50 cal MGs (4)
Lives: 3

D) head into town

Maverick4
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Maverick4
6,800 posts
Peasant

Name: Ryan
Age: 24
Force: RAF
Rank: Pilot
Side Arm: Webley Revolver
Plane: Hurricane Mk.IIb
Lvl: 1 0/20 XP
HP: 20/20
Armor: 3
Fuel:4
Plane Weapons: 50 cal MGs (4)
Perks: Mixed Rounds
Lives: 2

You start walking towards the town, which is a few minutes away. A jeep stops, and picks you up. The driver starts talking about how all the locals are fleeing. About 100 yards away from town, he says that he'll get in trouble if you get caught riding in an officer's jeep. You walk down the main street in town, and as you pass by a gun store, the owner walks out, hands you the keys, and says 'Take this. I'd rather you have it than the Japanese'. (This happened quite often during 1941. By the end of 1942, most of the locals were gone). You race inside the store, to see all types of guns. Pistols, revolvers, shot guns, and even a .30 cal. Some of the weapons appeared to have been stolen from the Japs. Do you:

A) Shorten the stock and barrel to an Arisaika rifle
B) Make a sawed-off shot gun
C) save a weapon for yourself, then start passing them out to passing pilots
D) grab a large, but concealable, knife
---
Name: Wileix Silver
Age: 19
Force: RAF
Rank: Pilot
Side Arm: Webley Revolver
Plane: Hurricane Mk.IIb
Lvl: 1 0/20 XP
HP: 20/20
Armor: 4
Fuel: 3
Perks: Manhunter, Long Patrol
Plane Weapons: 50 cal MGs (4)
Lives: 2

You walk over to the HQ, and it looks fine from the outside, except for some broken windows. you walk inside, and see papers everywhere, tables overturned, and genearal chaos everywhere. Apparently a bomb had hit behind it, blowing the rear wall off. It was a close miss. Theres nothing more you can do, so you head towards the:

A) back to your barracks
B) see the remains of the hangers
C) go to the airstrip
D) hitch a ride into town
---
Name: Vise
Age: 22
Force: AVG
Rank: Pilot
Side Arm: Colt 45
Plane: Curtiss P-40 Tomahawk
Lvl: 1 0/20 XP
HP: 20/20
Armor: 2
Fuel: 5
Perks: Cannibal Mechanics
Plane Weapons: 50 cal MGs (4)
Lives: 3

You eventually make the walk to town. As you walk into the town, you see a RAF pilot, Ryan, inside a gun store. Theres also appears to be an abandoned warehouse. Do you:

A) cassualy walk over to the gun store
B) walk into the gun store and demand a weapon
C) dash over to the wear house
D) head back to base

TSL3_needed
offline
TSL3_needed
5,579 posts
Nomad

Name: Wileix Silver
Age: 19
Force: RAF
Rank: Pilot
Side Arm: Webley Revolver
Plane: Hurricane Mk.IIb
Lvl: 1 0/20 XP
HP: 20/20
Armor: 4
Fuel: 3
Perks: Manhunter, Long Patrol
Plane Weapons: 50 cal MGs (4)
Lives: 2

I'll go to the airstrip. Hopefully there is just enough room to take off.

Maverick4
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Maverick4
6,800 posts
Peasant

Name: Wileix Silver
Age: 19
Force: RAF
Rank: Pilot
Side Arm: Webley Revolver
Plane: Hurricane Mk.IIb
Lvl: 1 0/20 XP
HP: 20/20
Armor: 4
Fuel: 3
Perks: Manhunter, Long Patrol
Plane Weapons: 50 cal MGs (4)
Lives: 2

You walk over to the airstrip, and see that its been riddled with large craters. Still, theres enough room to take off, but you dont know how many planes survived...if ANY planes survived. You watch as a few personell fill in a crater with grout, and then call out for more grout... You loose interest, and turn to leave. Do you:

A) Head to whats left of the hangers
B) Head into the town
C) Go back to your barracks
D) Walk around

TSL3_needed
offline
TSL3_needed
5,579 posts
Nomad

Name: Wileix Silver
Age: 19
Force: RAF
Rank: Pilot
Side Arm: Webley Revolver
Plane: Hurricane Mk.IIb
Lvl: 1 0/20 XP
HP: 20/20
Armor: 4
Fuel: 3
Perks: Manhunter, Long Patrol
Plane Weapons: 50 cal MGs (4)
Lives: 2

A) Head to whats left of the hangars.

Maverick4
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Maverick4
6,800 posts
Peasant

HQ BULLETIN: TO WHOM IT MAY CONCERN

The airstrip will be fully repaired in 1 week (1 RL day). Until then, all pilots have leave to spend in town. All personel, flak gunners, and staff are to remain on the base. They DO NOT have leave.

17 Planes survived in the two remaining hangers. HOWEVER, this means that parts shall be taken from damaged planes to help repair others (those with 'Cannible Mechanics' Perk will have their planes fixed 4 times faster, instead of 2 times. Those without 'Cannible Mechanics' Perk shall have their plane fixed 2 times faster)

-Claire Chennault

Maverick4
offline
Maverick4
6,800 posts
Peasant

Name: Wileix Silver
Age: 19
Force: RAF
Rank: Pilot
Side Arm: Webley Revolver
Plane: Hurricane Mk.IIb
Lvl: 1 0/20 XP
HP: 20/20
Armor: 4
Fuel: 3
Perks: Manhunter, Long Patrol
Plane Weapons: 50 cal MGs (4)
Lives: 2

You walk towards the remaining two hangers, walking around the craters on the airstrip. You see Ground Personel scrounging around in the wreckage. The look up at you, then return to their work. You watch as they pull wrekage away, and free a Tomahawk. They wheel it out, and begin dissasembling it for parts. In one of the last two hangers, your plane is parked. Its undamaged, except for a smokey windsheild, which somebody is washing. You hear the announce ment about all pilots having leave, so do you:

A) Go back to your barracks
B) Go into town
C) Walk Around...

TSL3_needed
offline
TSL3_needed
5,579 posts
Nomad

Name: Wileix Silver
Age: 19
Force: RAF
Rank: Pilot
Side Arm: Webley Revolver
Plane: Hurricane Mk.IIb
Lvl: 1 0/20 XP
HP: 20/20
Armor: 4
Fuel: 3
Perks: Manhunter, Long Patrol
Plane Weapons: 50 cal MGs (4)
Lives: 2

B) Go into town.

afroninja1723
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afroninja1723
575 posts
Nomad

Name: Ryan
Age: 24
Force: RAF
Rank: Pilot
Side Arm: Webley Revolver
Plane: Hurricane Mk.IIb
Lvl: 1 0/20 XP
HP: 20/20
Armor: 3
Fuel:4
Plane Weapons: 50 cal MGs (4)
Perks: Mixed Rounds
Lives: 2
Can I do C) save a weapon for yourself, then start passing them out to passing pilots & A) Shorten the stock and barrel to an Arisaika rifle? If not I'll just do A.

Maverick4
offline
Maverick4
6,800 posts
Peasant

Name: Ryan
Age: 24
Force: RAF
Rank: Pilot
Side Arm: Webley Revolver
Plane: Hurricane Mk.IIb
Lvl: 1 0/20 XP
HP: 20/20
Armor: 3
Fuel:4
Plane Weapons: 50 cal MGs (4)
Perks: Mixed Rounds
Lives: 2

Sure. Kill two birds with one stone.

You set a side the modified rifle (Arisaika(M) is your new side arm). You bring some weapons out, and start looking for pilots. You see a fellow RAF pilot, Wileix, coming into town. Do you:

A) Give him a rifle
B) Give him a knife or sword
C) Give him a pistol or revolver
D) Give him a shotgun
---
Name: Wileix Silver
Age: 19
Force: RAF
Rank: Pilot
Side Arm: Webley Revolver
Plane: Hurricane Mk.IIb
Lvl: 1 0/20 XP
HP: 20/20
Armor: 4
Fuel: 3
Perks: Manhunter, Long Patrol
Plane Weapons: 50 cal MGs (4)
Lives: 2

You walk into town, and see Ryan, a guy from your squadron. He's standing next to a large pile of weapons, and motions you over. You also see a large warehouse, apparently abandoned. Do you:

A) Keep walking
B) Head towards Ryan
C) Head towards the warehouse
D) Leave town

TSL3_needed
offline
TSL3_needed
5,579 posts
Nomad

Name: Wileix Silver
Age: 19
Force: RAF
Rank: Pilot
Side Arm: Webley Revolver
Plane: Hurricane Mk.IIb
Lvl: 1 0/20 XP
HP: 20/20
Armor: 4
Fuel: 3
Perks: Manhunter, Long Patrol
Plane Weapons: 50 cal MGs (4)
Lives: 2

B) Head towards Ryan. *Hopes I get a shotgun*

Maverick4
offline
Maverick4
6,800 posts
Peasant

Until Ryan post, You cant do anything, because this is a joint move, and I have no control of what Ryan gives you. Srry!

afroninja1723
offline
afroninja1723
575 posts
Nomad

Name: Ryan
Age: 24
Force: RAF
Rank: Pilot
Side Arm: Arisaika (M)
Plane: Hurricane Mk.IIb
Lvl: 1 0/20 XP
HP: 20/20
Armor: 3
Fuel:4
Plane Weapons: 50 cal MGs (4)
Perks: Mixed Rounds
Lives: 2

D) Give him a shotgun since he asked

jcrulez
offline
jcrulez
421 posts
Nomad

Name:Justin Cole
Age: 19
Force: AVG
Rank: Pilot
Side Arm: Colt 45
Plane:Curtiss P-40 Tomahawk
Lvl: 1 0/20 XP
HP: 20/20
Armor: 4
Fuel: 3
Perks: Exhaust Covers
Plane Weapons: 50 cal MGs (4)
Lives: 3

Go to town.

Maverick4
offline
Maverick4
6,800 posts
Peasant

Name: Ryan
Age: 24
Force: RAF
Rank: Pilot
Side Arm: Arisaika (M)
Plane: Hurricane Mk.IIb
Lvl: 1 0/20 XP
HP: 20/20
Armor: 3
Fuel:4
Plane Weapons: 50 cal MGs (4)
Perks: Mixed Rounds
Lives: 2

(You've got a new side arm!) Weapon Stats: (out of 5)

Portability: 2
Range: 3 (medium to long)
Accuracy: 3
Firing speed: 2
Stopping Power: 3
Overall: 3

You saw the barrel and some of the stock off from the shotgun, then hand it to Wileix. You see another pilot, Justin, an AVG pilot. Do you:

A) run back into the store
B) motion him over
C) do nothing
---
Name: Wileix Silver
Age: 19
Force: RAF
Rank: Pilot
Side Arm: Sawed-off Shotgun
Plane: Hurricane Mk.IIb
Lvl: 1 0/20 XP
HP: 20/20
Armor: 4
Fuel: 3
Perks: Manhunter, Long Patrol
Plane Weapons: 50 cal MGs (4)
Lives: 2

Ryan hands to you a Sawed-off shotgun. (New Sidearm!). Weapon stats: (out of 5)

Portability: 4
Range: 1 (point-blank to short)
Accuracy: 3
Firing speed: 2
Stopping Power: 4
Overall: 3

Do you:

A) head over to the warehouse
B) continue further into town
C) head back to the airbase
---
Name:Justin Cole
Age: 19
Force: AVG
Rank: Pilot
Side Arm: Colt 45
Plane:Curtiss P-40 Tomahawk
Lvl: 1 0/20 XP
HP: 20/20
Armor: 4
Fuel: 3
Perks: Exhaust Covers
Plane Weapons: 50 cal MGs (4)
Lives: 3

You head into town and see two RAF pilots, Ryan and Wileix, talking over weapons. Ryan has a modified Arisaika rifle, and Wileix has a sawed-off shotgun. You also see an abandond warehouse. But you could use with a better side arm, so do you:

A) Walk over to them
B) continue walking into town
C) Head towards the warehouse
D) Turn around and leave town
B)

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