ForumsForum Gameswizards vs sorcerers rpg

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dcoold
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dcoold
914 posts
Nomad

hello i decided to make a rpg
along time ago the wizards and sorcerers lived in peace but soon a dark ruler by the name of Karos rose to power over the sorcerers and declared war on the wizards.the war never ended will you have the power to turn the tide

char sheet:

nameany)
age18-40)
classlook below)
sidesorcerer or wizard)
equipped:N/A
inventorygiven by me)
petlook below)
friends:N/A
group:N/A
intelligenceincreases long range attack)
dexterityincreases long range defense)
strengthincreases melee attack)
speedincreases melee defense and helps you dodge things)
close magic attackscounts as melee damage)
long range magic attacksthis counts as projectile attack)
close magic defensecounts as melee defense)
long range magic defensethis counts as projectile defense)

there will be more to add later on

classes:wizards
wizards are based primarily on using elements to destroy things rather then summon creatures to do there bidding

weather wizard:focuses on weather obviously
intelligence:5
dexterity:4
strength:1
speed:2
close magic attacks:1.5
long range magic attacks:3
close magic defense:1
long range magic defense:6

ground wizard:he genarly uses close range projectiles can use limited summoning
intelligence:1
dexterity:1
strength:5
speed:5
knowledge:1
close magic attacks:4
long range magic attacks:0.5
close magic defense:5
long range magic defense:1
summoning:1.5

gray wizard:most balanced wizard he cant do any summoning though
intelligence:3
dexterity:2.5
strength:3
speed:4
close range attack:3
long range attack:3.5
close range defense:4
long range defense:5

undetermined wizardnly wizard class that can train in summoning and still use elements(you pick the attributes 10 points)

classes:sorcerers

red sorcerer:this sorcerer focuses on summoning fire elementals
dexterity:4
speed:5
knowledge:3
close range defense:2
long range defense:2.5
summoning:5

death sorcerer:the ONLY sorcerer who can summon undead servants also the most powerful
speed:5
dexterity:10
knowledge:10
close range defense:3
long range defense:8
summoning:7

blue sorcerer:the balanced sorcerer who can use elements to his advantage
intelligence:2
dexterity:1
strength:2.5
speed:1.5
knowledge:5
close range attack:2.5
long range attack:1
close range defense:2
long range defense:1.5
summoning:3.5

undetermined sorcerer:he can use elements and summoning(you pick attributes 10 points

this is my second rpg if any rpg makers have advice please tell me 3 ppl only(plus the invitations i made out) 1st come first serve.

  • 31 Replies
Graham
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Graham
8,047 posts
Nomad

you forgot mages!

dcoold
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dcoold
914 posts
Nomad

no its just wizards and sorcereres

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

I'm not joining, but here are a few tips for RPGs:
-Use correct grammar and spelling. It makes it so much easier to read.
-Do not put a "most powerful" class, team, or race. Instead, make them both about as powerful, but in different things. Otherwise, all your participants will be the same thing.
That's all for me now. I have other stuff to do.

dcoold
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dcoold
914 posts
Nomad

nvm the rpj is canceled unless someone wants to join

dcoold
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dcoold
914 posts
Nomad

cancel the cancel

destinydude
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destinydude
2,052 posts
Nomad

nameD
age:18
class:Gray Wizard
side:Wizard
equipped:N/A
inventory:
pet:
friends:N/A
group:N/A
intelligence:3
dexterity:2.5
strength:3
speed:4
close range attack:3
long range attack:3.5
close range defense:4
long range defense:5

dcoold
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dcoold
914 posts
Nomad

ameD
age:18
class:Gray Wizard
side:Wizard
equipped:staff,
armor:gray robes(i added 1 more)
inventory:
pet:
friends:N/A
group:N/A
intelligence:3
dexterity:2.5
strength:3
speed:4
close range attack:3
long range attack:3.5
close range defense:4
long range defense:5

you wake up in your bed realizing that its quiet to quiet suddenly you hear a explosion and screams of pain and sounds of battle

a)search your room
b)run outside
c)use a teleport spell
d)your own option

destinydude
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destinydude
2,052 posts
Nomad

NameD
age:18
class:Gray Wizard
side:Wizard
equipped:staff,
armor:gray robes(i added 1 more)
inventory:
pet:
friends:N/A
group:N/A
intelligence:3
dexterity:2.5
strength:3
speed:4
close range attack:3
long range attack:3.5
close range defense:4
long range defense:5

I search my room

dcoold
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dcoold
914 posts
Nomad

NameD
age:18
class:Gray Wizard
side:Wizard
equipped:staff,
armor:gray robes
inventory:1xleather boots,1xleather gloves,1xegg
pet:
friends:N/A
group:N/A
intelligence:3
dexterity:2.5
strength:3
speed:4
close range attack:3
long range attack:3.5
close range defense:4
long range defense:5

you look around and find 1xleather boots,1xleather gloves,and 1xegg
a)run out of the room
b)teleport out of there
c)cast a scrying spell to see the battle
d)your own option

destinydude
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destinydude
2,052 posts
Nomad

NameD
age:18
class:Gray Wizard
side:Wizard
equipped:staff,
armor:gray robes
inventory:1xleather boots,1xleather gloves,1xegg
pet:
friends:N/A
group:N/A
intelligence:3
dexterity:2.5
strength:3
speed:4
close range attack:3
long range attack:3.5
close range defense:4
long range defense:5

C)cast a scrying spell to see the battle

dcoold
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dcoold
914 posts
Nomad

NameD
age:18
class:Gray Wizard
hp10/10
LvL:1
exp:0/10
side:Wizard
equipped:staff,
armor:gray robes
inventory:1xleather boots,1xleather gloves,1xegg
pet:
friends:N/A
group:N/A
intelligence:3
dexterity:2.5
strength:3
speed:4
close range attack:3
long range attack:3.5
close range defense:4
long range defense:5

you cast the spell +2exp you look over the battlefield and see thousands of golemes and other elementals swarming the castle you know the battle is lost
a)run out of your room
b)cast a teleport spell
c)your own option

destinydude
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destinydude
2,052 posts
Nomad

Flag
NameD
age:18
class:Gray Wizard
hp10/10
LvL:1
exp:2/10
side:Wizard
equipped:staff,
armor:gray robes
inventory:1xleather boots,1xleather gloves,1xegg
pet:
friends:N/A
group:N/A
intelligence:3
dexterity:2.5
strength:3
speed:4
close range attack:3
long range attack:3.5
close range defense:4
long range defense:5

I teleport out of the room.

dcoold
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dcoold
914 posts
Nomad

NameD
age:18
class:Gray Wizard
hp10/10
LvL:1
exp:2/10
side:Wizard
equipped:staff,
armor:gray robes
inventory:1xleather boots,1xleather gloves,1xegg
pet:
friends:N/A
group:N/A
intelligence:3
dexterity:2.5
strength:3
speed:4
close range attack:3
long range attack:3.5
close range defense:4
long range defense:5

you start casting your teleport spell when a rock golem breaks in your door(good thing you didnt go out)you try to finish the spell just as it strikes you-3hp your spell gos off course and you teleport you wake up 3hrs later hurt and tired

a)cast a healing spell
b)get up and look aound
c)try to construct a shelter
d)your own option

destinydude
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destinydude
2,052 posts
Nomad

NameD
age:18
class:Gray Wizard
hp10/10
LvL:1
exp:2/10
side:Wizard
equipped:staff,
armor:gray robes
inventory:1xleather boots,1xleather gloves,1xegg
pet:
friends:N/A
group:N/A
intelligence:3
dexterity:2.5
strength:3
speed:4
close range attack:3
long range attack:3.5
close range defense:4
long range defense:5

a)cast a healing spell

dcoold
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dcoold
914 posts
Nomad

NameD
age:18
class:Gray Wizard
hp10/10
LvL:1
exp:2/10
side:Wizard
equipped:staff,
armor:gray robes
inventory:1xleather boots,1xleather gloves,1xegg
pet:
friends:N/A
group:N/A
intelligence:3
dexterity:2.5
strength:3
speed:4
close range attack:3
long range attack:3.5
close range defense:4
long range defense:5

you cast the healing spell and regain +3hp your hungry and it looks like its gonna rain

a)your own option

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