ForumsGame WalkthroughsColony stratgey

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Gametesta
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Gametesta
1,707 posts
Nomad

Lulz, i so wanted to make this 1st!

Anyway

Airborne Strike


Fist of all, all way's make a bank first to speed up the process. Then make a forge. Set spawn to repeat and turn on Power. The make a generator and then a Armory. Set the Armory to Power. Unleash a couple A 25 Romans and turn on Rally to defend yourself for bit. Then fully upgrade all of your buildings(you will have to spawn more A-25's while your upgrading.) OK so now that you have upgraded you can now attack. Leave some defense behind. When you in take some Gladiators with you. Also bring some anti tank units with you. And some airborne machines to stop the Black queens. No bring in some firepower. You may have to repeat the process a few times. Keep doing it until they go down.

Arsenal Strike

Now make a bank, then an outpost, and two armories. Set both of the armories on the men. No set up some defenses and upgrade you buildings. When they all done move in with some tanks. Leave a few tanks behind to guard also. Take in a lot of infantry with you.they should be taken down easily if you overwhelm the enemy. Keep spawning Arsenal until they go down.

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Gadriel
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Gadriel
118 posts
Nomad

Capitalists build and upgrade in normal speed. If your opponent is Fascists(like me), you will have a hard time
By the way, wanna play me in Colony? My user is bld6Guardian

Ufuman
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Ufuman
5 posts
Nomad

Monarchy Strategy

Build bank.Wait and collect 80 money (you may want your partner to protect you a bit)Start building special ops. and while its getting built you will collect an other 40 money for your hospital.No treasuary needed!Start gathering influence and make Prides.Boost them with medics (hospital must recruit and produce at the same time but use emerceny pack if needed)Keep this and deal some damage but whatc your money since you must build your 2nd special ops. asap after the hospital.After you have built the 2nd special ops. keep up making prides and gathering more influence.Dont forget the fact that these are the advancing steps not the steps to victory, so keep sending prides together with medics whenever you got a decent party.Back to the steps,after you have built a 2nd special ops. gather 60-70 money and start selling your bank(you will get 10 money from HQs while your selling) and make the 3rd special ops. Now you can make a dozens of Prides. As you gather 80 money through your HQs start upgrading your hospital and stop making Prides and start the construction of Sphinxes. Remember that you must keep an eye on your special ops. since you must keep them all gathering and make one of them recruiting prides. Also make new medics every second you got manpower ready. Good Luck All! ^^

destinydude
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destinydude
2,052 posts
Nomad

My fascist strategy:
Raise a bank and then upgrade it to a treasury.Raise an armory and set to money gain. If your enemy rushes, raise a forge and set on energy gain (Unless enemy attack and repel with scouts and romans).If there is no rush, raise and upgrade a generator. Raise a forge and upgrade it. Mass on sakata MK-ll. And then mass on phantoms.Strategically use the different groups to pin your enemy.

CommanderDude7
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CommanderDude7
4,689 posts
Nomad

What if they hit you with queens and hovers?

destinydude
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destinydude
2,052 posts
Nomad

Sakatas for queens and phantoms for hovers. Also you can make romans for hovers. Note this strat doesnt work in mathces with missles (Normals).

CommanderDude7
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CommanderDude7
4,689 posts
Nomad

ok may try it out though if they get enough hovers romans lose.

destinydude
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destinydude
2,052 posts
Nomad

Thats why you have a partner =P

CommanderDude7
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CommanderDude7
4,689 posts
Nomad

partner not always know what to do or wont listen. Has happened to me

Gadriel
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Gadriel
118 posts
Nomad

Well if im your partner, you have a very good chance not to lose the game. I mostly play defencive, making such a defence takes to destroy

CommanderDude7
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CommanderDude7
4,689 posts
Nomad

What kind of defense do you use? Hovers and Meds? Romans and Meds? Are Meds involved?

Gadriel
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Gadriel
118 posts
Nomad

Meds are involved. I use forge and outpost some times. Mostly forge. I use romans as sniper shield. Glads as anti air and sphinx defence(nothing owns sphinx better than glads). Sakata spiders for armored unit defence. If used properly, forge can defeat outpost units without being destroyed in return. I put romans up front(glads if missles involved). I dont know if people think it works, but it works for me. Ive learned how to use forge.

2014631
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2014631
1,855 posts
Nomad

I don't agree with the air strategy, because it takes so long to make everything. What about when both enemy team members do the rush, and your team mate doesn't have the first clue how to play? Then you're screwed.

CommanderDude7
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CommanderDude7
4,689 posts
Nomad

Exactly! If your partner not help you get owned no matter the strategy. Like if they bail right away.

2014631
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2014631
1,855 posts
Nomad

Yup. A lot of the time your partner will either leave, or they'll be totally silent and not listen to anything you say.

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

It is actually quite possible to win a 1 vs 2.
It hones your skills.
Being able to control all 8 squares would be a good addition if your partner leaves.

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