ForumsForum GamesAnthill RPG Part 2

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OperationNilo
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OperationNilo
3,937 posts
Shepherd

Hi everyone who was in the last RPG!
You are welcome! Something happened to the part one, so
I made this one, part 2. From now on, the. Game will continue from here.

All researches
Tier-1 Researches

Spear
Bow
Shield
Helm
Piercing Arrows
Intelligent ant bonus research: Javelin Throwing.

Tier-2
Flaming Boulders.
Guns (need gunpowder mine)
Armor (need aluminum mine)
Potions
Longbow
Ships
Breeding Capabilities
Flaming arrow
Intelligent ant bonus research: Coacroach taming

Tier-3
Crossbows
Reproductivity Knowledge
Anger
Leadership
Mustering
Intelligent ant bonus research: Iron Lightening

Tier-4
Gatling Gun
Firing Volley tactics
Musket
Ore Forging
Metal Smelting
Intelligent ant bonus research: Fast Firing.


Tier-5
Artillery
Rifles
Revolver
Sabre
intelligent ant bonus research: Scimitar

Tier-6
Ak-47
Bazooka
Tanks
Warships
Infantry
Intelligent ant bonus gain: Anti-Tank Missiles.

Tier-7
Moth Raptor
Minigun
Apache
Longbow
Intelligent ant bonus research: Anti-Air Patriot missiles.

Tier-8 Last
Spaceship (for ants, going at 1 mile up the ground)
Laser gun
Plasma gun
Petroleum Bomb
No intelligent ant bonus research








TYofLER
Kingdom/Anthill name: Ler (My back yard)
Government:Monarchy
Ants Rebel Chance: 5%
Ant Type:Strong Ants
Ants: 3080
Moths to ride: 550
Catapults: 90
Workers:700
Workforce:130%
Soldier Strenght: 150%
Soldiers:2930
Food: 6860
Anthill Size: 6.3 Inches
Food Earned Each Turn: 100
Ant population earned each turn: 50
In war with: Scorpions, Termites, Spider Alliance, Spider Territories,
Spider Embassy, Spider Provinces.
Alliance With: Knockout Sloth's anthill: Montreal, anthills Olgs and Dorgu, Bees. Antopia

You asked for finding food, you find 100 food.
You asked for soldiers, and you allready put them.
Your soldiers regained their potions.
What next?




KnockoutSloth
Kingdom/Anthill name:Montreal (Canada)
Port name: Vancouver(Canada)
Government: Democracy
Ants Rebel Chance: 10%
Ant Type: Big Ants
Ants: 8180
Workers: 1000
Workforce:150%
Soldier Strenght: 110%
Soldiers:6900
Food: 7480
Anthill Size: 2.3 Inches
Food Earned Each Turn: 120
Ant population earned each turn: 70
In war with:Termites, Spider Alliance
In alliance with: TYofLER's anthill Ler, Anthills Olgs, Dorgu and Bees, Antopia.
You ask your advisors.

Make your descision in allying Santa Hormiguero ( Soul Hack 117 ).



SoulHack117
Kingdom/Anthill name: Santa Hormiguero (Saint Anthill)
Government: Empire
Ants Rebel Chance: 10%
Ant Type: Intelligent
Ants: 1000 (1500 from All)
Workers:700
Workforce:100%
Soldier Strength: 100%
Soldiers:300
Food: 7000
Anthill Size: 1 Inch
Food Earned Each Turn: 150
Ant population earned each turn: 40
In war with: (None Right Now)
Alliance With: Ler Anthill.

You just won a battle against termites
Rysin/Antopia sended an allying request to you.
Awaiting KnockoutSloth's answer to alliance.
What now?




Rysin
Kingdom/Anthill name: Canada/Antopia
Government: Communism
Ants Rebel Chance: 20%
Ant Type: Loyal Ants
Ants: 2150
Moths: 500
Workers:800
Workforce:150%
Soldier Strenght: 115%
Soldiers:1350
Food: 8687
Anthill Size: 9.3 Inches
Food Earned Each Turn: 100
Ant population earned each turn: 50
In war with: Termites
Alliance With: Lol ants and Ler, Montreal.

You recruit some 100 soldiers.
You can check moths below ants.
Allying request on its way.

  • 1,500 Replies
habiskyfan
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habiskyfan
71 posts
Nomad

Continue to send willing soldiers to attack the elite to wear them down and eventually make them either retreat or die.

OperationNilo
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OperationNilo
3,937 posts
Shepherd

They stand in their places,some die, but they don't wear off. What now?
I have to go! I'll be back tomorrow morning!

habiskyfan
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habiskyfan
71 posts
Nomad

Take those that die and gradually build a barricade to hide behind, stealing the swords they leave behind to defend with.


See ya, Nilo!

Rysin
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Rysin
543 posts
Nomad

You forgot I gave you 500 moths riders too.

Rysin
offline
Rysin
543 posts
Nomad

First design built: Made specifacally for Anterhal
WWWWWWWWT
W WWW W
UWU AAW WW
UWU AAW WW
W WWW W
WWWWWWWWT
A= Ant Hill
U= Under ground passage ways
W= Walls
T= Towers

There that should be good.

OperationNilo
offline
OperationNilo
3,937 posts
Shepherd

The barricade is built, but several flaming projectiles
fired from their catapults aim at it. They shoot.
It is the end. The barricade explodes, leaving your soldiers
uncovered, more projectiles are seen coming in your soldiers'
direction. The Elites charge, shouting to scare your troops.
But...... Their own projectiles land on them, killing the rest
of the elites. Well, that was hard, but we made it.
Suddenly, the wall in front breaks down into the ground because of
their underground mining. What now?


Good designs John/Rysin (how should we call you?)

habiskyfan
offline
habiskyfan
71 posts
Nomad

As we survived, take time to find a new way to build escape tunnels that will not make the wall fall, and bury and honor those that died in battle, while taking the termite bodies, putting them in a pile, and burning them. Meanwhile, begin repairing what was destroyed.

OperationNilo
offline
OperationNilo
3,937 posts
Shepherd

Termites retreat, leaving the dead and wounded.
Many soldiers have died in this tragic battle

Kingdom/Anthill name: Anterhal (North Wisconsin)
Government: Monarchy
Ants Rebel Chance: 10%
Ant Type: Strong Ants
Ants: 1000
Moths: 500 (Rysin's Gift)
Workers:725
Workforce:100%
Soldier Strength: 100%
Soldiers:275
Food: 7300
Timber: 0
Soil: 0
Anthill Size: 2 Inches
Food Earned Each Turn: 100
Ant population earned each turn: 50
In war with: Termites
Alliance With:

You repair the anthill, it costed all your timber and soil, but it's ready.
Here's the remains of your wall:

WwwwWWWWWW
W w
W w
W w Lowercase W.- Destroyed wall
W WWWWwwww

Will you use Rysin's designs?

OperationNilo
offline
OperationNilo
3,937 posts
Shepherd

Sorry for the little time, I'll be back in some 6-7 hours!

habiskyfan
offline
habiskyfan
71 posts
Nomad

Kingdom/Anthill name: Anterhal (North Wisconsin)
Government: Monarchy
Ants Rebel Chance: 10%
Ant Type: Strong Ants
Ants: 1000
Moths: 500 (Rysin's Gift)
Workers:725
Workforce:100%
Soldier Strength: 100%
Soldiers:275
Food: 7300
Timber: 0
Soil: 0
Anthill Size: 2 Inches
Food Earned Each Turn: 100
Ant population earned each turn: 50
In war with: Termites
Alliance With:

Take care of our wounded and send a group of 50 workers and 50 soldiers to look for more food and timber, while the rest of the workers begin building a Tier-1 research building to continue researching better ranged weapons.

Rysin
offline
Rysin
543 posts
Nomad

You can call me John and I'm going to start working on a invention, I'm not going to tell you yet though.

Rysin
offline
Rysin
543 posts
Nomad

Here it is, the Sap-Oozer!

It's used to defend your castle walls against infantry and rams. It's a special pot that lets out a stream of Sap and the sap slows down and even makes your enemie's glued to there spot.It requires tree sap to oporate though.

PPPPPP
PSSS PPP
PSSP P
PPPPPP P

P= Pot
S= Sap

OperationNilo
offline
OperationNilo
3,937 posts
Shepherd

Kingdom/Anthill name: Anterhal (North Wisconsin)
Government: Monarchy
Ants Rebel Chance: 10%
Ant Type: Strong Ants
Ants: 1000
Moths: 500 (Rysin's Gift)
Workers:725
Workforce:100%
Soldier Strength: 100%
Soldiers:275
Food: 7300
Timber: 0
Soil: 0
Anthill Size: 2 Inches
Food Earned Each Turn: 100
Ant population earned each turn: 50
In war with: Termites
Alliance With:

You build the research building, look at page 1 for tier 1 researches.

OperationNilo
offline
OperationNilo
3,937 posts
Shepherd

Oh, another sucess John!

habiskyfan
offline
habiskyfan
71 posts
Nomad

Kingdom/Anthill name: Anterhal (North Wisconsin)
Government: Monarchy
Ants Rebel Chance: 10%
Ant Type: Strong Ants
Ants: 1000
Moths: 500 (Rysin's Gift)
Workers:725
Workforce:100%
Soldier Strength: 100%
Soldiers:275
Food: 7300
Timber: 0
Soil: 0
Anthill Size: 2 Inches
Food Earned Each Turn: 100
Ant population earned each turn: 50
In war with: Termites
Alliance With:

Wait for the return of the search party looking for food, and send another of 50 workers and soldiers each to look for more materials to start building spears, helmets, and shields.

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