ForumsForum GamesDystopia II: Revenge of the Clowns

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thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

Here's the lowdown . . . .

Jess (Laela), Burnt (BURN), lalala (Bob) and Moat (Moat) will be joining me as cohosts.

Zlith, Jdogg, Bluydee, and SonnyNerd will be joining me as players. (if they don't show themselves for a long time, I'll reopen signup temporarily).

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As one would expect, the changed Udiston did not survive the slaying of it's dimensional king. It was all being held together by that one pin - and when the 1337th Gozaran Merc division shattered the monarch, the energy was released. This led to the Mercenaries getting out just in time - after they flew away on the airship, all of Udiston collapsed on itself. The sea reclaimed the now-empty area.



Gozara celebrated the eradication of their lifelong enemy, the Golden Kingdom . . . Udiston. The very name once induced an unholy fear in the minds of citizens - it began to symbolize Gozaran superiority. Technology started racing forward - Gozara gradually metamorphosed into a grand kingdom. It owned the world. And the citizens never forgot it. But there is a chaos stirring under the earth - the destruction of the Udistonian landmass threw off the tilt of the planet, and an unknown continent was revealed. Gwehrstag and Gozara sucked the land dry, taking its energy, its people, and its land slave and hostage. But a revolution is brewing . . . the clowns and the gods have spoken, and Gozara and Gwehrstag will be destroyed. The clowns will have their revenge.


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You can find battling info on the website here.

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The 1337th merc division is currently given free roam of the world.


You can go to 3 continents at this point:

Gondwana (Gozara, Gwehrstag, other countries)

Rydanor (Derstaton, Nation of the RLC, Randomnameus)

Altopia (Kolton, island nation of Takanoa, Lemuria, TNTHAGAAL [Alt's nation])

But a nagging feeling says your roaming will not last long . . . .

  • 628 Replies
thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

And so it begins . . . . .

Burnt
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Burnt
661 posts
Nomad

YES YES YES YES YEEEEEEEEEEEES

thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

WE JUST NEED THE GO-AHEAD FROM TH OTHER COHOSTS AND THE PLAYERS AND WE START

Are you excited, Burn? Lol.

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Ah...alright.
So, what now?
What does the character sheet look like?

thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

An example of one of Burn's awesome ones from the first Dystopia:

- Name: BURN
- Level: [3]
- Class: Close Combat Specialist
- HP: [38/38]
- Attack: [10] (2x Attack Damage)
- Defense: [2]
- MP: [16/16]
- Weapon: Napalm Cannon (Attack +15) (2x Physical Attack Damage)
- Armor: Speed Suit (Defense +1)
- Skill 1: Blaze (2x Damage, -6 MP)
- Skill 2: Plasmid Blast (3x Damage, -8 MP)
- Skill 3: Inferno (3x Damage, -7 MP, 30% Critical Hit Rate)
- Skill 4: Napalm Injection (x5 Damage, -10 MP)

That works.

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Moat
HP:15/15
Attack: 5
Defense: 1
MP: 30/30
Equipment: Weapon: .45 SMG Atk+5 Armor: Tactical Suit Def+1
Skills: Full Auto (pumps a whole clip into an opponent, triple damage attack, costs 6 MP) Napalm Shot (reloads weapon with a clip of napalm bullets, doubles damage for next three attacks of for one Full Auto, adds fire damage, ignores armor, costs 10 MP)

Is this good? I looked at the original(remind me to thank God for sending DDX to us to make the Forum Search XP)

thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

Oh no, you're leveled up quite a bit.

You start out at level 6.

Up your hp by 8, your mp by 16, your attack by 3, and your defense by 2.

Also, choose a class to splice. You can splice in a third at level 8, since you're a cohost.

Also, your weapon can be upgrade depending on your splice.

lalala12
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lalala12
2,164 posts
Nomad

WOOOHOOO

*Inserts character sheet disc*

Name: Bob
HP: 75/75
Attack:5 (+345)
Defense: 13 (+8)
MP: 43/43
Weapons:
*1. Odin's Eye ATK +345 DEF +2
2. Phaeton's Wrath ATK +127
3. Assalt Rifle ATK +103, DEF +23
4. 2x .44 Magnums ATK +38 (Sidearm)
5. Machete ATK +50
6. Edge of Isis ATK +201 DEF +12 (Melee)
Armor:
*Granite shield DEF +6 10% reflect damage
Plate armor DEF +4
Skills:
*1. Stimulant (doubles damage of attacks for the next turn, costs 4 MP)
*2. Headshot (4x damage, 90% accuracy, higher chance of crit, costs 7 MP)
3. Double Tap (2 shots, costs 3MP)
Ammo:
*Normal--infinite
Sabot--1?
Mini-rocket--infinite
Super-boom-boom-bullet-nil
Effects: Reflect 10% damage

Mah super long super nice character sheet

Uhh I wanna go to takanowa and buy like 20 healing potions then buy a swiss army knife...and turn the healing potions...into bullets (You saw that coming...)

(Btw can I participate in the rebellion? Please please please please please please pleaaaase

lalala12
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lalala12
2,164 posts
Nomad

If I dun get all these weapons I'll be sad

I DUN WANNA SPLICE! SPLICES SUCK!

I AM PROUDLY NOT AN ELECTRICAL WIRE!

thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

Bob, you have to choose only 3 weapons to keep :x

Also . . . healing bullets? For long-range injuries. xD

thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

Eh, I'll give you 4 weapons.

You can't carry like 6 guns just on your person, lol.

But they make you awesomer D:

lalala12
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lalala12
2,164 posts
Nomad

Does that include mah granite shield?

I WANNA KEEP THE GRANITE SHIELD...

Well, since our paladin decided to quit I decided we needed a new healer

Durr...

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Moat
Class: Pain Troop[splice-Shock Trooper]
Level: 6
HP: 13/13
Attack: 13
Defense: 5
MP: 53/53
Equipment:
Weapon: .45 SMG Atk+5 Armor: Tactical Suit Def+1
Skills:
-Full Auto (pumps a whole clip into an opponent, triple damage attack, costs 6 MP)
-Napalm Shot (reloads weapon with a clip of napalm bullets, doubles damage for next three attacks of for one Full Auto, adds fire damage, ignores armor, costs 10 MP)
-Excruciate: Cause immense pain to one enemy. Effects alter based on enemy. 10 MP.
-Plague: Poison all enemies. 15 MP, +5/level.

Alright. How is that?

lalala12
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lalala12
2,164 posts
Nomad

Darn that means I need to get a new backpack...I think my weapons poked a hole in them...

Name: Bob
HP: 75/75
Attack:5 (+345)
Defense: 13 (+8)
MP: 43/43
Weapons:
*1. Odin's Eye ATK +345 DEF +2
2. Assalt Rifle ATK +103, DEF +23
. Edge of Isis ATK +201 DEF +12 (Melee)
Armor:
*Granite shield DEF +6 10% reflect damage
Plate armor DEF +4
Skills:
*1. Stimulant (doubles damage of attacks for the next turn, costs 4 MP)
*2. Headshot (4x damage, 90% accuracy, higher chance of crit, costs 7 MP)
3. Double Tap (2 shots, costs 3MP)
Ammo:
*Normal--infinite
Sabot--1?
Mini-rocket--infinite
Super-boom-boom-bullet-nil
Effects: Reflect 10% damage

I keep mah ammo right? RIGHT?! Even if I sacrifice the missile launcher that made the mini-rockets?

If it includes the granite shield, if not, bring in that missile launcher even though I can't equip it, I need the ammo...

thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

Hmmmmmmm . . . . . .

Go ahead and bump up to level 16 for balancing.

You be a pain troop now? Gain 10 health, 11 attack, 4 defense, and 15 MP.

Also, get a gun from Bob. The SMg won't do anything against the clowns :P

You wanna splice a 3rd?


Bob, you get to keep all the armor.

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