An infection has hit Union City, no-one is sure what is happening. Authorities have told citizens to stay in their homes and to wait for updates. The chaos outside your apartment is growing, looting, savage beatings, people killing each other in broad daylight. Itâs safer inside. A week goes by, the transmissions stop, the food is running out. The situation can only get worse, itâs time to leaveâ¦
The Last Stand: Union City, the third installment in the Last Stand series is currently in production and will be released in Q1 2010. It will take place during the first few weeks of infection in Union City. Taking the role of a survivor who holed up in their apartment during the initial spread of the infection, the player will be forced to venture out and make their way in the city. Escape will be the ultimate goal.
Features Include: - Side Scrolling Open World - Scavenge for weapons and items - Custom character creation - Level and Skill progression - Living city: Day and Night cycles, Weather - Dynamic driven enemies: âZombie directorâ - Two game modes that affect the style of the game
Union City will be side scrolling open world for the player to fight the hordes in and search for weapons and food. You will mould your character from the beginning, deciding appearance, background and skills. During your time in Union City you will earn experience and gain efficiency in a number of different skills, how you progress in these skills will be based of your actions.
During your travels you will encounter other survivors, they will help you get a grip on whatâs happening, tell you their situation and in some cases join your fight.
Union City itself is a living city with day and night passing as you travel, itâs once living citizens will be driven dynamically, no street or building will play the same each time you enter.
The game will have two seperate game modes - âRunân'Gunâ and âSurvivorâ. The Runân'Gun game mode will be more in line with the original games and have a focus on action and lessen the RPG elements. Survivor on the other hand will have common survival problems such as hunger, need for sleep and conservation of ammunition to deal with. Much of the story and gameplay will be identical in both modes.
GET READY ARMOR GAMES THE LAST STAND 3 IS COMING!! EVIDENSE: http://www.conartistgames.com/index.php/the-last-stand-union-city/#comments
It turns out not all survivors have managed to live up to their namesake. Zombies throughout Union City can be found carrying backpacks loaded up with the supplies you need to get by. Iâve also added some survivor AI code to allow them to use melee weapons and the early stages of the âTimeâ functions to wait and sleep in areas.
New Features: - Zombies drop loot items now. - Survivors have melee ability now (still needs work). - Time menu available for waiting and sleeping (still needs work). - Raised level cap to 40.
Known Issues: - Loot drops sometimes land behind objects and in the area of doors, making them impossible to pick up.
Thisâll be the last Alpha for a while, I havenât got too many more big features that need loads of testing, so the next time you see the game itâll be heading towards itâs Beta stages. -- PLAY THE LAST STAND: UNION CITY - ALPHA 0.92
Well, I'm gonna quit AG for a while so Kacboy is now in charge of this topic! Kacboy, please update this topic whenever you can. As for me, I'm off to Armor Games rival, Kongregate. Kong looks far more promising for game developers like me. So yeah, bye.
Oh and the next time i will be making a post will be if TLS3 is cancelled or is released
Well, I'm gonna quit AG for a while so Kacboy is now in charge of this topic! Kacboy, please update this topic whenever you can. As for me, I'm off to Armor Games rival, Kongregate. Kong looks far more promising for game developers like me. So yeah, bye.
Oh and the next time i will be making a post will be if TLS3 is cancelled or is released
I WOULD DIE IF IT WAS CANCELLED!!
k bye bye. Keep it clean, keep it real. I let you make that final post then.