Post your own killer fortress or try your hand at crushing the castles of others. For users posting their own creations, please consider the following guidelines:
Give your castle a title. This will allow other members to easily reference it in their comments. Show off your work with a screenshot. A great tool for screenshots and videos is Jing. Provide a description or hint. If your castle has any notable features or specific tactics make sure to let people know about them. Don't forget your link. Simply copy the link directly from the Crush the Castle Players Pack editor and paste it in your post.
We had a ton of fun making this game and are really looking forward to seeing what you can do! Who knows, me may even use it in another version of the game.
Note: When posting images please use the image button in the form below and provide the URL to your screen shot. We do not allow raw HTML tags nor do we host images. If you need a place to host your images online consider one of the many photo sharing services.
How to Load a Castle:
Simply click on a shared castle link and you will be directed to the game immediately. The game will then load the castle take you right to the editor. Click Test Castle when it's loaded to try it out. It's just that simple!
How to Save a Castle:
Start up the Build and Share area.
Build your castle and click Share when you area ready.
Hey Joey, I would like to reiterate that access to the codes should be possible in the new version. It is so important (to some of us) that you can alterate the codes directly in the code dialogue box. Simple example if I can write the codes directly: if I lay out a wooden wall directly on the map - e.g. 0~w_w:525,361.65| - and I want to do an overlay of 5 wooden walls, I can only copy/paste 5 times the code - 0~w_w:525,361.65|w_w:525,361.65|w_w:525,361.65|w_w:525,361.65|w_w:525,361.65| - . With the new version, I am forced to lay it out by hand. Which makes no sense.
And it's not even a solution to use the old version which is still around, because the coordinates are different now compared to the earlier version.
Please consider adding this feature (again) in the new version).