ForumsForum GamesAnthill RPG Part 2

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OperationNilo
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OperationNilo
3,937 posts
Shepherd

Hi everyone who was in the last RPG!
You are welcome! Something happened to the part one, so
I made this one, part 2. From now on, the. Game will continue from here.

All researches
Tier-1 Researches

Spear
Bow
Shield
Helm
Piercing Arrows
Intelligent ant bonus research: Javelin Throwing.

Tier-2
Flaming Boulders.
Guns (need gunpowder mine)
Armor (need aluminum mine)
Potions
Longbow
Ships
Breeding Capabilities
Flaming arrow
Intelligent ant bonus research: Coacroach taming

Tier-3
Crossbows
Reproductivity Knowledge
Anger
Leadership
Mustering
Intelligent ant bonus research: Iron Lightening

Tier-4
Gatling Gun
Firing Volley tactics
Musket
Ore Forging
Metal Smelting
Intelligent ant bonus research: Fast Firing.


Tier-5
Artillery
Rifles
Revolver
Sabre
intelligent ant bonus research: Scimitar

Tier-6
Ak-47
Bazooka
Tanks
Warships
Infantry
Intelligent ant bonus gain: Anti-Tank Missiles.

Tier-7
Moth Raptor
Minigun
Apache
Longbow
Intelligent ant bonus research: Anti-Air Patriot missiles.

Tier-8 Last
Spaceship (for ants, going at 1 mile up the ground)
Laser gun
Plasma gun
Petroleum Bomb
No intelligent ant bonus research








TYofLER
Kingdom/Anthill name: Ler (My back yard)
Government:Monarchy
Ants Rebel Chance: 5%
Ant Type:Strong Ants
Ants: 3080
Moths to ride: 550
Catapults: 90
Workers:700
Workforce:130%
Soldier Strenght: 150%
Soldiers:2930
Food: 6860
Anthill Size: 6.3 Inches
Food Earned Each Turn: 100
Ant population earned each turn: 50
In war with: Scorpions, Termites, Spider Alliance, Spider Territories,
Spider Embassy, Spider Provinces.
Alliance With: Knockout Sloth's anthill: Montreal, anthills Olgs and Dorgu, Bees. Antopia

You asked for finding food, you find 100 food.
You asked for soldiers, and you allready put them.
Your soldiers regained their potions.
What next?




KnockoutSloth
Kingdom/Anthill name:Montreal (Canada)
Port name: Vancouver(Canada)
Government: Democracy
Ants Rebel Chance: 10%
Ant Type: Big Ants
Ants: 8180
Workers: 1000
Workforce:150%
Soldier Strenght: 110%
Soldiers:6900
Food: 7480
Anthill Size: 2.3 Inches
Food Earned Each Turn: 120
Ant population earned each turn: 70
In war with:Termites, Spider Alliance
In alliance with: TYofLER's anthill Ler, Anthills Olgs, Dorgu and Bees, Antopia.
You ask your advisors.

Make your descision in allying Santa Hormiguero ( Soul Hack 117 ).



SoulHack117
Kingdom/Anthill name: Santa Hormiguero (Saint Anthill)
Government: Empire
Ants Rebel Chance: 10%
Ant Type: Intelligent
Ants: 1000 (1500 from All)
Workers:700
Workforce:100%
Soldier Strength: 100%
Soldiers:300
Food: 7000
Anthill Size: 1 Inch
Food Earned Each Turn: 150
Ant population earned each turn: 40
In war with: (None Right Now)
Alliance With: Ler Anthill.

You just won a battle against termites
Rysin/Antopia sended an allying request to you.
Awaiting KnockoutSloth's answer to alliance.
What now?




Rysin
Kingdom/Anthill name: Canada/Antopia
Government: Communism
Ants Rebel Chance: 20%
Ant Type: Loyal Ants
Ants: 2150
Moths: 500
Workers:800
Workforce:150%
Soldier Strenght: 115%
Soldiers:1350
Food: 8687
Anthill Size: 9.3 Inches
Food Earned Each Turn: 100
Ant population earned each turn: 50
In war with: Termites
Alliance With: Lol ants and Ler, Montreal.

You recruit some 100 soldiers.
You can check moths below ants.
Allying request on its way.

  • 1,500 Replies
Rysin
offline
Rysin
543 posts
Nomad

First design built: Made specifacally for Anterhal

WWWWWWWWT
W WWW W
FWF AAW WW
FWF AAW WW
W WWW W
WWWWWWWWT

A= Ant Hill
F= Under ground passage ways
W= Walls
T= Towers

It has a narrow doorway so the enemy catupults won't be that accurate and has a double wall so the siege towers won't work at all. It also has a emergency escape route so that if you lose, your ants won't be captured.
There are 2 towers stationed so that if the enemies are using a ram to knock down the walls, they can shoot at them.

It'll be costy, but it's worth it.

habiskyfan
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habiskyfan
71 posts
Nomad

As the new ants are born, send them out to defend their home, while the soldiers rush at the termites that have breached the timber, using their dead brethren to defend themselves.

OperationNilo
offline
OperationNilo
3,937 posts
Shepherd

You continue fighting, the siege tower goes down with a catapult.
Termites start advancing into your anthill. What now?

*Battle Report*
Anthernal: 1356
Termites: 2478

habiskyfan
offline
habiskyfan
71 posts
Nomad

Taking John's (Is that your name? I forgot x.x) advice, use the workers to dig a pair of escape tunnels and begin preparing food if it is necessary to escape.

Rysin
offline
Rysin
543 posts
Nomad

First design built: Made specifacally for Anterhal
WWWWWWWWWT
W W
WWWWW W
FWFAAW WW
FWFAAW WW
WWWWW W
W W
WWWWWWWWWT

A= Ant Hill
F= Under ground passage ways
W= Walls
T= Towers

Sorry, change in design.

Rysin
offline
Rysin
543 posts
Nomad

Sorry but for some reason this computer keeps messing up my designs, I'll be back and change it later.

OperationNilo
offline
OperationNilo
3,937 posts
Shepherd

The anthill doors are closed.
Termites use a timber ram to break it, but while advancing,
Your soldiers throw flaming sand into the Murder Holes.
Termites are confused, and many die. all the termites that advanced reagroup in the destroyed tower, termites bring in ladders, and start to climb the walls. Your troops throw down the ladders, many termites are squashed. What now?

*Battle Report*
Anthernal: 1192
Termites: 1567

habiskyfan
offline
habiskyfan
71 posts
Nomad

As we've lost our anthill, take all remaining ants and evacuate the anthill, leaving only ten of our strongest soldiers to fight as hard as they possibly can to protect the colony as a whole while it escapes, and when it is clear, if any of those ten somehow survive, have them follow.

OperationNilo
offline
OperationNilo
3,937 posts
Shepherd

No, you're fighting in the doors of it. No termite foot
has touched the inside.

habiskyfan
offline
habiskyfan
71 posts
Nomad

NEVERMIND THAT POST X_X!!

habiskyfan
offline
habiskyfan
71 posts
Nomad

Have a group of willing soldiers rush out through the termites that are rushing at them to grab a dead body, either termite or ant, and attack any and all termites they can.

OperationNilo
offline
OperationNilo
3,937 posts
Shepherd

Okay, you continue fighting at the doors,
arrows strike termites that come, but flaming
missiles ram the door's towers, cutting of
archer supply. In foot, your ants continue the
fight.

OperationNilo
offline
OperationNilo
3,937 posts
Shepherd

You're valiant soldiers use the termite bodies to strike fear into their hearts, and use the bodies as maces. Many cowardly termites flee the battle.

habiskyfan
offline
habiskyfan
71 posts
Nomad

The ant soldiers see this and have renewed vigor, and continue to fight to defend their queen!

OperationNilo
offline
OperationNilo
3,937 posts
Shepherd

Some termites stand proud and tall in you soldier's way.
They're the elite. Your soldiers pounce to attack and
defeat them, but they are strong, they kill your soldiers
with swords. What now?

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