Welcome to the new armorcity RPG, in where you can find a spot to live in the armorgames RPG, battle for justice, live the simple life of a merchant, and much, much more. ******************************************************************** For now, there is no limited number of slots. Feel free to join as you wish! (This may change later on) ******************************************************************** The Story: Armorworld was a very fragile planet, always bent on the edge of destruction. Out of all the turmoil among the rural areas, only one city managed to thrive. Armorcity. They must rebuild their whole planet once again, before it's too late... ******************************************************************** Registration:
Name:(Something appropriate) Gender:(Real-life gender) Age:(Keep it around your real-life age. It'll be easier) Job:(Look below) House:(Look below) Location:(The city is divided into 5 districts. Central, northwest, southwest, northeast and southeast. Choose one) Job Rank: Noob (The higher your job rank, the more jobs available) Money: 0$ Energy: 100 (Energy is required for doing jobs) HP: 50/50 MP:50/50 PowerYou have 5 points to spend on Power, Defense, Intelligence and Agility. Power increases your damage in battle and a certain amount is also needed for certain jobs. Defense lessens damage taken in battle. Intelligence increases the power of spells and is also required for lots of jobs. Agility increases the power of ranged attacks, your speed, as well as nimbleness, accuracy, and dodging abilities.) Defense: Intelligence: Agility: ******************************************************************** Jobs: These are simply basic jobs. You will get more options the higher your job rank.
Merchant: You sell things. What you sell can be decided later. Your profit depends on how well you do. (Required: 1 intelligence)
Store-hands: You work in a randomly appointed lowly store. Low pay, but same amount every day. (Required: 2 intelligence)
Carrier: You carry stuff around all day. Low pay, high amount of energy. (Required: 2 strength)
Worksman: You mostly do construction, like building houses and paving roads. Low pay. (Required: 1 strength) ******************************************************************** Houses: More houses can be bought as you gain more money. The basics are:
-Weatherproof Outdoor Tent (Easily portable) -Small Straw Hut
1000 AP+ -Straw Hut
2500 AP+ -Small Log Cabin
5000 AP+ -Large Straw Hut -Log Cabin -Apartment
10000 AP+ -Large Log Cabin ******************************************************************** Have fun!
Your a carrier. You carry stuff. Today, a family from the northwest quadrant is moving to the southeast. Trip will take about 6 hours. Misc jobs are also available.
1 hour of your work = -15 energy +5$ for misc jobs +6$ for mission
What do you want to do? Misc jobs, the moving mission, and for how many hours?
Oh, okay. Well, off to work with me. Same amount of hours.
Finish that ditch? It was 5$ an hour right?
Hmm, what to buy... I'll go to an ELECTRONICS store.
What do you have in mind?
I'll sell some seed, I go up to the higher clss looking woman and advertise to them the plant seeds
You go up to the marketplace and start shouting out your stocks. You have 7 packs of plant seeds and manage to sell them all for 5$ each. You gain 35$.
Name: Sam Hubbard Gender: Male Age: 16 Job: Worksman House: What you are basing this off how much AP we have? That's dumb. Location: Northeast Job Rank: Newb Money: 0$ Energy: 100 HP: 50/50 MP:50/50 Power: 2 Defense: 1 Intelligence: 1 Agility: 1