I'd say if we do need a Colony 2 at all, everyone should start thinking about it 5 years later. Right now I just need all the bugs in Colony fixed, Sinjid 3 released, and Sonny 3 released.
All that has to be done to Colony to make it last another year is: 1. Fix the null/resource bug. 2. Fix the restrcited command glitch. 3. Make the ranks depend on 1v1 (I am making a thread for Sunday about this). 4. Make better A.I. (make them smarter and give them the ability to use commands that were given after the release of the War Sanctum update). 5. Balance the governments (buff communist and fascist). 6. Balance the units a but (A28-Gladiator time decrease ect.). 7. Add control groups (doesn't really need this). 8. Increase the anti-system. 9. Prevent guest from sending p.m.s. 10. Add spectator mode (this is actally very complicated so it can wait a long time). 11. Make Black Queens fire only at air in any non-normal game. 12. Increase the battle field (Far Snipers are easy to kill due to the short distance from base to base). 13. Fix the dual weapon bug. 14. Fix the matchmaking glitches. 15. Allow players to add more friends to their friendlist. 16. Improve the U.I. (the multiplayer U.I. is out of place compared to the main menu and match screens.
Really easy not worth number 2 but i cant believe so many people like it
Colony is a game that relies almost completely on its multiplayer. So how exactly is the game "easy"? The campaign is easy, sure, but on a game like this, the campaign shouldn't be the only thing you judge.
Balance the governments (buff communist and fascist)
I think communist is fine as it as actually (but if it does get buffed, I think a slight increase in the natural income for money or something would be good enough), and fascist is CERTAINLY good enough already. I think monarchy needs to be nerfed again, it's still ridiculous in 1v1, not as much as it was in like v4, but it's still kinda broken.