1. More Ranks because it's too easy to gain rank when u played 500 games. I think that 17 ranks is enough for now. Make it harder to get to the higher ranks because there are players who have played over 800 games.
2. More Servers because the 2 servers get full on weekends. Problem is you need to make a cool name for it.
3. A Top Player List because I want to know who is the leader. I have an idea of how it should work. Base it on a new game type that I will explain below in number 7 and 9.
4. A Friends List because it would improve the games rating I think. The way this function works is u can make a new code like "/add username", then a request is sent to the player only if he is on that server, and the same chat room, then the other player needs to accept the request, so that they can be on their friends list, which can be a tab on the chat room list, this chat room is only made to show you all of your friends but the names are going to be color-coded. For instance, the friends that are online, not playing, in blue, the friends that are offline in red, friends that are in a chat room in green, and friends that are in a game waiting to be started in pink.
5. Find A Way To Block The Cheat Engine because I hate playing a game and losing because my opponent was hacking. I know this is very hard to stop but it ruins the game, and then you start saying that the player you lost to is a hacker and the hacker stats saying "you blame all your loses because the other player hacked" than no one believes you, so then your reputation is ruined.
6. Get Some Administrators because they can kick hackers, spammers, gossipers, nuisances, and people who are saying nasty stuff, but they need proof the player who is being called a hacker is a hacker.
7. Making One Versus One A Game Type because I want to find more and more strategies. This game type is for one versus one games only, and in order for this to count u can only play against other players.
8. Make The Vets Hall For Players Who Are In The Top 75% because I don't want amateurs listening to the pros talking about strategies. I know this one sounds dumb, but, look at it this way, I spent allot of time making my strategy, and this amateurs over hears to pros talking a he is now the best rank 3, all because of two pros were talking. I think everyone needs to find a strategy on there own.
Unit. Twice life as gladiator. When released, it immediately camps in front of your base. It cannot move. High burst damage. Shoots both ground and air.
im updating my list and revising what is online but as of right now i hav over 30 ideas ad its long as hell so be sure to check back in 4 hours later then the posted time
Sorry i cant might not make my deadline but here is the 20 i saved #s 21-29 i forgot to save and microsoft word shut down on me so heres what i have.
THINGS THAT NEED TO BE CONSIDERED:
1. More Ranks because it's too easy to gain rank when u played 500 games. I think that 13 ranks is enough for now. Make it harder to get to the higher ranks because there are players who have played over 800 games. Also it will give me a reason to play online more.
2. More Servers because the 2 servers get full on weekends. Problem is you need to make a cool name for it.
3. A Top Player List because I want to know who is the leader. I have an idea of how it should work. Base it on a new game type that I will explain below in number 7, 9 and 10. The list is found on the chat room list.
4. A Friends List because it would improve the games rating I think. The way this function works is u can make a new code like "/add username", then a request is sent to the player only if he is on that server, and the same chat room, then the other player needs to accept the request, so that they can be on their friends list, which can be a tab on the chat room list, this chat room is only made to show you all of your friends but the names are going to be color-coded. For instance, the friends that are online, not playing, in blue, the friends that are offline in red, friends that are in a chat room in green, and friends that are in a game waiting to be started in pink.
5. Find A Way To Block The Cheat Engine because I hate playing a game and losing because my opponent was hacking. I know this is very hard to stop but it ruins the game, and then you start saying that the player you lost to is a hacker and the hacker stats saying "you blame all your loses because the other player hacked" than no one believes you, so then your reputation is ruined.
6. Get Some Administrators because they can kick hackers, spammers, gossipers, nuisances, and people who are saying nasty stuff , but they need proof the player who is being called a hacker is a hacker.
7. Making One Versus One A Game Type because I want to find more and more strategies. This game type is for one versus one games only, and in order for this to count u can only play against other players.
8. Make The Vets Hall For Players Who Are In The Top 10% because I don't want amateurs listening to the pros talking about strategies. I know this one sounds dumb, but, look at it this way, I spent allot of time making my strategy, and this amateurs over hears to pros talking a he is now the best rank 3, all because of two pros were talking. I think everyone needs to find a strategy on their own.
9. Make A Placement Game Type because this way people will know who is the best. It's a normal one on one game with no restrictions, but the winner gets placement points. The players with the most placement points are on the top players list. Placement points are explained in number 10.
10. Make Placement Points because this will be the way of making a top players list. Make the points hacker proof so hackers can't hack them.
11. Add A Chat Room That Shows Players Everyone On That Server because I'm tired of having to look through all the chat rooms. This chat room is only to see who is on the server, and where they are its not for people to talk to each other. the players will be color coded based on their status. For instance, blue for Lobby, green for Veterans Hall, purple for Team Channel, pink for Deutsch Zimmer, yellow for AFK Garden, orange for Top Players List, red for Friends List, brown for waiting for a game to be ready, and black for in a game.
12. Decrease The Cost Of The Deploy Modified Sakata, Deploy Modified Phantom, Deploy Special Forces, And Scramble Rescue Team because by the time I can do any of these functions I'm killing the enemy's base.
13. Add A Sun To The Background because the game doesn't make any sense. what I mean is, how is the solar grid getting energy from the sun if there is no sun. I'm not saying to make it big enough to see.
14. Add A Function That Allows You To Mute Other Players If They Are Being Annoying because I'm tired of having to scroll back up to read the important messages because of stupid spammers. Here is what the function should be "/mute username".
15. Change The Deploy Special Forces To Make Influence because the elite forces really don't help that much, so it would just be easier just to change that spot to a influence resource gatherer because influence is hard to come by in the game.
16. Change The Maximum Amount Of Influence You Can Have To 9999 Like The Other Resources because I'm tired of looking at my influence and getting mad because I should have more influence because it stops at 100.
17. Create A New Building That Is Use More Money To Deploy Units because it will be fun to make a new strategy for play with a 3 unit deploying structure. Also it will make the end game more interesting because once you have built everything money becomes useless. That's where this new building will come into play. It so that money won't become useless. Also this building should have a lot of air units and it makes money.
18. Add A Unit For The Hospital That Heals Air Units because I hate how air units die so easily.
20. Change The Scramble Rescue Squad To A Medic That Can Heal Ground Units, Air Units, Fire At Enemy Units, And Heal The Base because that sounds better then make ten healers.
@Firetail, sorry if I came off as mad, but I wasn't. Anyway, sorry for the long post I'm about to make, but here are the units I made. Please tell me if you like anything.
EU-01: Colossus Health: Equivilent to two black queens. Armor type: Special 2, resistant to splash and missiles. Fire type: One machine gun to fire at air and land, and one plasma cannon that is equivilent to a missile in damage and splash but bypasses special armor resistance. Fire rate: machince gun is rapid fire, plasma cannon fires every 12 seconds. Production cost: $200, E100, MP50, I25 Production time: 30 seconds Other: It will slowly heal if it isn't engaged, it is very tall, moves very slowly, range of a hover tank, and is built from the CC.
Medithopter Basically just a medic that flys. Resembles a scout, and has the same armor and life of a scout.
Artillery Tank. Health: Same as CT Armor: Chronite Damage: Very effective vs ifantry. Fire type: Napalm Shells Fire rate: Same as sniper. Production Cost: $20 5M Production Time: Same as CT Other: It out ranges sniper, it fires a napalm shell that arcs through the sky. When the shell hits the ground a fire burns for about 10 seconds, constantly damaging any unit with in the fire's radius. Built from Barracks. Meant to counter sniper spam, or tp prevent your enemy from massing up an army.
Generator X Tier 4 Energy factory Cost: 50 Influence Produces Infinte Energy (A constant amount of 9999)
Dropship Health: 3x Blackqueens Armor Type: Special Damage: Its 2 main guns are the same as phantom's, its megaparticle cannon...well nothing can survive it. Fire Type: Phanton Machine gun x2, Megaparticle Cannon? Fire Rate: MGs are the same as phantoms, MpC fires continuosly if enemies are detected. Production Cost: $200 E200 M100 I25 Production Time: Marine fast (you paid so much for it!) Other: I know the Megaparticle Cannon sounds insane, but it only effects ground units that go directly underneath it.
Artillery Tank-2 Health: Same as CT Armor: Chronite Damage: Extreme Fire type: Armor Piercing Fire rate: Same as BQ Production Cost: $10 10M Production Time: Same as CT Other: Identical to my previous Artillery tank that specialized in neutralizing massed snipers, this baby comes with armor piercing rounds that can take out a hover in one shot. The drawback is that it has no splash, so it's one tank every 10 seconds. It is a support unit, easily countered by mass infantry, but combined with my other Artillery tank it becomes a force to be reckoned with.