First of all I want to point out that Blizzard is there own official company and I own no rights to there copyright what-so-ever. this is legal right?
Well, here goes. There are a total of 3 races, Zerg, Terran, Protoss, as you advance in levels you can advance in tiers. So if example your a Zerg Zergling, if you go up a level you can either become a Hydralisk, or you can have +1 armor and attack for your Zerg Zergling, it really is self explanatory, I may or may not me making a guide, I'm not sure.
(Level 1 units used) You can have up to 5 other players in your realm, which accounts for 15 total people in a realm (5 Zerglings, 5 Marines, 5 Zealots) , you have to work together to survive and each race fights each other.
Level 1 Units
Zerg: Zergling - 15 HP - 2-3 damage - 5 hits per turn
Terran: Marine - 25 HP - 4-6 damage - 3-4 hits per turn - range 5 meters
Protoss: Zealot - 40 HP - 8-9 damage - 1-2 hits per turn
Level 2 Units
Zerg: Hydralisk - 25 HP - 5-7 damage - 3 hits per turn - range 5
Terran: Firebat - 30 HP - 3-4 damage - 2 hits per turn - damages 3 units
Protoss: Dragoon - 45 HP - 10-12 damage - 1 hit per turn - range 6
Level 3 Units
Zerg: Infested Terran -15 HP - 17-20 damage - Special: Suicide, kill all enemies in area, downgrade to hydralisk - 1 hit per turn - Grenade thrower 5 range
Terran: Vulture - 30 hp - 10-12 damage - Special: Very fast, 3 Mines ( 60 damage) - 2-3 hits per turn - 7 range
Protoss: Archon - 50 HP - 7-13 damage - 2 hits per turn - 2 range
Level 5Air!
Zerg: Mutalisk - 45 Hp - 5-10 damage - 4 hits per turn - 9 range
Terran: Goliath - 50 HP - 6-12 ground, 15-17 air - 3 hits ground, 4 hits air - range 5 ground/air
Protoss: Scout - 65 HP - 7-9 damage - 3 hits per turn - 8 range
Level 6
Zerg: Queen - 40 HP - Special Ability - Web, Parasite, Breed
Terran: Tank - 70 HP - 20-22 damage - 1 hit per turn - 12 range
Protoss: Reaver -75 HP - 24-25 damage - 1 hit per turn - 8 range
Level 7
Zerg: Gaurdian - 65 HP - 30-32 damage - 2 hits per turn - 13 range
Terran: Ghost - 40 HP - 12-15 damage - Special: Cloak, Nuke, Decibel Missile - 10 range
Protoss: Carrier (Level 1) - 130 HP - 2-5 damage per interceptor - 5 interceptor max - 15 sight range, interceptor range 2
Level 8
Zerg: Ultrlisk - 100 HP - 65-70 damage - 2 hits per turn - 2 range
Terran: Battlecruiser - Special: Yamato Cannon (insta Kill) 130 HP - 75 damage - 1 hit per turn - 10 range
Protoss: Carrier (Level 2) - 3-6 damage per interceptor - 8 interceptor max - 17 sight range, interceptor range 2
Name: Race: (Terran, Zerg, Protoss) Unit: (Marine, Zergling, Zealot) Level: 1 HP: (Depends on Unit) MP: (Depends on Unit) Defense: (Depends on Unit) Attack: (Depends on Unit) Exp: (Depends on Race) Minerals: (Find them to buy stuff!)
Special Abilities:
Zerg Infested Terran: Suicide - This ability kills you, remaking you a Level 2 Hydralisk.
(25 MP) Queen: Web - Causes unit to slow by 50%. Uses 5 MP. Parasite - Every turn takes 5 HP from unit infected (10 turns). 10 MP Breed - Takes 10 MP, creates 4 zerglings for 5 turns
Terran
Vulture: 3 mines, they are invisible and you can lay them anywhere, explode when enemy steps on them
Tank: after reaching 50 Exp can become Siege Tank, add 30 HP and damage increased to 100 damage, stationary.
(25 HP) Ghost: Cloak, invisible for up to 5 turns (10 MP) Nuke: 1 only, kills all surrounding units, even yourself if your to close. Decible Missile: Stuns targeted unit for 5 turns (10 MP)
Science Vessel: Detector, can detect invisible or burrowed units. Defensive Matrix - Forcefield around targeted unit for 3 turns
Protoss
Arbiter: Invisibly - Makes surrounding units invisible, no mana cost.
Upgrades I'll add more later!
Zerg: Burrow, cost 300 Minerals (Units can burrow underground whenever they want)
Terran: Stim Packs, cost 250 minerals (Units sacrifice life to be faster and have boosted attack, 3 turns)
Protoss: Increase attack range, cost 350 minerals,increases all range units attack range by 2.
Mt RPG's are unique since I put a lot of time in specifying the units, and giving each player a better gaming experience. This RPG is not as detailed as my Doomsday RPG though.
Have fun, tell me if you think I should change anything.
Sorry Kooch, there aren't really directions, but it's pretty self-explanatory. please stop spamming balerion, if you want to play sign-up but don't be stupid.