ForumsForum Games|New Class Ideas|

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Redsoul
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Redsoul
65 posts
Peasant

Have a new idea for a class? Well post it here! must have some things though

-Name
-main attributes (Vitality,Speed,Strength ect.)
-Skills (atleast 10 with descritpions and names)
Last but not least
-Main elemental Attribut (Fire Earth Ice Shadow illusion ect.)

I have an idea wich i will post as an Example later (not finished)

  • 17 Replies
nesfen10
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nesfen10
33 posts
Nomad

I got a new idea

Sniper
Element: Physical
Skills:
Snipe: A snipers main attack, damages one enemy for 300%/400%/500% of half of your strength and speed (1/2 of each, so if you had 300 speed and 250 strength it would do 5*150+5*125)
Costs 10 focus, cooldown: 3, can be equipped twice on your skillbar

Collateral Damage: Attacks the targeted enemy for 400% of your strength, and then hits all other enemies for 40% of that damage
Costs 15 focus, cooldown: 2, can be equipped twice on the skill-bar

Bayonet: Attacks the enemy for 125%/150%/175% of your strength, this attack also recovers 50 focus
Costs no focus, no cooldown, can be equipped 1 time on your skillbar

Shadow: Summons a shadow for 5 turns, the shadow will copy your skills, but only doing half of the damage you do.
Costs 50%/25%/12.5% of your health, cooldown: 10 turns, can be equipped 1 time on the skillbar

Sniper Instincts: Passively increases your strength, speed, and vitality by 4%/6%/8%

Blank Fire: Fires a fake shot, stunning an enemy for 2/3/4 rounds, but the enemy only recieves 50% damage.
Costs 25 focus, cooldown:5 turns, can be placed twice on your skillbar

nesfen10
offline
nesfen10
33 posts
Nomad

One more thing, snipe hit a +50% chance to crit, and it does 500% damage when it crits.

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