So, since my last competition was pretty much a discussion, I'll now close that and move over to this general colony discussion (the others are all specific)
TALK ABOUT ANYTHING RELATED TO COLONY (and beef burgers)
Whoa, YES THEY'RE COMING! UPDATES ARE COMINGGGGGGG
Eh, it's one of the best things to stop autoromans...it does enough damage and has a high enough fire rate to do that.
Pretty much just a meat shield you stick in the front of your line behind your romans, they're not that good at antiair though...scouts eat them.
It fails on ground units, if you want to assasinate your enemy's sakatas to bring in your phantoms a spider is better, plus it builds so slowly that sakatas can destroy them with sheer numbers.
The fact chronite? armor and special armor are resistant to its weapon type isn't that great either...try a glad vs glad and time it
Or glad vs queen, but glad wins there...I think...
Krin, what's the range of the saint when held and advancing? It'd suck for it to be 1hit by sakata MKII like all the other air units...before it EVEN GETS IN RANGE...
Just a thought, instead of putting in a patch to stop hackers, put in a code that can detect illegal units and if it detects someone using phantoms in earthquake it will delete their account completely.
Just a thought, instead of putting in a patch to stop hackers, put in a code that can detect illegal units and if it detects someone using phantoms in earthquake it will delete their account completely.
I would agree with you completely on that matter, except for the deletion prospect.
As of now, it is very easy to set up more accounts.
Instead I would propose that the detected units are deleted instead.
Hrmmm. Krin, these ideas seem to be your own invention. Maybe you should get some ideas from the creative gamers' minds (no offense, you ideas are great). I was hope there would be more influence units (costing less) rather than normal (but that's fine i guess).