ForumsGamesGeneral Colony Discussion

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firetail_madness
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firetail_madness
20,591 posts
Blacksmith

So, since my last competition was pretty much a discussion, I'll now close that and move over to this general colony discussion (the others are all specific)

TALK ABOUT ANYTHING RELATED TO COLONY (and beef burgers)

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Nume
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Nume
362 posts
Nomad

Sure. Which game and which server? :P

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Actually, I'm on Platform Racing 2 as of this moment...

Nume
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Nume
362 posts
Nomad

K omw :P. I was just playing bubble tank td.

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

BTTD is pretty fun.
So...what?
P.S What's autoclick?

Nume
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Nume
362 posts
Nomad

Search auto click 2.2 in google and you can find it. It basically lets you press a button and it will click there nonstop until you tell it to stop. So like in BTTD you can have it constantly spamming max waves.

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

What's the good in that? lol

Nume
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Nume
362 posts
Nomad

How else would you get to the 7000th+ wave without it taking like forever :P. Plus you get massive score heh.

Bronze
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Bronze
2,417 posts
Peasant

Are we still on the rush topic, cause I don't feel like typing a bunch of crap for no reason XD

And remember, like 250 pages ago, we had a topic of the night? Pick a topic of the night, cause I'm in the mood to 'discuss'

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Topic of the night:

Successful quick tech ups

AlphaJmon
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AlphaJmon
19 posts
Farmer

for the un initiated what does that mean?

Bronze
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Bronze
2,417 posts
Peasant

Successful quick tech ups


I think it ultimately comes down to team coordination. 2 partners trying to tech up simultaneously can be shaky. One teammate needs to be at the ready to take action (against rush) so that the other teammate can continue teching. That is true in most parts to all RTS's
Nume
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Nume
362 posts
Nomad

Yeah I used to almost always slow tech up but I've begun to get used to a faster unit production schedule because of the prevalance of rush type strategies.

lalala12
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lalala12
2,165 posts
Nomad

Hmm...

I think 3 armory+outpost--arsenal used to be "the" pure economy/teching strategy...for quick hovers. That was before war sanctum...

And...what's the fastest hover rush? Armory--outpost till arsenal? Armory--bank--outpost till arsenal?

Sniper rush?

When going for a unit/tech rush, what's the best compromise between the # you can pump out when you get the tech advantage...and the speed you get it?

sinuscontrol
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sinuscontrol
118 posts
Nomad

i said this a bunch of pages ago,, its bank>armory&gtost

u get three initial hovers (meaning right when ur arsenal comse up u can get out three hovers

lalala12
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lalala12
2,165 posts
Nomad

I was wondering htough, if there was a faster way, to completely forget about economy and just get to arsenal as quickly as possible.
...
And the build/time to get 4 initial hovers instead of 3, etc.

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