I'm new at this so bear with. I will allow 6 people to play at once. I may allow more to join later.
Story: It is April 29, 1945. You are a soldier in World War 2. You are part of the liberation of Dachau, a concentration camp. Classes: Soldier: Soldiers are good at combat. Their starting abilities are: Combat Knowledge, Gun Proficiency, and Armor Proficiency. Their items are M1 Garand, Colt .45, Camouflage, and Knife. Medic: Medics are good at healing. Their starting abilities are Heal, SOS, and Morale Boost. Their starting items are Knife, Provisions, and First Aid Kits. Engineer: Engineers are good with machines. Their starting abilities are Repair, Sabotage, and Minor Hack. Their starting items are Colt .45, Ammo, Radio, and Screwdriver. Subclasses can be chosen when you reach level 5. I will show them to you then. The attributes are Strength, which is physical strength Endurance, which is health Dexterity, which is speed and stealth Intelligence, which is...well, intelligence Charisma, which is persuasiveness. Rank: Your rank is how many people you control and also the amount of Moral you have. If your rank is high enough, it can also raise the Moral of the people under your command. Rank goes up when your level goes up. Division: You can choose the 42nd Rainbow Division, or the 45th Thunderbird Division. There can be only 3 players per Division, and they will start out at the same place, as well as work as a team. So if you can, pick the same division as your buddy! There is to be one of each class in both divisions. Morale: Morale is your confidence. It is lowered when you are injured, a mission is unsuccessful, or you lose a battle. If your Morale reaches zero, you surrender. Hit Points: Hit Points is how much health you have. If your Hit Points reaches zero, you die. When you die, you stop playing. Period.
Here is what a character sheet will look like.
Name(something plausible, but you can have nicknames or callsigns): Age(18-40): Class: Level: 1 Division: Rank: Private You have 15 points to distribute among your attributes as you wish Attributes: Strength: Endurance: Dexterity: Intelligence: Charisma: Abilities: Health: Morale: Primary Weapon: Secondary Weapon: Armor: Items:
Name: Madara Age: 26 Class: Engineer Level: 1 Division: 45th Thunderbird Division Rank: Private Strength: 2 Endurance: 3 Dexterity: 4 Intelligence: 4 Charisma: 2 Abilities: Repair, Sabotage, and Minor Hack Health: Unknown Morale: Unknown Primary Weapon: N/A Secondary Weapon: Colt .45 Armor: Unknown Items: Ammo, Radio, and Screwdriver ~~~~~~~~~~ I guess I'm in. I didn't fill out the ones with Unknown b/c I have no idea what to put there.
Thanks pickle. Ok, I just need a medic in the 45th Thunderbird, and I can start that division playing! Oh, and fluffle? The knife is the item and the Colt .45 is the secondary weapon.
Name: Blade Age: 28 Class: Medic Level: 1 Division: 45th Thunderbird Division Rank: Private Attributes- Strength: 3 Endurance: 4 Dexterity: 3 Intelligence: 3 Charisma: 2 Abilities: Heal, SOS, and Morale Boost Health: 50/50 Morale: 25/25 Primary Weapon: Knife Secondary Weapon: Armor: Basic Clothes(superpickle was correct, but Medics start with different armor than Soldiers) Items: Provisions, First aid kit
All right! We have a full Division, so we can start.
You three are all being flown via helicopter to a thickly wooded dell. Not only is it a few miles from Dachau, it's a few miles away from a small villa where you can stock up on weapons, armor, miscellaneous items, and provisions. Suddenly, your helicopter is spotted! You see bazookas being aimed at your helicopter. What do you do?
A. Man the helicopter turret and shoot the threat B. Jump off the copter and use my parachute to land safely C. Make your own option
You, hoping that you won't be seen by the preoccupied enemy, leap out of the copter and tug at your parachute. But it won't budge! You pull and pull, and finally, with your gasp of relief, the parachute comes out. You float slowly down to the ground, and land safely. Now what?
A. Wait for the rest of my division. If they stay in the copter, they'll be coming down anyway. I hope they'll be OK. B. Get a move on to the village. C. Move ahead and scout out the perimeter to make sure it's safe. D. Make your own option