Just like those 'Destroy The...' games, except here, everyone can think of their own enemy, then we will have to destroy it!
How It Works: There's something funny about this. The thing is, I'm the only person who's NOT allowed to create an enemy! Just be the first person to post an enemy, and I will host it for you! If you're too late, you fail.
Some rules for the enemy creation: Every enemy must be harder than the last. So if Creator A posted a enemy with for example 50HP and 50MP, Creator B MUST have a stronger enemy. Don't make enemies too strong or too weak compared to the last one. No spam enemies. Those will be ignored. No invincibility allowed. EVER. Since I'm the host of the enemies you create, I'll just remove any similar abilities.
The Enemy Creator Sheet:
Creator Name: ? (Username of creator himself) Enemy Name: ? (What should we call your enemy?) Enemy Desc.: ? (Short description of your enemy. What he looks like, what he usually does, etc.) Type/Element: ? (What type of enemy is it? Does it have a element? If so, what element?) HP: ?/? (How many HP will your enemy get?) MP: ?/? (Will it have any MP? If so, how many?) Abilities: ? (What can he do? List Spells in the Spells and Abilities in the Abilities tab.) Spells: ? (The only way he can use his MP. If you give your enemy any MP, there must be at least 1 spell here.) ST: - (Leave this empty. STatus effects can be added due to attacks by me) Level: 1 (This is the number of the enemy. Must increase by 1 everytime an enemy has been beaten.)
(Remove everything between parantheses in the sheet. Add your own info in the place of the ?'s and leave the -'s empty. Things that are already filled in must be left unchanged)
Rules for enemy attackers: No spam attacks. Those will lose you a point. Lose 3 points and you'll be ignored forever. (a.k.a. banned) Attacks MUST be invented. You cannot invent attacks. Nukes OR SIMILAR will always be resisted.
You can start posting enemies right away. And remember, I AM the one who hosts the enemies YOU create. You just give me the enemies.
That's all you need to know! (Well there's more, but if I told you that, I would have to kill you.) Enjoy creating and attacking enemies!
name: wizard of gemcraft chapter 1. hp: 30 mp: 100 abilities: regular attack, 0 mp. stuns a player for 1 round. grade 1 bomb, cost=3 mp. stuns a player for 1-2 rounds. throw grade 3 bomb, cost=40 mp, stuns 2 players for 2 rounds. throw grade 4: 85 mp, stuns all players that attacked last round, for 3 rounds. (note: mana is set to 100 rahter than 1000, so it has the same similar effective hp as other suggested opponents. 1000 would allow for actual gem prices to be used.) special: automatic mana recovery, can "banish" an attack, meaning damage occurs to mana, not HP. vulnerability: builds immunities slowly.