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Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Alright, I have finally succumbed to the masses and decided to make an Armageddon, Fallout kind of RPG. *sigh*. Here is what's going on...
It's the year 2984. Everything is peaceful and quiet. Until one day, a nuke is launched. No one knows what country did it, but panic and destruction ensues.And with panic comes loss of common sense. The Americans immediately assume the Russians did it. They nuke Russia, and Russia retaliates. The South Koreans automatically think the North Koreans did it, and nuke North Korea. North Korea retaliates. The whole vicious cycle is repeated again and again, until there are almost no survivors. In some cases, the radiation has caused brain damage, making the people not human, but some sort of zombie. You must figure out what country launched the original nuke and triggered armageddon...and survive.

Name: Anything you want
Age: Anything reasonable
Class: Pick a class from the list below.
Soldier: Soldiers are good at combat. Their starting abilities are: Combat Knowledge, Gun Proficiency, and Armor Proficiency.
Medic: Medics are good at healing. Their starting abilities are Heal, Anatomical Knowledge, and Morale Boost.
Engineer: Engineers are good with machines. Their starting abilities are Repair, Sabotage, and Minor Hack.
HP: Your HitPoints are your health. If HitPoints reaches zero, you die! It is drained by getting hurt, or being hungry/thirsty, and can be raised by resting, or using a med kit.
Thirst: Thirst is how thirsty you are. If it reaches zero, you start losing Morale and HitPoints. Your Thirst can be filled up again by drinking something.
Hunger: Hunger is how hungry you are. If it reaches zero, you start losing Morale and HitPoints. Your Hunger can be raised again by eating something. Also, if your Hunger reaches zero, your attributes are all lowered by one point until you eat something.
Attributes: Attributes are your main determining factors. You have 15 points to distribute among them.
Strength: Your physical strength. What you can lift, how much melee damage you do, etc. is determined by Strength
Agility: Agility is how dexterous you are, and determines things like if you can climb, swim, jump, etc.
Endurance: Endurance is your toughness, and determines your Hit Points, how long you can do things without getting tired, etc.
Intelligence: Intelligence is how smart you are. It mainly governs Skills, like how good you are at them, and how long it takes for you to learn them, but it also handles other things, like what kind of items you can learn to use.
Charisma: Charisma is your, well, charisma. It's like how persuasive you are. Lets you lie, bluff, etc, plus lowers shop prices!
Skills: Skills are things you can do. I will post the skill list soon.
Items: I'll give you your Items based on your Country when you start.
Allies: You don't have any allies right now, but you'll gain some as the game goes on. Allies are people who help you, but beware, they can be enemies.
Morale: Morale is your hope. If morale reaches zero, you will surrender. Morale is lowered by losing, getting hurt, being hungry or thirsty, etc. Morale can be raised by winning, sleeping, or someone with high Charisma can give a sort of speech, if it's a group.

I want at least 3 people.

  • 682 Replies
Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Status: Injured(Left arm broken)
HP: 16/30
Thirst: 7/10
Hunger: 7/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Items: Basic Clothes
Allies:
Morale: 4/10

He laughs.
"I already told you, if you want to survive, work alone. But...here. It's the spare copy of a few notes I've taken on the zombies. Maybe it'll help you. Until we meet again." He hands you a thick notebook bound in leather and walks away again, wiping the blood off the machete. What do you do?

A) Read the notebook
B) Try to set up a camp. It's getting dark
C) Chase him. Ever heard of persistence?
D) Make your own option

destinydude
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destinydude
2,052 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Status: Injured(Left arm broken)
HP: 16/30
Thirst: 7/10
Hunger: 7/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Items: Basic Clothes
Allies:
Morale: 4/10

Go back to camp and read the notebook.

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Status: Injured(Left arm broken)
HP: 16/30
Thirst: 7/10
Hunger: 7/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Items: Basic Clothes
Allies:
Morale: 4/10

Er...you don't have a camp yet.

destinydude
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destinydude
2,052 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Status: Injured(Left arm broken)
HP: 16/30
Thirst: 7/10
Hunger: 7/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Items: Basic Clothes
Allies:
Morale: 4/10

I go to the Utah guy and ask if he can help make a camp for me because my arms broken.

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Status: Injured(Left arm broken)
HP: 16/30
Thirst: 7/10
Hunger: 7/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Items: Basic Clothes
Allies:
Morale: 4/10

He stares at your broken arm.
"Fine..." he mutters. In a few minutes, he's gathered a bunch of wood and stone, and made it into a fair enough shelter. He stacks a pile of firewood up. Then he tears a strip off your clothing and uses it to make a sling for your arm. Now what?

A) Thanks, man. You can go now.
B) Can you stay?
C) Make your own option

destinydude
offline
destinydude
2,052 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Status: Injured(Left arm broken)
HP: 16/30
Thirst: 7/10
Hunger: 7/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Items: Basic Clothes
Allies:
Morale: 4/10

B:Can you stay?

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Status: Injured(Left arm broken)
HP: 16/30
Thirst: 7/10
Hunger: 7/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Items: Basic Clothes
Allies:
Morale: 4/10

"No, I've got to move. Good luck." He leaves.
What do you do?

A) Where are you going?
B) Alright. *read the journal*
C) Make your own option

destinydude
offline
destinydude
2,052 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Status: Injured(Left arm broken)
HP: 16/30
Thirst: 7/10
Hunger: 7/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Items: Basic Clothes
Allies:
Morale: 4/10

A)Where are you going(im annoying this guy big time)

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Status: Injured(Left arm broken)
HP: 16/30
Thirst: 7/10
Hunger: 7/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Items: Basic Clothes
Allies:
Morale: 4/10

"Washington, D.C.," he said, and keeps walking. "Following me isn't advised," he adds. "I don't like it in the first place, and I might mistake you for a zombie."
What do you do?

A) Read the journal
B) Wait!
C) Go to sleep
D) Forage for food/water
E) Make your own option

destinydude
offline
destinydude
2,052 posts
Nomad

Flag
Name: DD
Age: 14
Class: Engineer
Status: Injured(Left arm broken)
HP: 16/30
Thirst: 7/10
Hunger: 7/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Items: Basic Clothes
Allies:
Morale: 4/10

B)Wait(more annoyance)

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Status: Injured(Left arm broken)
HP: 16/30
Thirst: 7/10
Hunger: 7/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Items: Basic Clothes
Allies:
Morale: 4/10

"WHAT?" he exclaims, not turning around.

A) Make your own option

destinydude
offline
destinydude
2,052 posts
Nomad

Flag
Name: DD
Age: 14
Class: Engineer
Status: Injured(Left arm broken)
HP: 16/30
Thirst: 7/10
Hunger: 7/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Items: Basic Clothes
Allies:
Morale: 4/10

Here i go:"Im just a kid with a broken arm.Pwease may i come with you?Ill be very helpful."

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Status: Injured(Left arm broken)
HP: 16/30
Thirst: 7/10
Hunger: 7/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Items: Basic Clothes
Allies:
Morale: 4/10

"You're fourteen," he rebutts. "You can take care of yourself. And your helpfulness will be tempered by your downright stubbornness and annoyingness. Now get going."
What are you going to do now?

A) Leave him alone
B) WAIT!(again)
C) Make your own option

destinydude
offline
destinydude
2,052 posts
Nomad

Flag
Name: DD
Age: 14
Class: Engineer
Status: Injured(Left arm broken)
HP: 16/30
Thirst: 7/10
Hunger: 7/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Items: Basic Clothes
Allies:
Morale: 4/10

B)Wait again.(im so annoying)

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: DD
Age: 14
Class: Engineer
Status: Injured(Left arm broken)
HP: 16/30
Thirst: 7/10
Hunger: 7/10
Attributes:
Strength: 3
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 3
Skills: Repair, Sabotage, and Minor Hack
Items: Basic Clothes
Allies:
Morale: 4/10

He ignores you and keeps walking.

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