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Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Alright, I have finally succumbed to the masses and decided to make an Armageddon, Fallout kind of RPG. *sigh*. Here is what's going on...
It's the year 2984. Everything is peaceful and quiet. Until one day, a nuke is launched. No one knows what country did it, but panic and destruction ensues.And with panic comes loss of common sense. The Americans immediately assume the Russians did it. They nuke Russia, and Russia retaliates. The South Koreans automatically think the North Koreans did it, and nuke North Korea. North Korea retaliates. The whole vicious cycle is repeated again and again, until there are almost no survivors. In some cases, the radiation has caused brain damage, making the people not human, but some sort of zombie. You must figure out what country launched the original nuke and triggered armageddon...and survive.

Name: Anything you want
Age: Anything reasonable
Class: Pick a class from the list below.
Soldier: Soldiers are good at combat. Their starting abilities are: Combat Knowledge, Gun Proficiency, and Armor Proficiency.
Medic: Medics are good at healing. Their starting abilities are Heal, Anatomical Knowledge, and Morale Boost.
Engineer: Engineers are good with machines. Their starting abilities are Repair, Sabotage, and Minor Hack.
HP: Your HitPoints are your health. If HitPoints reaches zero, you die! It is drained by getting hurt, or being hungry/thirsty, and can be raised by resting, or using a med kit.
Thirst: Thirst is how thirsty you are. If it reaches zero, you start losing Morale and HitPoints. Your Thirst can be filled up again by drinking something.
Hunger: Hunger is how hungry you are. If it reaches zero, you start losing Morale and HitPoints. Your Hunger can be raised again by eating something. Also, if your Hunger reaches zero, your attributes are all lowered by one point until you eat something.
Attributes: Attributes are your main determining factors. You have 15 points to distribute among them.
Strength: Your physical strength. What you can lift, how much melee damage you do, etc. is determined by Strength
Agility: Agility is how dexterous you are, and determines things like if you can climb, swim, jump, etc.
Endurance: Endurance is your toughness, and determines your Hit Points, how long you can do things without getting tired, etc.
Intelligence: Intelligence is how smart you are. It mainly governs Skills, like how good you are at them, and how long it takes for you to learn them, but it also handles other things, like what kind of items you can learn to use.
Charisma: Charisma is your, well, charisma. It's like how persuasive you are. Lets you lie, bluff, etc, plus lowers shop prices!
Skills: Skills are things you can do. I will post the skill list soon.
Items: I'll give you your Items based on your Country when you start.
Allies: You don't have any allies right now, but you'll gain some as the game goes on. Allies are people who help you, but beware, they can be enemies.
Morale: Morale is your hope. If morale reaches zero, you will surrender. Morale is lowered by losing, getting hurt, being hungry or thirsty, etc. Morale can be raised by winning, sleeping, or someone with high Charisma can give a sort of speech, if it's a group.

I want at least 3 people.

  • 682 Replies
Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Jdogg
Age: 17
Class: Engineer
Reputation: 0
HP: 30/30
Thirst: 10/10
Hunger: 10/10
Fatigue: 4/10
Attributes:
Strength: 3
Agility: 4
Endurance: 3
Intelligence: 3
Charisma: 2
Skills:
Repair
Sabotage
Minor Hack
Weapon: Aluminum Bat(Ammo: N/A. Damage: 3xStr/Hit, Range: Melee, Accuracy: 30%xStr)
Armor: Goggles(Melee Protection: N/A, Range Protection: N/A, Location: Eyes, Function: Protects eyes against almost anything and helps visibility)
Items: Molotov Cocktail, Food(1 Day), Water(1 Day), Hazardous Material Suit
Allies: Thomas, Samuel, Madison
Morale: 7/10

He shakes his head.
"Nowhere. The most you can do is put on the Haz-Mat suit and take cover in the bomb shelter. But the radiation's harmed some brain cells of people; making them almost like zombies. So it's best if you had a weapon."

A) Where can I get a weapon?
B) Is there a bomb shelter or something?
C) What are you going to do?
D) Why were we nuked?
E) I'll put on the Haz Mat suit
F) Make your own option

jdoggparty
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jdoggparty
5,859 posts
Nomad

Name: Jdogg
Age: 17
Class: Engineer
Reputation: 0
HP: 30/30
Thirst: 10/10
Hunger: 10/10
Fatigue: 4/10
Attributes:
Strength: 3
Agility: 4
Endurance: 3
Intelligence: 3
Charisma: 2
Skills:
Repair
Sabotage
Minor Hack
Weapon: Aluminum Bat(Ammo: N/A. Damage: 3xStr/Hit, Range: Melee, Accuracy: 30%xStr)
Armor: Goggles(Melee Protection: N/A, Range Protection: N/A, Location: Eyes, Function: Protects eyes against almost anything and helps visibility)
Items: Molotov Cocktail, Food(1 Day), Water(1 Day), Hazardous Material Suit
Allies: Thomas, Samuel, Madison
Morale: 7/10

I put the Has Mat suit on and ask for a weapon. And extras for my allies if possible

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Jdogg
Age: 17
Class: Engineer
Reputation: 0
HP: 30/30
Thirst: 10/10
Hunger: 10/10
Fatigue: 4/10
Attributes:
Strength: 3
Agility: 4
Endurance: 3
Intelligence: 3
Charisma: 2
Skills:
Repair
Sabotage
Minor Hack
Weapon: Aluminum Bat(Ammo: N/A. Damage: 3xStr/Hit, Range: Melee, Accuracy: 30%xStr)
Armor: Goggles(Melee Protection: N/A, Range Protection: N/A, Location: Eyes, Function: Protects eyes against almost anything and helps visibility), Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility),
Items: Molotov Cocktail, Food(1 Day), Water(1 Day), Hazardous Material Suit
Allies: Thomas, Samuel, Madison
Morale: 7/10

You put the Haz-Mat(it's not an S) and ask for a weapon.
"Sorry, mate," he says "We need all the weapons we can get for the zombies. Just hole up in the bomb shelter with the others."

A) Ok, I'll go to the bomb shelter
B) No, I want to help
C) Make your own option

jdoggparty
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jdoggparty
5,859 posts
Nomad

Name: Jdogg
Age: 17
Class: Engineer
Reputation: 0
HP: 30/30
Thirst: 10/10
Hunger: 10/10
Fatigue: 4/10
Attributes:
Strength: 3
Agility: 4
Endurance: 3
Intelligence: 3
Charisma: 2
Skills:
Repair
Sabotage
Minor Hack
Weapon(s):
Aluminum Bat(Ammo: N/A. Damage: 3xStr/Hit, Range: Melee, Accuracy: 30%xStr)
Armor:
Goggles(Melee Protection: N/A, Range Protection: N/A, Location: Eyes, Function: Protects eyes against almost anything and helps visibility),
Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility),
Items:
Molotov Cocktail,
Food(1 Day),
Water(1 Day),
Hazardous Material Suit
Allies: Thomas, Samuel, Madison
Morale: 7/10

A) "Ok, I'll go to the bomb shelter," I say, "but are you sure you don't have any guns i can use?"

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Jdogg
Age: 17
Class: Engineer
Reputation: 0
HP: 30/30
Thirst: 10/10
Hunger: 10/10
Fatigue: 4/10
Attributes:
Strength: 3
Agility: 4
Endurance: 3
Intelligence: 3
Charisma: 2
Skills:
Repair
Sabotage
Minor Hack
Weapon(s):
Aluminum Bat(Ammo: N/A. Damage: 3xStr/Hit, Range: Melee, Accuracy: 30%xStr)
Armor:
Goggles(Melee Protection: N/A, Range Protection: N/A, Location: Eyes, Function: Protects eyes against almost anything and helps visibility),
Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility),
Items:
Molotov Cocktail,
Food(1 Day),
Water(1 Day),
Hazardous Material Suit
Allies: Thomas, Samuel, Madison
Morale: 7/10

"Look, sure we have guns," he says "but we need them all to fend off the zombies."
Then you go to the bomb shelter. There's food and guns there anyway, radio, and there's several other people.
"Hi," says one. "My name is Carson. The officer said you had been at the bomb site. What's happening out there? We've been stuck here for hours, ever since the attack."

A) Well.._(explain it)
B) Lie
C) My name's Jdogg. Nice to meet you
D) Make your own option

jdoggparty
offline
jdoggparty
5,859 posts
Nomad

Name: Jdogg
Age: 17
Class: Engineer
Reputation: 0
HP: 30/30
Thirst: 10/10
Hunger: 10/10
Fatigue: 4/10
Attributes:
Strength: 3
Agility: 4
Endurance: 3
Intelligence: 3
Charisma: 2
Skills:
Repair
Sabotage
Minor Hack
Weapon(s):
Aluminum Bat(Ammo: N/A. Damage: 3xStr/Hit, Range: Melee, Accuracy: 30%xStr)
Armor:
Goggles(Melee Protection: N/A, Range Protection: N/A, Location: Eyes, Function: Protects eyes against almost anything and helps visibility),
Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility),
Items:
Molotov Cocktail,
Food(1 Day),
Water(1 Day),
Hazardous Material Suit
Allies: Thomas, Samuel, Madison
Morale: 7/10

C) My name's Jdogg. Nice to meet you.

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Jdogg
Age: 17
Class: Engineer
Reputation: 0
HP: 30/30
Thirst: 10/10
Hunger: 10/10
Fatigue: 4/10
Attributes:
Strength: 3
Agility: 4
Endurance: 3
Intelligence: 3
Charisma: 2
Skills:
Repair
Sabotage
Minor Hack
Weapon(s):
Aluminum Bat(Ammo: N/A. Damage: 3xStr/Hit, Range: Melee, Accuracy: 30%xStr)
Armor:
Goggles(Melee Protection: N/A, Range Protection: N/A, Location: Eyes, Function: Protects eyes against almost anything and helps visibility),
Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility),
Items:
Molotov Cocktail,
Food(1 Day),
Water(1 Day),
Hazardous Material Suit
Allies: Thomas, Samuel, Madison
Morale: 7/10

"Nice to meet you too," he says, shaking your hand. "What will we do?"

A) Make your own option

jdoggparty
offline
jdoggparty
5,859 posts
Nomad

Name: Jdogg
Age: 17
Class: Engineer
Reputation: 0
HP: 30/30
Thirst: 10/10
Hunger: 10/10
Fatigue: 4/10
Attributes:
Strength: 3
Agility: 4
Endurance: 3
Intelligence: 3
Charisma: 2
Skills:
Repair
Sabotage
Minor Hack
Weapon(s):
Aluminum Bat(Ammo: N/A. Damage: 3xStr/Hit, Range: Melee, Accuracy: 30%xStr)
Armor:
Goggles(Melee Protection: N/A, Range Protection: N/A, Location: Eyes, Function: Protects eyes against almost anything and helps visibility),
Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility),
Items:
Molotov Cocktail,
Food(1 Day),
Water(1 Day),
Hazardous Material Suit
Allies: Thomas, Samuel, Madison
Morale: 7/10

Let's look for weapons.

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Jdogg
Age: 17
Class: Engineer
Reputation: 0
HP: 30/30
Thirst: 10/10
Hunger: 10/10
Fatigue: 4/10
Attributes:
Strength: 3
Agility: 4
Endurance: 3
Intelligence: 3
Charisma: 2
Skills:
Repair
Sabotage
Minor Hack
Weapon(s):
Aluminum Bat(Ammo: N/A. Damage: 3xStr/Hit, Range: Melee, Accuracy: 30%xStr)
Armor:
Goggles(Melee Protection: N/A, Range Protection: N/A, Location: Eyes, Function: Protects eyes against almost anything and helps visibility),
Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility),
Items:
Molotov Cocktail,
Food(1 Day),
Water(1 Day),
Hazardous Material Suit
Allies: Thomas, Samuel, Madison
Morale: 7/10

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Jdogg
Age: 17
Class: Engineer
Reputation: 0
HP: 30/30
Thirst: 10/10
Hunger: 10/10
Fatigue: 4/10
Attributes:
Strength: 3
Agility: 4
Endurance: 3
Intelligence: 3
Charisma: 2
Skills:
Repair
Sabotage
Minor Hack
Weapon(s):
Aluminum Bat(Ammo: N/A. Damage: 3xStr/Hit, Range: Melee, Accuracy: 30%xStr)
Armor:
Goggles(Melee Protection: N/A, Range Protection: N/A, Location: Eyes, Function: Protects eyes against almost anything and helps visibility),
Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility),
Items:
Molotov Cocktail,
Food(1 Day),
Water(1 Day),
Hazardous Material Suit
Hunting Knife
9mm Laser Pistol
Allies: Thomas, Samuel, Madison
Morale: 7/10

Dangit. I hate that.
You look for some weapons. You find a Hunting Knife and a 9mm Laser Pistol.

A) Take it
B) Leave it
C) Make your own option

Alpha791
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Alpha791
3,896 posts
Peasant

Name:Tom
Age: 15
Class:Soldier
Level: 1
Status: Healthy
Reputation:0
HP: 10/30
Thirst: 4/10
Hunger: 10/10
Fatigue: 10/10
Strength:6
Agility:3
Endurance:3
Intelligence:2
Charisma:1
Skills: Combat Knowledge, Gun Proficiency, Armor Proficiency
Weapon: Crowbar(Ammo: N/A. Damage: 4xStr/Hit, Range: Melee, Accuracy: 40%xStr, Other: Can also pry things apart and break things)
Armor: None
Items: 2 Nutrition Bars, 3 Bottles of Water, Crowbar, Radio, Bear Trap(set), Poison Ivy
Allies: None

A)Set the ivy up as a sort of "fence" and try to wipe off the oilish stuff off my hands from the ivy

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name:Tom
Age: 15
Class:Soldier
Level: 1
Status: Healthy
Reputation:0
HP: 10/30
Thirst: 4/10
Hunger: 10/10
Fatigue: 10/10
Strength:6
Agility:3
Endurance:3
Intelligence:2
Charisma:1
Skills: Combat Knowledge, Gun Proficiency, Armor Proficiency
Weapon: Crowbar(Ammo: N/A. Damage: 4xStr/Hit, Range: Melee, Accuracy: 40%xStr, Other: Can also pry things apart and break things)
Armor: None
Items: 2 Nutrition Bars, 3 Bottles of Water, Crowbar, Radio, Bear Trap(set), Poison Ivy
Allies: None

You set up the ivy but you already have the poison ivy on your hands and it itches.

A) Make your own option

Alpha791
offline
Alpha791
3,896 posts
Peasant

Name:Tom
Age: 15
Class:Soldier
Level: 1
Status: Healthy
Reputation:0
HP: 10/30
Thirst: 4/10
Hunger: 10/10
Fatigue: 10/10
Strength:6
Agility:3
Endurance:3
Intelligence:2
Charisma:1
Skills: Combat Knowledge, Gun Proficiency, Armor Proficiency
Weapon: Crowbar(Ammo: N/A. Damage: 4xStr/Hit, Range: Melee, Accuracy: 40%xStr, Other: Can also pry things apart and break things)
Armor: None
Items: 2 Nutrition Bars, 3 Bottles of Water, Crowbar, Radio, Bear Trap(set), Poison Ivy
Allies: None

A)Go look for some sticks or rocks

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name:Tom
Age: 15
Class:Soldier
Level: 1
Status: Healthy
Reputation:0
HP: 10/30
Thirst: 4/10
Hunger: 10/10
Fatigue: 10/10
Strength:6
Agility:3
Endurance:3
Intelligence:2
Charisma:1
Skills: Combat Knowledge, Gun Proficiency, Armor Proficiency
Weapon: Crowbar(Ammo: N/A. Damage: 4xStr/Hit, Range: Melee, Accuracy: 40%xStr, Other: Can also pry things apart and break things)
Armor: None
Items: 2 Nutrition Bars, 3 Bottles of Water, Crowbar, Radio, Bear Trap(set), Poison Ivy
Allies: None

You find a ton of sticks and rocks.

A) Make your own option

jdoggparty
offline
jdoggparty
5,859 posts
Nomad

Name: Jdogg
Age: 17
Class: Engineer
Reputation: 0
HP: 30/30
Thirst: 10/10
Hunger: 10/10
Fatigue: 4/10
Attributes:
Strength: 3
Agility: 4
Endurance: 3
Intelligence: 3
Charisma: 2
Skills:
Repair
Sabotage
Minor Hack
Weapon(s):
Aluminum Bat(Ammo: N/A. Damage: 3xStr/Hit, Range: Melee, Accuracy: 30%xStr)
Armor:
Goggles(Melee Protection: N/A, Range Protection: N/A, Location: Eyes, Function: Protects eyes against almost anything and helps visibility),
Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility),
Items:
Molotov Cocktail,
Food(1 Day),
Water(1 Day),
Hazardous Material Suit
Hunting Knife
9mm Laser Pistol
Allies: Thomas, Samuel, Madison
Morale: 7/10

Take it.

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