Alright, I have finally succumbed to the masses and decided to make an Armageddon, Fallout kind of RPG. *sigh*. Here is what's going on... It's the year 2984. Everything is peaceful and quiet. Until one day, a nuke is launched. No one knows what country did it, but panic and destruction ensues.And with panic comes loss of common sense. The Americans immediately assume the Russians did it. They nuke Russia, and Russia retaliates. The South Koreans automatically think the North Koreans did it, and nuke North Korea. North Korea retaliates. The whole vicious cycle is repeated again and again, until there are almost no survivors. In some cases, the radiation has caused brain damage, making the people not human, but some sort of zombie. You must figure out what country launched the original nuke and triggered armageddon...and survive.
Name: Anything you want Age: Anything reasonable Class: Pick a class from the list below. Soldier: Soldiers are good at combat. Their starting abilities are: Combat Knowledge, Gun Proficiency, and Armor Proficiency. Medic: Medics are good at healing. Their starting abilities are Heal, Anatomical Knowledge, and Morale Boost. Engineer: Engineers are good with machines. Their starting abilities are Repair, Sabotage, and Minor Hack. HP: Your HitPoints are your health. If HitPoints reaches zero, you die! It is drained by getting hurt, or being hungry/thirsty, and can be raised by resting, or using a med kit. Thirst: Thirst is how thirsty you are. If it reaches zero, you start losing Morale and HitPoints. Your Thirst can be filled up again by drinking something. Hunger: Hunger is how hungry you are. If it reaches zero, you start losing Morale and HitPoints. Your Hunger can be raised again by eating something. Also, if your Hunger reaches zero, your attributes are all lowered by one point until you eat something. Attributes: Attributes are your main determining factors. You have 15 points to distribute among them. Strength: Your physical strength. What you can lift, how much melee damage you do, etc. is determined by Strength Agility: Agility is how dexterous you are, and determines things like if you can climb, swim, jump, etc. Endurance: Endurance is your toughness, and determines your Hit Points, how long you can do things without getting tired, etc. Intelligence: Intelligence is how smart you are. It mainly governs Skills, like how good you are at them, and how long it takes for you to learn them, but it also handles other things, like what kind of items you can learn to use. Charisma: Charisma is your, well, charisma. It's like how persuasive you are. Lets you lie, bluff, etc, plus lowers shop prices! Skills: Skills are things you can do. I will post the skill list soon. Items: I'll give you your Items based on your Country when you start. Allies: You don't have any allies right now, but you'll gain some as the game goes on. Allies are people who help you, but beware, they can be enemies. Morale: Morale is your hope. If morale reaches zero, you will surrender. Morale is lowered by losing, getting hurt, being hungry or thirsty, etc. Morale can be raised by winning, sleeping, or someone with high Charisma can give a sort of speech, if it's a group.
"That's why I'm trying to do!" he exclaims, shooting one of them. The recoil sends his arm springing backward and he bellows in pain. His arm is dislocated from the recoil! You...
A) Pick up the gun and kill the zombies B) Run away C) Pop his shoulder back into place so he can keep fighting D) Make your own option
By levelling up. Don't worry, you will actually level up pretty soon. You pick up the gun and shoot to the heart. Nothing happens, but you remember what the Utahn said; the arteries. Get the arteries.
A) Well, I shoot the arteries B) Make your own option
"Nice to meet you," said the cop. "I'm Carl. I'm an officer from Ceras, but I got chased away by the zombies. I need to go back now, but you should probably come with me. I'll protect you,"
A) You didn't seem very capable of protecting yourself there B) OK, I'll come with you to Ceras C) Make your own option
Name: DD Age: 14 Class: Engineer Reputation: None Status: Injured(Left arm broken) HP: 20/30 Thirst: 4/10 Hunger: 3/10 Fatigue: 4/10 Attributes: Strength: 3 Agility: 3 Endurance: 3 Intelligence: 3 Charisma: 3 Skills: Repair, Sabotage, and Minor Hack Weapon: Armor: None Items: Basic Pants And Shoes, Water(3), Shirt-Container, Boar Meat(10), Sharp Rock, Haz Mat Suit Allies: Morale: 10/10
You follow him to Ceras, where you're given a Hazardous Material suit and sent to one of the many bomb shelters with several others and instructed to stay inside. What will you do?
A) Talk to the other people B) Sleep C) Go outside D) Make your own option
Name: DD Age: 14 Class: Engineer Reputation: None Status: Injured(Left arm broken) HP: 20/30 Thirst: 4/10 Hunger: 3/10 Fatigue: 4/10 Attributes: Strength: 3 Agility: 3 Endurance: 3 Intelligence: 3 Charisma: 3 Skills: Repair, Sabotage, and Minor Hack Weapon: Armor: Hazardous Metal Suit Items: Basic Pants And Shoes, Water(3), Shirt-Container, Boar Meat(10), Sharp Rock, Haz Mat Suit Allies: Morale: 10/10
You talk to the others. From what you can tell, someone nuked us, then we retaliated and nuked Russia, Russia nuked us back, and this was happening with the whole world. So basically, the world is at nuclear war.