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Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Alright, I have finally succumbed to the masses and decided to make an Armageddon, Fallout kind of RPG. *sigh*. Here is what's going on...
It's the year 2984. Everything is peaceful and quiet. Until one day, a nuke is launched. No one knows what country did it, but panic and destruction ensues.And with panic comes loss of common sense. The Americans immediately assume the Russians did it. They nuke Russia, and Russia retaliates. The South Koreans automatically think the North Koreans did it, and nuke North Korea. North Korea retaliates. The whole vicious cycle is repeated again and again, until there are almost no survivors. In some cases, the radiation has caused brain damage, making the people not human, but some sort of zombie. You must figure out what country launched the original nuke and triggered armageddon...and survive.

Name: Anything you want
Age: Anything reasonable
Class: Pick a class from the list below.
Soldier: Soldiers are good at combat. Their starting abilities are: Combat Knowledge, Gun Proficiency, and Armor Proficiency.
Medic: Medics are good at healing. Their starting abilities are Heal, Anatomical Knowledge, and Morale Boost.
Engineer: Engineers are good with machines. Their starting abilities are Repair, Sabotage, and Minor Hack.
HP: Your HitPoints are your health. If HitPoints reaches zero, you die! It is drained by getting hurt, or being hungry/thirsty, and can be raised by resting, or using a med kit.
Thirst: Thirst is how thirsty you are. If it reaches zero, you start losing Morale and HitPoints. Your Thirst can be filled up again by drinking something.
Hunger: Hunger is how hungry you are. If it reaches zero, you start losing Morale and HitPoints. Your Hunger can be raised again by eating something. Also, if your Hunger reaches zero, your attributes are all lowered by one point until you eat something.
Attributes: Attributes are your main determining factors. You have 15 points to distribute among them.
Strength: Your physical strength. What you can lift, how much melee damage you do, etc. is determined by Strength
Agility: Agility is how dexterous you are, and determines things like if you can climb, swim, jump, etc.
Endurance: Endurance is your toughness, and determines your Hit Points, how long you can do things without getting tired, etc.
Intelligence: Intelligence is how smart you are. It mainly governs Skills, like how good you are at them, and how long it takes for you to learn them, but it also handles other things, like what kind of items you can learn to use.
Charisma: Charisma is your, well, charisma. It's like how persuasive you are. Lets you lie, bluff, etc, plus lowers shop prices!
Skills: Skills are things you can do. I will post the skill list soon.
Items: I'll give you your Items based on your Country when you start.
Allies: You don't have any allies right now, but you'll gain some as the game goes on. Allies are people who help you, but beware, they can be enemies.
Morale: Morale is your hope. If morale reaches zero, you will surrender. Morale is lowered by losing, getting hurt, being hungry or thirsty, etc. Morale can be raised by winning, sleeping, or someone with high Charisma can give a sort of speech, if it's a group.

I want at least 3 people.

  • 682 Replies
Alpha791
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Alpha791
3,896 posts
Peasant

gtg might be back in like an hour and 1/2

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name:Tom
Age: 15
Class:Soldier
Level: 1
Status: Healthy
Reputation:0
HP: 6/30
Thirst: 4/10
Hunger: 8/10
Fatigue: 4/10
Strength:6
Agility:3
Endurance:3
Intelligence:2
Charisma:1
Skills: Combat Knowledge, Gun Proficiency, Armor Proficiency
Weapon: Crowbar(Ammo: N/A. Damage: 4xStr/Hit, Range: Melee, Accuracy: 40%xStr, Other: Can also pry things apart and break things)
Armor: None
Items: 2 Nutrition Bars, 3 Bottles of Water, Crowbar, Radio, Bear Trap(set), Poison Ivy, Porcuipine Meat, Porcuipine Quills, Porcuipine Bones, Unknown Berries, Unknown Bush
Allies: None

Can't.
*steals your berries and eats em*
You need Build Defenses.

Alpha791
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Alpha791
3,896 posts
Peasant

Name:Tom
Age: 15
Class:Soldier
Level: 1
Status: Healthy
Reputation:0
HP: 6/30
Thirst: 4/10
Hunger: 8/10
Fatigue: 4/10
Strength:6
Agility:3
Endurance:3
Intelligence:2
Charisma:1
Skills: Combat Knowledge, Gun Proficiency, Armor Proficiency
Weapon: Crowbar(Ammo: N/A. Damage: 4xStr/Hit, Range: Melee, Accuracy: 40%xStr, Other: Can also pry things apart and break things)
Armor: None
Items: 2 Nutrition Bars, 3 Bottles of Water, Crowbar, Radio, Bear Trap(set), Poison Ivy, Porcuipine Meat, Porcuipine Quills, Porcuipine Bones, Unknown Berries, Unknown Bush
Allies: None

OMG

A)Go to sleep

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name:Tom
Age: 15
Class:Soldier
Level: 1
Status: Healthy
Reputation:0
HP: 10/30
Thirst: 4/10
Hunger: 8/10
Fatigue: 10/10
Strength:6
Agility:3
Endurance:3
Intelligence:2
Charisma:1
Skills: Combat Knowledge, Gun Proficiency, Armor Proficiency
Weapon: Crowbar(Ammo: N/A. Damage: 4xStr/Hit, Range: Melee, Accuracy: 40%xStr, Other: Can also pry things apart and break things)
Armor: None
Items: 2 Nutrition Bars, 3 Bottles of Water, Crowbar, Radio, Bear Trap(set), Poison Ivy, Porcuipine Meat, Porcuipine Quills, Porcuipine Bones, Unknown Berries, Unknown Bush
Allies: None

Alright. You go to sleep and wake up feeling better...but to the sound of screaming.

A) Investigate
B) Ignore it
C) Make your own option

destinydude
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destinydude
2,052 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Reputation: None
Status: Injured(Left arm broken)
HP: 20/30
Thirst: 4/10
Hunger: 3/10
Fatigue: 4/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Weapon:
Armor: Hazardous Metal Suit
Items: Basic Pants And Shoes, Water(3), Shirt-Container, Boar Meat(10), Sharp Rock, Haz Mat Suit
Allies:
Morale: 10/10

Im not sure,
I take a nap.

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Reputation: None
Status: Injured(Left arm broken)
HP: 20530
Thirst: 4/10
Hunger: 3/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Weapon:
Armor: Hazardous Metal Suit
Items: Basic Pants And Shoes, Water(3), Shirt-Container, Boar Meat(10), Sharp Rock, Haz Mat Suit
Allies:
Morale: 10/10

You go to sleep, but are awakened by something hammering against the hatch! What will you do?

A) Open the hatch
B) Get a weapon
C) Shout "Who is it?"
D) make your own option

destinydude
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destinydude
2,052 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Reputation: None
Status: Injured(Left arm broken)
HP: 20530
Thirst: 4/10
Hunger: 3/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Weapon:
Armor: Hazardous Metal Suit
Items: Basic Pants And Shoes, Water(3), Shirt-Container, Boar Meat(10), Sharp Rock, Haz Mat Suit
Allies:
Morale: 10/10

Shout"Who is it?"

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Reputation: None
Status: Injured(Left arm broken)
HP: 20530
Thirst: 4/10
Hunger: 3/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Weapon:
Armor: Hazardous Metal Suit
Items: Basic Pants And Shoes, Water(3), Shirt-Container, Boar Meat(10), Sharp Rock, Haz Mat Suit
Allies:
Morale: 10/10

"Who is it?" you shout
"Just let me in!" bellows someone outside.

A) make your own option

destinydude
offline
destinydude
2,052 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Reputation: None
Status: Injured(Left arm broken)
HP: 20530
Thirst: 4/10
Hunger: 3/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Weapon:
Armor: Hazardous Metal Suit
Items: Basic Pants And Shoes, Water(3), Shirt-Container, Boar Meat(10), Sharp Rock, Haz Mat Suit
Allies:
Morale: 10/10

I say:Tell me who you are first.

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Reputation: None
Status: Injured(Left arm broken)
HP: 20530
Thirst: 4/10
Hunger: 3/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Weapon:
Armor: Hazardous Metal Suit
Items: Basic Pants And Shoes, Water(3), Shirt-Container, Boar Meat(10), Sharp Rock, Haz Mat Suit
Allies:
Morale: 10/10

"Sergeant Collins of the Ceras Police Department. NOW LET ME IN!"

A) Open the hatch
B) Keep it shut
C) Make your own option

destinydude
offline
destinydude
2,052 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Reputation: None
Status: Injured(Left arm broken)
HP: 20530
Thirst: 4/10
Hunger: 3/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Weapon:
Armor: Hazardous Metal Suit
Items: Basic Pants And Shoes, Water(3), Shirt-Container, Boar Meat(10), Sharp Rock, Haz Mat Suit
Allies:
Morale: 10/10

I hold my sharp rock and open the hatch.

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Reputation: None
Status: Injured(Left arm broken)
HP: 20530
Thirst: 4/10
Hunger: 3/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Weapon:
Armor: Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility)
Items: Basic Pants And Shoes, Water(3), Shirt-Container, Boar Meat(10), Sharp Rock, Haz Mat Suit
Allies:
Morale: 10/10

You hold your sharp rock, ready to attack, and open the hatch. A Ceras officer half climbs, half-falls down the ladder. He seems badly injured and he bellows
"SHUT THE DAMN HATCH!"

A) *shuts the hatch*
B) Keeps it open
C) What happened?
D) What's out there?
E) Make your own option

destinydude
offline
destinydude
2,052 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Reputation: None
Status: Injured(Left arm broken)
HP: 20530
Thirst: 4/10
Hunger: 3/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Weapon:
Armor: Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility)
Items: Basic Pants And Shoes, Water(3), Shirt-Container, Boar Meat(10), Sharp Rock, Haz Mat Suit
Allies:
Morale: 10/10

Shut the hatch then ask what heppened

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Reputation: None
Status: Injured(Left arm broken)
HP: 20530
Thirst: 4/10
Hunger: 3/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Weapon:
Armor: Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility)
Items: Basic Pants And Shoes, Water(3), Shirt-Container, Boar Meat(10), Sharp Rock, Haz Mat Suit
Allies:
Morale: 10/10

You shut the hatch securely.
"I don't know. There was an explosion; and there were several more chain explosions. The street is going to collapse."

A) Make your own option

destinydude
offline
destinydude
2,052 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Reputation: None
Status: Injured(Left arm broken)
HP: 20/30
Thirst: 4/10
Hunger: 3/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Weapon:
Armor: Haz-Mat Suit(Melee Protection: 10% Block, 10 Dmg Absorb, Range Protection: 10% Block, 10 Dmg Absorb, Location: Full Body, Function: Protects body against radiation, smoke, poisons, toxic materials, and helps visibility)
Items: Basic Pants And Shoes, Water(3), Shirt-Container, Boar Meat(10), Sharp Rock, Haz Mat Suit
Allies:
Morale: 10/10

I ask him if we should go or stay

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