hello i decided to make a rpg along time ago the wizards and sorcerers lived in peace but soon a dark ruler by the name of Karos rose to power over the sorcerers and declared war on the wizards.the war never ended will you have the power to turn the tide
char sheet:
nameany) age18-40) classlook below) sidesorcerer or wizard) equipped:N/A inventorygiven by me) petlook below) friends:N/A group:N/A intelligenceincreases long range attack) dexterityincreases long range defense) strengthincreases melee attack) speedincreases melee defense and helps you dodge things) close magic attackscounts as melee damage) long range magic attacksthis counts as projectile attack) close magic defensecounts as melee defense) long range magic defensethis counts as projectile defense)
there will be more to add later on
classes:wizards wizards are based primarily on using elements to destroy things rather then summon creatures to do there bidding
weather wizard:focuses on weather obviously intelligence:5 dexterity:4 strength:1 speed:2 close magic attacks:1.5 long range magic attacks:3 close magic defense:1 long range magic defense:6
ground wizard:he genarly uses close range projectiles can use limited summoning intelligence:1 dexterity:1 strength:5 speed:5 knowledge:1 close magic attacks:4 long range magic attacks:0.5 close magic defense:5 long range magic defense:1 summoning:1.5
gray wizard:most balanced wizard he cant do any summoning though intelligence:3 dexterity:2.5 strength:3 speed:4 close range attack:3 long range attack:3.5 close range defense:4 long range defense:5
undetermined wizardnly wizard class that can train in summoning and still use elements(you pick the attributes 10 points)
classes:sorcerers
red sorcerer:this sorcerer focuses on summoning fire elementals dexterity:4 speed:5 knowledge:3 close range defense:2 long range defense:2.5 summoning:5
death sorcerer:the ONLY sorcerer who can summon undead servants also the most powerful speed:5 dexterity:10 knowledge:10 close range defense:3 long range defense:8 summoning:7
blue sorcerer:the balanced sorcerer who can use elements to his advantage intelligence:2 dexterity:1 strength:2.5 speed:1.5 knowledge:5 close range attack:2.5 long range attack:1 close range defense:2 long range defense:1.5 summoning:3.5
undetermined sorcerer:he can use elements and summoning(you pick attributes 10 points
this is my second rpg if any rpg makers have advice please tell me 3 ppl only(plus the invitations i made out) 1st come first serve.
I'm not joining, but here are a few tips for RPGs: -Use correct grammar and spelling. It makes it so much easier to read. -Do not put a "most powerful" class, team, or race. Instead, make them both about as powerful, but in different things. Otherwise, all your participants will be the same thing. That's all for me now. I have other stuff to do.
nameD age:18 class:Gray Wizard side:Wizard equipped:N/A inventory: pet: friends:N/A group:N/A intelligence:3 dexterity:2.5 strength:3 speed:4 close range attack:3 long range attack:3.5 close range defense:4 long range defense:5
ameD age:18 class:Gray Wizard side:Wizard equipped:staff, armor:gray robes(i added 1 more) inventory: pet: friends:N/A group:N/A intelligence:3 dexterity:2.5 strength:3 speed:4 close range attack:3 long range attack:3.5 close range defense:4 long range defense:5
you wake up in your bed realizing that its quiet to quiet suddenly you hear a explosion and screams of pain and sounds of battle
a)search your room b)run outside c)use a teleport spell d)your own option
NameD age:18 class:Gray Wizard side:Wizard equipped:staff, armor:gray robes(i added 1 more) inventory: pet: friends:N/A group:N/A intelligence:3 dexterity:2.5 strength:3 speed:4 close range attack:3 long range attack:3.5 close range defense:4 long range defense:5
NameD age:18 class:Gray Wizard side:Wizard equipped:staff, armor:gray robes inventory:1xleather boots,1xleather gloves,1xegg pet: friends:N/A group:N/A intelligence:3 dexterity:2.5 strength:3 speed:4 close range attack:3 long range attack:3.5 close range defense:4 long range defense:5
you look around and find 1xleather boots,1xleather gloves,and 1xegg a)run out of the room b)teleport out of there c)cast a scrying spell to see the battle d)your own option
NameD age:18 class:Gray Wizard side:Wizard equipped:staff, armor:gray robes inventory:1xleather boots,1xleather gloves,1xegg pet: friends:N/A group:N/A intelligence:3 dexterity:2.5 strength:3 speed:4 close range attack:3 long range attack:3.5 close range defense:4 long range defense:5
NameD age:18 class:Gray Wizard hp10/10 LvL:1 exp:0/10 side:Wizard equipped:staff, armor:gray robes inventory:1xleather boots,1xleather gloves,1xegg pet: friends:N/A group:N/A intelligence:3 dexterity:2.5 strength:3 speed:4 close range attack:3 long range attack:3.5 close range defense:4 long range defense:5
you cast the spell +2exp you look over the battlefield and see thousands of golemes and other elementals swarming the castle you know the battle is lost a)run out of your room b)cast a teleport spell c)your own option
Flag NameD age:18 class:Gray Wizard hp10/10 LvL:1 exp:2/10 side:Wizard equipped:staff, armor:gray robes inventory:1xleather boots,1xleather gloves,1xegg pet: friends:N/A group:N/A intelligence:3 dexterity:2.5 strength:3 speed:4 close range attack:3 long range attack:3.5 close range defense:4 long range defense:5
NameD age:18 class:Gray Wizard hp10/10 LvL:1 exp:2/10 side:Wizard equipped:staff, armor:gray robes inventory:1xleather boots,1xleather gloves,1xegg pet: friends:N/A group:N/A intelligence:3 dexterity:2.5 strength:3 speed:4 close range attack:3 long range attack:3.5 close range defense:4 long range defense:5
you start casting your teleport spell when a rock golem breaks in your door(good thing you didnt go out)you try to finish the spell just as it strikes you-3hp your spell gos off course and you teleport you wake up 3hrs later hurt and tired
a)cast a healing spell b)get up and look aound c)try to construct a shelter d)your own option
NameD age:18 class:Gray Wizard hp10/10 LvL:1 exp:2/10 side:Wizard equipped:staff, armor:gray robes inventory:1xleather boots,1xleather gloves,1xegg pet: friends:N/A group:N/A intelligence:3 dexterity:2.5 strength:3 speed:4 close range attack:3 long range attack:3.5 close range defense:4 long range defense:5
NameD age:18 class:Gray Wizard hp10/10 LvL:1 exp:2/10 side:Wizard equipped:staff, armor:gray robes inventory:1xleather boots,1xleather gloves,1xegg pet: friends:N/A group:N/A intelligence:3 dexterity:2.5 strength:3 speed:4 close range attack:3 long range attack:3.5 close range defense:4 long range defense:5
you cast the healing spell and regain +3hp your hungry and it looks like its gonna rain