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Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Alright, I have finally succumbed to the masses and decided to make an Armageddon, Fallout kind of RPG. *sigh*. Here is what's going on...
It's the year 2984. Everything is peaceful and quiet. Until one day, a nuke is launched. No one knows what country did it, but panic and destruction ensues.And with panic comes loss of common sense. The Americans immediately assume the Russians did it. They nuke Russia, and Russia retaliates. The South Koreans automatically think the North Koreans did it, and nuke North Korea. North Korea retaliates. The whole vicious cycle is repeated again and again, until there are almost no survivors. In some cases, the radiation has caused brain damage, making the people not human, but some sort of zombie. You must figure out what country launched the original nuke and triggered armageddon...and survive.

Name: Anything you want
Age: Anything reasonable
Class: Pick a class from the list below.
Soldier: Soldiers are good at combat. Their starting abilities are: Combat Knowledge, Gun Proficiency, and Armor Proficiency.
Medic: Medics are good at healing. Their starting abilities are Heal, Anatomical Knowledge, and Morale Boost.
Engineer: Engineers are good with machines. Their starting abilities are Repair, Sabotage, and Minor Hack.
HP: Your HitPoints are your health. If HitPoints reaches zero, you die! It is drained by getting hurt, or being hungry/thirsty, and can be raised by resting, or using a med kit.
Thirst: Thirst is how thirsty you are. If it reaches zero, you start losing Morale and HitPoints. Your Thirst can be filled up again by drinking something.
Hunger: Hunger is how hungry you are. If it reaches zero, you start losing Morale and HitPoints. Your Hunger can be raised again by eating something. Also, if your Hunger reaches zero, your attributes are all lowered by one point until you eat something.
Attributes: Attributes are your main determining factors. You have 15 points to distribute among them.
Strength: Your physical strength. What you can lift, how much melee damage you do, etc. is determined by Strength
Agility: Agility is how dexterous you are, and determines things like if you can climb, swim, jump, etc.
Endurance: Endurance is your toughness, and determines your Hit Points, how long you can do things without getting tired, etc.
Intelligence: Intelligence is how smart you are. It mainly governs Skills, like how good you are at them, and how long it takes for you to learn them, but it also handles other things, like what kind of items you can learn to use.
Charisma: Charisma is your, well, charisma. It's like how persuasive you are. Lets you lie, bluff, etc, plus lowers shop prices!
Skills: Skills are things you can do. I will post the skill list soon.
Items: I'll give you your Items based on your Country when you start.
Allies: You don't have any allies right now, but you'll gain some as the game goes on. Allies are people who help you, but beware, they can be enemies.
Morale: Morale is your hope. If morale reaches zero, you will surrender. Morale is lowered by losing, getting hurt, being hungry or thirsty, etc. Morale can be raised by winning, sleeping, or someone with high Charisma can give a sort of speech, if it's a group.

I want at least 3 people.

  • 682 Replies
Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Reputation: None
Status: Injured(Left arm broken)
HP: 20/30
Thirst: 4/10
Hunger: 3/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Weapon:
Armor: Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility)
Items: Basic Pants And Shoes, Water(3), Shirt-Container, Boar Meat(10), Sharp Rock, Haz Mat Suit
Allies:
Morale: 10/10

He sighs.
"It's probably safest to stay."

A) Make your own option

destinydude
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destinydude
2,052 posts
Nomad

Flag
Name: DD
Age: 14
Class: Engineer
Reputation: None
Status: Injured(Left arm broken)
HP: 20/30
Thirst: 4/10
Hunger: 3/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Weapon:
Armor: Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility)
Items: Basic Pants And Shoes, Water(3), Shirt-Container, Boar Meat(10), Sharp Rock, Haz Mat Suit
Allies:
Morale: 10/10

I say:Ok, what injuries do you have?

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Reputation: None
Status: Injured(Left arm broken)
HP: 20/30
Thirst: 4/10
Hunger: 3/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Weapon:
Armor: Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility)
Items: Basic Pants And Shoes, Water(3), Shirt-Container, Boar Meat(10), Sharp Rock, Haz Mat Suit
Allies:
Morale: 10/10

"I'm not sure. I think my ribs are bruised or broken and I have several small abrasions and cuts, not to mention the burns. The latter don't need attention; it's the ribs I'm worried about."

A) Make your own option

destinydude
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destinydude
2,052 posts
Nomad

Flag
Name: DD
Age: 14
Class: Engineer
Reputation: None
Status: Injured(Left arm broken)
HP: 20/30
Thirst: 4/10
Hunger: 3/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Weapon:
Armor: Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility)
Items: Basic Pants And Shoes, Water(3), Shirt-Container, Boar Meat(10), Sharp Rock, Haz Mat Suit
Allies:
Morale: 10/10

i wake up the others and ask if one of them is a doctor

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Reputation: None
Status: Injured(Left arm broken)
HP: 20/30
Thirst: 4/10
Hunger: 3/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Weapon:
Armor: Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility)
Items: Basic Pants And Shoes, Water(3), Shirt-Container, Boar Meat(10), Sharp Rock, Haz Mat Suit
Allies:
Morale: 10/10

There aren't any doctors, but there is an electrician and a scientist. What will you do?

A) Make your own option

destinydude
offline
destinydude
2,052 posts
Nomad

Flag
Name: DD
Age: 14
Class: Engineer
Reputation: None
Status: Injured(Left arm broken)
HP: 20/30
Thirst: 4/10
Hunger: 3/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Weapon:
Armor: Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility)
Items: Basic Pants And Shoes, Water(3), Shirt-Container, Boar Meat(10), Sharp Rock, Haz Mat Suit
Allies:
Morale: 10/10

I ask the scientist if he knows anything about broken ribs.

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Reputation: None
Status: Injured(Left arm broken)
HP: 20/30
Thirst: 4/10
Hunger: 3/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Weapon:
Armor: Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility)
Items: Basic Pants And Shoes, Water(3), Shirt-Container, Boar Meat(10), Sharp Rock, Haz Mat Suit
Allies:
Morale: 10/10

"Ribs?" he says "Buddy, I'm a seismicologist."

A) Make your own option

destinydude
offline
destinydude
2,052 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Reputation: None
Status: Injured(Left arm broken)
HP: 20/30
Thirst: 4/10
Hunger: 3/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Weapon:
Armor: Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility)
Items: Basic Pants And Shoes, Water(3), Shirt-Container, Boar Meat(10), Sharp Rock, Haz Mat Suit
Allies:
Morale: 10/10

Starnge names.
I take a peek out the hatch

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Reputation: None
Status: Injured(Left arm broken)
HP: 20/30
Thirst: 4/10
Hunger: 3/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Weapon:
Armor: Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility)
Items: Basic Pants And Shoes, Water(3), Shirt-Container, Boar Meat(10), Sharp Rock, Haz Mat Suit
Allies:
Morale: 10/10

Sesmicologist is an earthquake studier.
You peer out the hatch and see the block practically levelled and all the buildings in flames.

A) make your own option

Alpha791
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Alpha791
3,896 posts
Peasant

Name:Tom
Age: 15
Class:Soldier
Level: 1
Status: Healthy
Reputation:0
HP: 10/30
Thirst: 4/10
Hunger: 8/10
Fatigue: 10/10
Strength:6
Agility:3
Endurance:3
Intelligence:2
Charisma:1
Skills: Combat Knowledge, Gun Proficiency, Armor Proficiency
Weapon: Crowbar(Ammo: N/A. Damage: 4xStr/Hit, Range: Melee, Accuracy: 40%xStr, Other: Can also pry things apart and break things)
Armor: None
Items: 2 Nutrition Bars, 3 Bottles of Water, Crowbar, Radio, Bear Trap(set), Poison Ivy, Porcuipine Meat, Porcuipine Quills, Porcuipine Bones, Unknown Berries, Unknown Bush
Allies: None

A)Investigate

jdoggparty
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jdoggparty
5,859 posts
Nomad

Name: Jdogg
Age: 17
Class: Engineer
Reputation: 0
HP: 30/30
Thirst: 10/10
Hunger: 10/10
Fatigue: 4/10
Attributes:
Strength: 3
Agility: 4
Endurance: 3
Intelligence: 3
Charisma: 2
Skills:
Repair
Sabotage
Minor Hack
Weapon(s): 9mm Laser Pistol(Ammo: Standard 9mm Bronze Bullets, Damage: 15/Hit, Range: 15 yards, Accuracy: 90% Other: Laser add-on aim helps accuracy and damage if activated, but takes batteries.)
Armor:
Goggles(Melee Protection: N/A, Range Protection: N/A, Location: Eyes, Function: Protects eyes against almost anything and helps visibility),
Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility),
Items:
Molotov Cocktail,
Food(1 Day),
Water(1 Day),
Hunting Knife
Allies: Thomas, Samuel, Madison, Carson
Morale: 7/10

You're friends with Carson now. But you can only equip one weapon at a time.
What will you do now?

D) Sleep

destinydude
offline
destinydude
2,052 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Reputation: None
Status: Injured(Left arm broken)
HP: 20/30
Thirst: 4/10
Hunger: 3/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Weapon:
Armor: Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility)
Items: Basic Pants And Shoes, Water(3), Shirt-Container, Boar Meat(10), Sharp Rock, Haz Mat Suit
Allies:
Morale: 10/10

I look up in the sky to see if there are more missles coming.

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name:Tom
Age: 15
Class:Soldier
Level: 1
Status: Healthy
Reputation:0
HP: 10/30
Thirst: 4/10
Hunger: 8/10
Fatigue: 10/10
Strength:6
Agility:3
Endurance:3
Intelligence:2
Charisma:1
Skills: Combat Knowledge, Gun Proficiency, Armor Proficiency
Weapon: Crowbar(Ammo: N/A. Damage: 4xStr/Hit, Range: Melee, Accuracy: 40%xStr, Other: Can also pry things apart and break things)
Armor: None
Items: 2 Nutrition Bars, 3 Bottles of Water, Crowbar, Radio, Bear Trap(set), Poison Ivy, Porcuipine Meat, Porcuipine Quills, Porcuipine Bones, Unknown Berries, Unknown Bush
Allies: None

You investigate but don't find anything. What will you do?

A) Keep looking
B) Go back
C) Make your own option

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Reputation: None
Status: Injured(Left arm broken)
HP: 20/30
Thirst: 4/10
Hunger: 3/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Weapon:
Armor: Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility)
Items: Basic Pants And Shoes, Water(3), Shirt-Container, Boar Meat(10), Sharp Rock, Haz Mat Suit
Allies:
Morale: 10/10

Even with your Goggles and Haz Mat suit, it's hard for you to see into the smoke blackened sky. You can't tell anything. What will you do?

A) Go back inside the shelter
B) Explore
C) Make your own option

destinydude
offline
destinydude
2,052 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Reputation: None
Status: Injured(Left arm broken)
HP: 20/30
Thirst: 4/10
Hunger: 3/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Weapon:
Armor: Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility)
Items: Basic Pants And Shoes, Water(3), Shirt-Container, Boar Meat(10), Sharp Rock, Haz Mat Suit
Allies:
Morale: 10/10

I explore

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