The year is 2800. Humans have discovered the secret of interstellar travel, and have stretched out across the stars. However, religous extremists have created a faction known as the 'Sons of God'. They have attacked the rest of the Terran Empire, splitting it in two. The fighting swiftly became a hideous, bloody stalemate, with billions of lives being lost on both sides. The Empire was thus ill prepared for an attack by mysterious and powerful aliens, who crippled them. The Sons of God chose this time to attack, crippling the Empire. However, the Empire detonated a terrible weapon, devastating both sides. The mysterious aliens continue to hunt the rememants of both sides. Murderous pirates stalk the space ways. It is at this time that you start your adventure...
Name: Age: (17 - 49) Species: Cyborg - Intelligent and strong, but cannot use ranged weapons; Human - Ranged weapons, good intelligence Faction: Pirate, Terran Empire, Son of God or Trader Ship: Hummingbird DG14: Speed 4/4, Cargo hold 1/4, Tactical Systems 2/4 Anhilliator XXC: Speed 2/4, Cargo Hold 2/4, Tactical Systems 3/4 Fair Jean - Speed 2/4, Cargo Hold 4/4, Tactical Systems 1/4
I can take 4 players, if you wish to quit, type I AM AN IDIOT.
Name: Bob Age: 24 Species: Humans Faction: Trader Ship: Fair Jean (Speed 2/4, Cargo 4/4, Tactical Systems 1/4, Shields 1/4) Credits:22000 Shields: 1/4 Cargo Bay: 8/8 (Mysterious Package)
You arrive at the station without incedent. The scientists there seem suspicous of you. Do you leave the station quietly or at the usual time?
SHOP:
Stat Boosters
Boost Point - Increases one of your ship's stats by 1 - 2 cargo, or 1000 credits. Stat Point - Increases the maximum level of a stat by 1 - 2 cargo or 1000 credits.
Weapons
Plasma Cannon - Tier one (requires tactical systems 1/4). Damage = 2. 1500 credits. Phase Cannon - Tier two. Damage = 4. 2500 credits Photon Torpedo Launcher - Tier three. Damage = 8. 4000 credits Quantum Torpedo Launcher - Tier four. Damage = 16. 6500 credits Genesis Wave - Tier seven. Damage = 30. 15000 credits + 2 Decathilium Shields Basic Generator - Adds Tier 1. +10 Health. 2 cargo. Super Generator - Tier 2. + 20 Health. 2500 Credits Mega Generator - Tier 3. + 30 Health. 4000 Credits Uber Generator - Tier 4. + 40 Health. 6500 Credits Titan Generator - Tier 5. + 50 Health. 8700 Credits Regenerative Generator - Tier 7. Restores 5 Health a turn. Cargo Basic Cargo - Sells for nothing. Costs 100 Credits Deutirium - Uses up 0.5 Cargo spaces. Sells for 1000 Credits to developed planets, and 50 credits on on developed planets. Costs 500 credits. Kryptonite - Uses up 1 Cargo Space. Sells for 5000 to Sons of God, and 0 to others. Nanotechnology - Uses up 2 cargo spaces. Sells for 10000 to developed planets, and 200 to undeveloped planets. Decathilium - Uses up 2 Cargo Spaces. Sells for 30,000. Must be found.
Others
Credit Counter - Allows you to collect credits. Mysterious Package - Uses up all cargo spaces until delivery. Laser - Allows you to board ships. Damage to occupants - 2. Costs 500 credits Phaser - Damage to occupants - 4. Costs 1500. Megadeath Beam - Damage to occupants - 10. Costs 60,000. ------------------------------------
NameD Age:21 Species:Human Faction:Pirate Ship:Anhilliator XXC: Speed 2/4, Cargo Hold 2/4, Tactical Systems 3/4 Credits: 200 Shields: None Cargo Bay: 1/6
You hear in an Interstellar bar that some scienists have got their hands on some new technology. Do you pursue it, or ask the shady looking guy in the corner why the hell he's looking at you like that?
SHOP:
Stat Boosters Boost Point - Increases one of your ship's stats by 1 - 2 cargo, or 1000 credits. Stat Point - Increases the maximum level of a stat by 1 - 2 cargo or 1000 credits. Weapons Plasma Cannon - Tier one (requires tactical systems 1/4). Damage = 2. 1500 credits. Phase Cannon - Tier two. Damage = 4. 2500 credits Photon Torpedo Launcher - Tier three. Damage = 8. 4000 credits Quantum Torpedo Launcher - Tier four. Damage = 16. 6500 credits Genesis Wave - Tier seven. Damage = 30. 15000 credits + 2 Decathilium Shields Basic Generator - Adds Tier 1. +10 Health. 2 cargo. Super Generator - Tier 2. + 20 Health. 2500 Credits Mega Generator - Tier 3. + 30 Health. 4000 Credits Uber Generator - Tier 4. + 40 Health. 6500 Credits Titan Generator - Tier 5. + 50 Health. 8700 Credits Regenerative Generator - Tier 7. Restores 5 Health a turn. Cargo Basic Cargo - Sells for nothing. Costs 100 Credits Deutirium - Uses up 0.5 Cargo spaces. Sells for 1000 Credits to developed planets, and 50 credits on on developed planets. Costs 500 credits. Kryptonite - Uses up 1 Cargo Space. Sells for 5000 to Sons of God, and 0 to others. Nanotechnology - Uses up 2 cargo spaces. Sells for 10000 to developed planets, and 200 to undeveloped planets. Decathilium - Uses up 2 Cargo Spaces. Sells for 30,000. Must be found. Others Credit Counter - Allows you to collect credits. Mysterious Package - Uses up all cargo spaces until delivery. Laser - Allows you to board ships. Damage to occupants - 2. Costs 500 credits Phaser - Damage to occupants - 4. Costs 1500. Megadeath Beam - Damage to occupants - 10. Costs 60,000.
Name: Bob Age: 24 Species: Humans Faction: Trader Ship: Fair Jean (Speed 2/4, Cargo 4/4, Tactical Systems 1/4, Shields 1/4) Credits:22000 Shields: 1/4 Cargo Bay: 1/8 (2 deutirium)
You leave as soon as you can. Long range sensors pick up an approacing pirate ship - An Annhilliator XXC. Do you flee back to the station, or try and outrun them?
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NameD Age:21 Species:Human Faction:Pirate Ship:Anhilliator XXC: Speed 2/4, Cargo Hold 2/4, Tactical Systems 3/4 Credits: 200 Shields: None Cargo Bay: 1/6
You ppursue the scientists, but, approaching the statio you see a trader ship leving. Do you attack, or continue?
Name: Bob Age: 24 Species: Humans Faction: Trader Ship: Fair Jean (Speed 2/4, Cargo 4/4, Tactical Systems 1/4, Shields 1/4) Credits:22000 Shields: 1/4 Cargo Bay: 0/8
You rip apart it's engines and it drifts away powerless. However, it gets a shott off, and to destoy your life support. You have 12 minutes of life left. What do you do? Hint: The ships can join via airlock and their power systems are the same...
NameD Age:21 Species:Human Faction:Pirate Ship:Anhilliator XXC: Speed 2/4, Cargo Hold 2/4, Tactical Systems 3/4 Credits: 200 Shields: None Cargo Bay: 1/6
You sustain damage to your engines but manage to destroy their life support. However, you cannot survive longer than 12 minutes on the remaining power. What do you do? Hint: The ships can join via airlock and their power systems are the same...
SHOP: Flag Sorry for the double post, but here is a complete list of items and a slightly revamped character sheet. All items sell for 75% of their original value unless stated. Stat Boosters Boost Point - Increases one of your ship's stats by 1 - 2 cargo, or 1000 credits. Stat Point - Increases the maximum level of a stat by 1 - 2 cargo or 1000 credits. Weapons Plasma Cannon - Tier one (requires tactical systems 1/4). Damage = 2. 1500 credits. Phase Cannon - Tier two. Damage = 4. 2500 credits Photon Torpedo Launcher - Tier three. Damage = 8. 4000 credits Quantum Torpedo Launcher - Tier four. Damage = 16. 6500 credits Genesis Wave - Tier seven. Damage = 30. 15000 credits + 2 Decathilium Shields Basic Generator - Adds Tier 1. +10 Health. 2 cargo. Super Generator - Tier 2. + 20 Health. 2500 Credits Mega Generator - Tier 3. + 30 Health. 4000 Credits Uber Generator - Tier 4. + 40 Health. 6500 Credits Titan Generator - Tier 5. + 50 Health. 8700 Credits Regenerative Generator - Tier 7. Restores 5 Health a turn. Cargo Basic Cargo - Sells for nothing. Costs 100 Credits Deutirium - Uses up 0.5 Cargo spaces. Sells for 1000 Credits to developed planets, and 50 credits on on developed planets. Costs 500 credits. Kryptonite - Uses up 1 Cargo Space. Sells for 5000 to Sons of God, and 0 to others. Nanotechnology - Uses up 2 cargo spaces. Sells for 10000 to developed planets, and 200 to undeveloped planets. Decathilium - Uses up 2 Cargo Spaces. Sells for 30,000. Must be found. Others Credit Counter - Allows you to collect credits. Mysterious Package - Uses up all cargo spaces until delivery. Laser - Allows you to board ships. Damage to occupants - 2. Costs 500 credits Phaser - Damage to occupants - 4. Costs 1500. Megadeath Beam - Damage to occupants - 10. Costs 60,000.
Do you fly to Rao, a red sun, or Tolos, where a Terran Fleet is massing to attack?